Merge pull request #1440 from danzel/zoom
Fix building without zoom animations enabled
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commit
3cc75db221
@ -524,9 +524,11 @@ L.TileLayer = L.Class.extend({
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if (!this._tilesToLoad) {
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this.fire('load');
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// clear scaled tiles after all new tiles are loaded (for performance)
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clearTimeout(this._clearBgBufferTimer);
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this._clearBgBufferTimer = setTimeout(L.bind(this._clearBgBuffer, this), 500);
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if (this._animated) {
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// clear scaled tiles after all new tiles are loaded (for performance)
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clearTimeout(this._clearBgBufferTimer);
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this._clearBgBufferTimer = setTimeout(L.bind(this._clearBgBuffer, this), 500);
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}
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}
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},
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