ES6 modules & Rollup (#4989)
* WIP ES6 modules & rollup
* WIP ES6 modules & rollup 2
* WIP ES6 modules & rollup 3
* WIP ES6 modules Browser
* WIP ES6 module fixes
* WIP ES6 modules: simpler browser exports
* WIP ES6: refactor CRS/Projection modules, CRS obj -> CRS.Base
* get rid of unnecessary index.js
* WIP ES6 modules, dom events and stuff
* Make linter happy, rollup to dist/
* revert to CRS namespace/class for now
* WIP rollup: export more stuff
* export controls
* rollup: export Layer
* rollup: export DomEvent
* rollup: export more layer types
* rollup: export Popup/Tooltip
* WIP: ES6-ify marker, icon, domutil, draggable.
* ES6-ify gridlayer, tilelayer.
* ES6-ify: Tweak imports-exports, code is now runnable!!
* ES6-ify: Fix scope in some DomUtils
* ES6-ify: Path, fix Popup
* ES6-ify: Lint & cleanup
* ES6-ify map handlers, more linting
* ES6-ify: Icon.Default namespacing
* ES6-ify: Renderers, CircleMarker
* ES6-ify: Circle, Polyline, LineUtil
* ES6-ify: Polygon, Rectangle, LineUtil, PolyUtil, linting
* ES6-ify: SVG.VML
* ES6-ify: DomEvent.Pointer, DomEvent.DoubleTap
* ES6-ify: Linting, make Karma play nice with Rollup
* ES6-ify: More work on fixing bits breaking some unit tests.
* ES6-ify: rollup the version number, fiddled with build scripts
* ES6-ify: Fiddle with test scripts
* ES6-ify: cleanup (refs to global L, imports from (DOM)Util), prevent cyclic loop on Map imports
* ES6-ify: More cleanup of (DOM)Util/Browser/DomEvent imports
* ES6ify: Use rollup's "legacy" option for ES3 (IE8) builds
* ES6-ify: Clean up build scripts, fix CONTRIBUTING.md instructions
* Typo
* ES6-ify: minor fixes and lefovers after rebasing on top of 1.0.2
* ES6-ify: upgrade to rollup 0.38 for proper IE8 builds, fix L.SVG.VML
* Make linter happy.
* ES6: Fixing typos and sxrew-ups after big rebase
* Fix symlink for debugging scripts
* ES6: Cleanup old build scripts
* ES6-ify: Update build system to include git rev in L.version
* ES6-ify: re-enable unit tests replacing L.Path with L.Polyline
* Export Path
* ES6ify: cleanup old banner file
* ES6-ify: whitespace in var declarations
* ES6-ify: Export toTransformation as L.transformation
* ES6-ify: cleanup L.transform exports
* ES6-ify: "import Util" in Transformation and SVG.VML
2017-01-30 18:35:16 +08:00
<!DOCTYPE html>
< html >
< head >
< title > Leaflet debug page< / title >
< link rel = "stylesheet" href = "../../dist/leaflet.css" / >
< meta name = "viewport" content = "width=device-width, initial-scale=1.0" >
< link rel = "stylesheet" href = "../css/screen.css" / >
2017-03-28 14:40:48 +08:00
< script src = "../../dist/leaflet-src.js" > < / script >
ES6 modules & Rollup (#4989)
* WIP ES6 modules & rollup
* WIP ES6 modules & rollup 2
* WIP ES6 modules & rollup 3
* WIP ES6 modules Browser
* WIP ES6 module fixes
* WIP ES6 modules: simpler browser exports
* WIP ES6: refactor CRS/Projection modules, CRS obj -> CRS.Base
* get rid of unnecessary index.js
* WIP ES6 modules, dom events and stuff
* Make linter happy, rollup to dist/
* revert to CRS namespace/class for now
* WIP rollup: export more stuff
* export controls
* rollup: export Layer
* rollup: export DomEvent
* rollup: export more layer types
* rollup: export Popup/Tooltip
* WIP: ES6-ify marker, icon, domutil, draggable.
* ES6-ify gridlayer, tilelayer.
* ES6-ify: Tweak imports-exports, code is now runnable!!
* ES6-ify: Fix scope in some DomUtils
* ES6-ify: Path, fix Popup
* ES6-ify: Lint & cleanup
* ES6-ify map handlers, more linting
* ES6-ify: Icon.Default namespacing
* ES6-ify: Renderers, CircleMarker
* ES6-ify: Circle, Polyline, LineUtil
* ES6-ify: Polygon, Rectangle, LineUtil, PolyUtil, linting
* ES6-ify: SVG.VML
* ES6-ify: DomEvent.Pointer, DomEvent.DoubleTap
* ES6-ify: Linting, make Karma play nice with Rollup
* ES6-ify: More work on fixing bits breaking some unit tests.
