Totally steal @javisantana's fix for IE TileLayer opacity ;)
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@ -7,6 +7,7 @@
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var ie = !!window.ActiveXObject,
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ie6 = ie && !window.XMLHttpRequest,
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ie7 = ie && !document.querySelector,
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ielt9 = ie && !document.addEventListener,
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// terrible browser detection to work around Safari / iOS / Android browser bugs
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ua = navigator.userAgent.toLowerCase(),
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@ -63,6 +64,7 @@
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ie: ie,
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ie6: ie6,
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ie7: ie7,
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ielt9: ielt9,
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webkit: webkit,
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android: android,
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@ -186,12 +186,20 @@ L.TileLayer = L.Class.extend({
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},
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_updateOpacity: function () {
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L.DomUtil.setOpacity(this._container, this.options.opacity);
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// stupid webkit hack to force redrawing of tiles
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var i,
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tiles = this._tiles;
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if (L.Browser.ielt9) {
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for (i in tiles) {
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if (tiles.hasOwnProperty(i)) {
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L.DomUtil.setOpacity(tiles[i], this.options.opacity);
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}
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}
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} else {
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L.DomUtil.setOpacity(this._container, this.options.opacity);
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}
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// stupid webkit hack to force redrawing of tiles
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if (L.Browser.webkit) {
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for (i in tiles) {
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if (tiles.hasOwnProperty(i)) {
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@ -471,6 +479,10 @@ L.TileLayer = L.Class.extend({
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_createTile: function () {
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var tile = this._tileImg.cloneNode(false);
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tile.onselectstart = tile.onmousemove = L.Util.falseFn;
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if (L.Browser.ielt9 && this.options.opacity !== undefined) {
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L.DomUtil.setOpacity(tile, this.options.opacity);
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}
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return tile;
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},
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