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README.md
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README.md
@ -3,7 +3,7 @@ Backbone.Undo.js
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An extremely simple Undo-Manager for Backbone.js
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### Advantages of Backbone.Undo.js
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#### Advantages of Backbone.Undo.js
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* Easy to include and exclude
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@ -75,7 +75,7 @@ In order to set up you UndoManager you have to do the following steps:
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Methods you can call on an instance of Backbone.Undo:
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### Constructor
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#### Constructor
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new Backbone.Undo([object]);
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@ -90,7 +90,7 @@ attribute `maximumStackLength` is supported.
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The attribute `maximumStackLength` defines how many undo-actions should be in the undo-stack at the utmost, which means
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how many actions are undoable. The default value is `Infinity` so there's no limit at all.
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### register
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#### register
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undoManager.register(obj, [obj, ...]);
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@ -105,7 +105,7 @@ The register-method doesn't check whether the object is an instance of Backbone.
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it possible to bind other objects which don't derive from Backbone constructors and yet have `on()` and `off()` methods
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and trigger an `"all"` event.
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### unregister
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#### unregister
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undoManager.unregister(obj, [obj, ...]);
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@ -119,7 +119,7 @@ undone after they have been unregsitered.
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undoManager.unregister(myModel);
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myModel.set("foo", "baz"); // Can't be undone
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### startTracking
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#### startTracking
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undoManager.startTracking();
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@ -131,7 +131,7 @@ Your undo-manager won't store any changes that happen to registered objects unti
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undoManager.startTracking();
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myModel.set("foo", "baz"); // Can be undone
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### stopTracking
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#### stopTracking
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undoManager.stopTracking();
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@ -145,7 +145,7 @@ If you want to stop tracking changes for whatever reason, you can do that by cal
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undoManager.undo(); // "foo" is 1 instead of 2, because the last change wasn't tracked
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// btw: You shouldn't call `undo` within your code. See 'Problems that may occur'
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### undo
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#### undo
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undoManager.undo();
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@ -153,7 +153,7 @@ The method to undo the last set of actions is `undo()`. It undoes all actions th
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why you shouldn't and can't call `undo()` within your code to undo actions. See 'Problems that may occur' for more
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information.
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### redo
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#### redo
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undoManager.redo();
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@ -171,10 +171,48 @@ Backbone.Undo.js uses Backbone-Events to generate the undo-actions. It has built
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### Supporting other events
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If you want to generate undo-actions when other Backbone- or custom events are triggered, you can do so by extending
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Backbone.Undo.
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If you want to generate undo-actions when custom or other Backbone-events are triggered, you can do so by extending
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Backbone.Undo. Use the static method `Backbone.Undo.addUndoType()`:
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### Problems that may occur
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#### addUndoType
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Backbone.Undo.addUndoType(type, callbacks);
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// or
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Backbone.Undo.addUndoType(types);
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An undo-type generates the data of an undo-action for a specific event and has an undo and redo method which know
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how to undo and redo the action. With the `addUndoType()` method you can add or overwrite one or more of these undo-types.
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To understand how this works you have to know the structure of an undo-type:
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* `type` is the name of the event the undo-type is made for. For example `"add"`, `"change"` or `"reset"`.
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* `on` is the function that generates the data necessary to undo or redo the action. It returns an object with the keys
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`"object"`, `"before"` and `"after"`
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* `undo` is the function which executes the actual undoing. It gets `object`, `before` and `after` the values `on` had
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returned as arguments as well as a copy of the whole object `on` returned in case it needs more data.
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* `redo` is the function which executes the actual redoing. As `undo` it gets `object`, `before`, `after` and a copy of
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the object `on` returned as arguments.
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An example. If we want to add the undo-type `"reset"` (which is already built-in) we can do the following:
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Backbone.Undo.addUndoType("reset", {
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"undo": function (collection, before, after) {
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collection.reset(before);
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},
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"redo": function (collection, before, after) {
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collection.reset(after);
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},
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"on": function (collection, options) {
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// The "on" method gets the arguments the type (here: "reset")
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// would get if it was bound to the object
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return {
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object: collection,
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before: options.previousModels,
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after: _.clone(collection.models) // We use a copy of the current state instead of storing a reference
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}
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}
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})
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## Problems that may occur
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Backbone.Undo.js is not made to be called within your code. It has an internal mechanism which figures out
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which Undo-Actions were generated in the same call cycle.
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