* ES6-ify: rollup the version number, fiddled with build scripts
* ES6-ify: Fiddle with test scripts
* ES6-ify: cleanup (refs to global L, imports from (DOM)Util), prevent cyclic loop on Map imports
* ES6-ify: More cleanup of (DOM)Util/Browser/DomEvent imports
* ES6ify: Use rollup's "legacy" option for ES3 (IE8) builds
* ES6-ify: Clean up build scripts, fix CONTRIBUTING.md instructions
* Typo
* ES6-ify: minor fixes and lefovers after rebasing on top of 1.0.2
* ES6-ify: upgrade to rollup 0.38 for proper IE8 builds, fix L.SVG.VML
* Make linter happy.
* ES6: Fixing typos and sxrew-ups after big rebase
* Fix symlink for debugging scripts
* ES6: Cleanup old build scripts
* ES6-ify: Update build system to include git rev in L.version
* ES6-ify: re-enable unit tests replacing L.Path with L.Polyline
* Export Path
* ES6ify: cleanup old banner file
* ES6-ify: whitespace in var declarations
* ES6-ify: Export toTransformation as L.transformation
* ES6-ify: cleanup L.transform exports
* ES6-ify: "import Util" in Transformation and SVG.VML
2017-01-30 18:35:16 +08:00
< / head >
< body >
< div id = "map" > < / div >
< button id = "populate-markers" > Populate with markers< / button >
< button id = "populate-circles" > Populate with circles< / button >
< button id = "populate-lines" > Populate with lines< / button >
< button id = "populate-polygons" > Populate with polygons< / button >
2017-02-04 23:17:51 +08:00
< script >
ES6 modules & Rollup (#4989)
* WIP ES6 modules & rollup
* WIP ES6 modules & rollup 2
* WIP ES6 modules & rollup 3
* WIP ES6 modules Browser
* WIP ES6 module fixes
* WIP ES6 modules: simpler browser exports
* WIP ES6: refactor CRS/Projection modules, CRS obj -> CRS.Base
* get rid of unnecessary index.js
* WIP ES6 modules, dom events and stuff
* Make linter happy, rollup to dist/
* revert to CRS namespace/class for now
* WIP rollup: export more stuff
* export controls
* rollup: export Layer
* rollup: export DomEvent
* rollup: export more layer types
* rollup: export Popup/Tooltip
* WIP: ES6-ify marker, icon, domutil, draggable.
* ES6-ify gridlayer, tilelayer.
* ES6-ify: Tweak imports-exports, code is now runnable!!
* ES6-ify: Fix scope in some DomUtils
* ES6-ify: Path, fix Popup
* ES6-ify: Lint & cleanup
* ES6-ify map handlers, more linting
* ES6-ify: Icon.Default namespacing
* ES6-ify: Renderers, CircleMarker
* ES6-ify: Circle, Polyline, LineUtil
* ES6-ify: Polygon, Rectangle, LineUtil, PolyUtil, linting
* ES6-ify: SVG.VML
* ES6-ify: DomEvent.Pointer, DomEvent.DoubleTap
* ES6-ify: Linting, make Karma play nice with Rollup
* ES6-ify: More work on fixing bits breaking some unit tests.
* ES6-ify: rollup the version number, fiddled with build scripts
* ES6-ify: Fiddle with test scripts
* ES6-ify: cleanup (refs to global L, imports from (DOM)Util), prevent cyclic loop on Map imports
* ES6-ify: More cleanup of (DOM)Util/Browser/DomEvent imports
* ES6ify: Use rollup's "legacy" option for ES3 (IE8) builds
* ES6-ify: Clean up build scripts, fix CONTRIBUTING.md instructions
* Typo
* ES6-ify: minor fixes and lefovers after rebasing on top of 1.0.2
* ES6-ify: upgrade to rollup 0.38 for proper IE8 builds, fix L.SVG.VML
* Make linter happy.
* ES6: Fixing typos and sxrew-ups after big rebase
* Fix symlink for debugging scripts
* ES6: Cleanup old build scripts
* ES6-ify: Update build system to include git rev in L.version
* ES6-ify: re-enable unit tests replacing L.Path with L.Polyline
* Export Path
* ES6ify: cleanup old banner file
* ES6-ify: whitespace in var declarations
* ES6-ify: Export toTransformation as L.transformation
* ES6-ify: cleanup L.transform exports
* ES6-ify: "import Util" in Transformation and SVG.VML
2017-01-30 18:35:16 +08:00
2018-03-12 15:46:20 +08:00
var osmUrl = 'https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png',
osmAttrib = '© < a href = "https://www.openstreetmap.org/copyright" > OpenStreetMap< / a > contributors',
ES6 modules & Rollup (#4989)
* WIP ES6 modules & rollup
* WIP ES6 modules & rollup 2
* WIP ES6 modules & rollup 3
* WIP ES6 modules Browser
* WIP ES6 module fixes
* WIP ES6 modules: simpler browser exports
* WIP ES6: refactor CRS/Projection modules, CRS obj -> CRS.Base
* get rid of unnecessary index.js
* WIP ES6 modules, dom events and stuff
* Make linter happy, rollup to dist/
* revert to CRS namespace/class for now
* WIP rollup: export more stuff
* export controls
* rollup: export Layer
* rollup: export DomEvent
* rollup: export more layer types
* rollup: export Popup/Tooltip
* WIP: ES6-ify marker, icon, domutil, draggable.
