Fix Polygon.getCenter returning invalid LatLng when all points in same pixel
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@ -93,4 +93,26 @@ describe('Polygon', function () {
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expect(polygon._latlngs).to.eql([L.latLng([1, 2]), L.latLng([7, 8]), L.latLng([5, 6])]);
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});
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});
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describe('#getCenter', function () {
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it('should compute center of a big simple polygon around equator', function () {
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var latlngs = [
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[[0, 0], [10, 0], [10, 10], [0, 10]]
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];
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var layer = new L.Polygon(latlngs).addTo(map);
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expect(layer.getCenter()).to.be.nearLatLng(L.latLng([5, 5]), 1e-1);
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});
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it('should compute center of a small simple polygon', function () {
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var latlngs = [
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[[0, 0], [0.010, 0], [0.010, 0.010], [0, 0.010]]
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];
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var layer = new L.Polygon(latlngs).addTo(map);
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map.setZoom(0); // Make the polygon disappear in screen.
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expect(layer.getCenter()).to.be.nearLatLng(L.latLng([0, 0]));
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});
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});
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});
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@ -9,14 +9,17 @@ L.Polygon = L.Polyline.extend({
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},
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getCenter: function () {
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var i, j, len, p1, p2, f, area, x, y,
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points = this._rings[0];
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var i, j, p1, p2, f, area, x, y, center,
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points = this._rings[0],
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len = points.length;
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if (!len) { return null; }
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// polygon centroid algorithm; only uses the first ring if there are multiple
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area = x = y = 0;
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for (i = 0, len = points.length, j = len - 1; i < len; j = i++) {
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for (i = 0, j = len - 1; i < len; j = i++) {
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p1 = points[i];
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p2 = points[j];
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@ -26,7 +29,13 @@ L.Polygon = L.Polyline.extend({
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area += f * 3;
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}
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return this._map.layerPointToLatLng([x / area, y / area]);
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if (area === 0) {
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// Polygon is so small that all points are on same pixel.
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center = points[0];
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} else {
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center = [x / area, y / area];
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}
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return this._map.layerPointToLatLng(center);
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},
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_convertLatLngs: function (latlngs) {
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