Completed, except for licensing

CommonJS
Oliver Sartun 11 years ago
parent 0c54a3b055
commit 51126cb2d2

@ -3,7 +3,7 @@ Backbone.Undo.js
An extremely simple Undo-Manager for Backbone.js
### Advantages of Backbone.Undo.js
#### Advantages of Backbone.Undo.js
* Easy to include and exclude
@ -75,7 +75,7 @@ In order to set up you UndoManager you have to do the following steps:
Methods you can call on an instance of Backbone.Undo:
### Constructor
#### Constructor
new Backbone.Undo([object]);
@ -90,7 +90,7 @@ attribute `maximumStackLength` is supported.
The attribute `maximumStackLength` defines how many undo-actions should be in the undo-stack at the utmost, which means
how many actions are undoable. The default value is `Infinity` so there's no limit at all.
### register
#### register
undoManager.register(obj, [obj, ...]);
@ -105,7 +105,7 @@ The register-method doesn't check whether the object is an instance of Backbone.
it possible to bind other objects which don't derive from Backbone constructors and yet have `on()` and `off()` methods
and trigger an `"all"` event.
### unregister
#### unregister
undoManager.unregister(obj, [obj, ...]);
@ -119,7 +119,7 @@ undone after they have been unregsitered.
undoManager.unregister(myModel);
myModel.set("foo", "baz"); // Can't be undone
### startTracking
#### startTracking
undoManager.startTracking();
@ -131,7 +131,7 @@ Your undo-manager won't store any changes that happen to registered objects unti
undoManager.startTracking();
myModel.set("foo", "baz"); // Can be undone
### stopTracking
#### stopTracking
undoManager.stopTracking();
@ -145,7 +145,7 @@ If you want to stop tracking changes for whatever reason, you can do that by cal
undoManager.undo(); // "foo" is 1 instead of 2, because the last change wasn't tracked
// btw: You shouldn't call `undo` within your code. See 'Problems that may occur'
### undo
#### undo
undoManager.undo();
@ -153,7 +153,7 @@ The method to undo the last set of actions is `undo()`. It undoes all actions th
why you shouldn't and can't call `undo()` within your code to undo actions. See 'Problems that may occur' for more
information.
### redo
#### redo
undoManager.redo();
@ -171,10 +171,48 @@ Backbone.Undo.js uses Backbone-Events to generate the undo-actions. It has built
### Supporting other events
If you want to generate undo-actions when other Backbone- or custom events are triggered, you can do so by extending
Backbone.Undo.
If you want to generate undo-actions when custom or other Backbone-events are triggered, you can do so by extending
Backbone.Undo. Use the static method `Backbone.Undo.addUndoType()`:
### Problems that may occur
#### addUndoType
Backbone.Undo.addUndoType(type, callbacks);
// or
Backbone.Undo.addUndoType(types);
An undo-type generates the data of an undo-action for a specific event and has an undo and redo method which know
how to undo and redo the action. With the `addUndoType()` method you can add or overwrite one or more of these undo-types.
To understand how this works you have to know the structure of an undo-type:
* `type` is the name of the event the undo-type is made for. For example `"add"`, `"change"` or `"reset"`.
* `on` is the function that generates the data necessary to undo or redo the action. It returns an object with the keys
`"object"`, `"before"` and `"after"`
* `undo` is the function which executes the actual undoing. It gets `object`, `before` and `after` the values `on` had
returned as arguments as well as a copy of the whole object `on` returned in case it needs more data.
* `redo` is the function which executes the actual redoing. As `undo` it gets `object`, `before`, `after` and a copy of
the object `on` returned as arguments.
An example. If we want to add the undo-type `"reset"` (which is already built-in) we can do the following:
Backbone.Undo.addUndoType("reset", {
"undo": function (collection, before, after) {
collection.reset(before);
},
"redo": function (collection, before, after) {
collection.reset(after);
},
"on": function (collection, options) {
// The "on" method gets the arguments the type (here: "reset")
// would get if it was bound to the object
return {
object: collection,
before: options.previousModels,
after: _.clone(collection.models) // We use a copy of the current state instead of storing a reference
}
}
})
## Problems that may occur
Backbone.Undo.js is not made to be called within your code. It has an internal mechanism which figures out
which Undo-Actions were generated in the same call cycle.

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