* ES6-ify gridlayer, tilelayer.
* ES6-ify: Tweak imports-exports, code is now runnable!!
* ES6-ify: Fix scope in some DomUtils
* ES6-ify: Path, fix Popup
* ES6-ify: Lint & cleanup
* ES6-ify map handlers, more linting
* ES6-ify: Icon.Default namespacing
* ES6-ify: Renderers, CircleMarker
* ES6-ify: Circle, Polyline, LineUtil
* ES6-ify: Polygon, Rectangle, LineUtil, PolyUtil, linting
* ES6-ify: SVG.VML
* ES6-ify: DomEvent.Pointer, DomEvent.DoubleTap
* ES6-ify: Linting, make Karma play nice with Rollup
* ES6-ify: More work on fixing bits breaking some unit tests.
* ES6-ify: rollup the version number, fiddled with build scripts
* ES6-ify: Fiddle with test scripts
* ES6-ify: cleanup (refs to global L, imports from (DOM)Util), prevent cyclic loop on Map imports
* ES6-ify: More cleanup of (DOM)Util/Browser/DomEvent imports
* ES6ify: Use rollup's "legacy" option for ES3 (IE8) builds
* ES6-ify: Clean up build scripts, fix CONTRIBUTING.md instructions
* Typo
* ES6-ify: minor fixes and lefovers after rebasing on top of 1.0.2
* ES6-ify: upgrade to rollup 0.38 for proper IE8 builds, fix L.SVG.VML
* Make linter happy.
* ES6: Fixing typos and sxrew-ups after big rebase
* Fix symlink for debugging scripts
* ES6: Cleanup old build scripts
* ES6-ify: Update build system to include git rev in L.version
* ES6-ify: re-enable unit tests replacing L.Path with L.Polyline
* Export Path
* ES6ify: cleanup old banner file
* ES6-ify: whitespace in var declarations
* ES6-ify: Export toTransformation as L.transformation
* ES6-ify: cleanup L.transform exports
* ES6-ify: "import Util" in Transformation and SVG.VML
2017-01-30 18:35:16 +08:00
osm = L.tileLayer(osmUrl, {maxZoom: 18, attribution: osmAttrib});
var map = L.map('map')
.setView([50.5, 30.51], 15)
.addLayer(osm);
var markers = new L.FeatureGroup();
function getRandomLatLng(llbounds) {
var s = llbounds.getSouth(),
n = llbounds.getNorth(),
w = llbounds.getWest(),
e = llbounds.getEast();
return L.latLng(
s + (Math.random() * (n - s)),
w + (Math.random() * (e - w))
)
}
function populateMarker() {
for (var i = 0; i < 5 ; i + + ) {
L.marker(getRandomLatLng(map.getBounds())).addTo(markers);
}
return false;
}
function populateCircle() {
for (var i = 0; i < 5 ; i + + ) {
L.circleMarker(getRandomLatLng(map.getBounds())).addTo(markers);
}
return false;
}
function populateLine() {
var lineCoords = [];
for (var i = 0; i < 10 ; i + + ) {
lineCoords.push(getRandomLatLng(map.getBounds()));
}
L.polyline(lineCoords).addTo(map);
return false;
}
function populatePoly() {
var lineCoords = [];
for (var i = 0; i < 10 ; i + + ) {
lineCoords.push(getRandomLatLng(map.getBounds()));
}
L.polygon(lineCoords).addTo(map);
return false;
}
markers.bindPopup("< p > Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Donec odio. Quisque volutpat mattis eros. Nullam malesuada erat ut turpis. Suspendisse urna nibh, viverra non, semper suscipit, posuere a, pede.< / p > < p > Donec nec justo eget felis facilisis fermentum. Aliquam porttitor mauris sit amet orci. Aenean dignissim pellentesque.< / p > ").addTo(map);
L.DomUtil.get('populate-markers').onclick = populateMarker;
L.DomUtil.get('populate-circles').onclick = populateCircle;
L.DomUtil.get('populate-lines').onclick = populateLine;
L.DomUtil.get('populate-polygons').onclick = populatePoly;
function logEvent(e) { console.log(e.type); }
populateMarker();
populateCircle();
populateLine();
populatePoly();
// map.on('click', logEvent);
// map.on('contextmenu', logEvent);
// map.on('movestart', logEvent);
// map.on('move', logEvent);
// map.on('moveend', logEvent);
// map.on('zoomstart', logEvent);
// map.on('zoomend', logEvent);
< / script >
< / body >
< / html >