Docs(Bounds): change topLeft/bottomRight to corner1/2 (#5487)
as suggested in issue #5475. The actual relative position of the given corners do not matter for the factory / constructor current functionality: it just determines the min/max coordinate values.
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@ -144,11 +144,11 @@ Bounds.prototype = {
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};
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// @factory L.bounds(topLeft: Point, bottomRight: Point)
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// Creates a Bounds object from two coordinates (usually top-left and bottom-right corners).
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// @factory L.bounds(corner1: Point, corner2: Point)
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// Creates a Bounds object from two corners coordinate pairs.
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// @alternative
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// @factory L.bounds(points: Point[])
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// Creates a Bounds object from the points it contains
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// Creates a Bounds object from the given array of points.
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export function toBounds(a, b) {
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if (!a || a instanceof Bounds) {
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return a;
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