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7b43a3c6ac
to #include <> syntax.
204 lines
6.8 KiB
C++
204 lines
6.8 KiB
C++
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
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/*
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This is an example illustrating the use of the thread_pool
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object from the dlib C++ Library.
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This is a very simple example. It creates a thread pool with 3
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threads and then sends a few simple tasks to the pool.
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*/
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#include <dlib/threads.h>
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#include <dlib/misc_api.h> // for dlib::sleep
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#include <dlib/logger.h>
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#include <vector>
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using namespace dlib;
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// We will be using the dlib logger object to print out messages in this example
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// because its output is timestamped and labeled with the thread that the log
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// message came from. So this will make it easier to see what is going on in
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// this example. Here we make an instance of the logger. See the logger
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// documentation and examples for detailed information regarding its use.
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logger dlog("main");
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// Here we make an instance of the thread pool object
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thread_pool tp(3);
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// ----------------------------------------------------------------------------------------
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class test
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{
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/*
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The thread_pool accepts "tasks" from the user and schedules them for
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execution in one of its threads when one becomes available. Each task
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is just a request to call a function. So here we create a class called
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test with a few member functions which we will have the thread pool call
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as tasks.
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*/
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public:
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void task()
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{
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dlog << LINFO << "task start";
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future<int> var;
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var = 1;
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// Here we ask the thread pool to call this->subtask() and this->subtask2().
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// Note that calls to add_task() will return immediately if there is an
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// available thread to hand the task off to. However, if there isn't a
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// thread ready then add_task() blocks until there is such a thread.
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// Also note that since task() is executed within the thread pool (see main() below)
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// calls to add_task() will execute the requested task within the calling thread
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// in cases where the thread pool is full. This means it is always safe to
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// spawn subtasks from within another task, which is what we are doing here.
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tp.add_task(*this,&test::subtask,var); // schedule call to this->subtask(var)
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tp.add_task(*this,&test::subtask2); // schedule call to this->subtask2()
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// Since var is a future, this line will wait for the test::subtask task to
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// finish before allowing us to access the contents of var. Then var will
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// return the integer it contains. In this case result will be assigned
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// the value 2 since var was incremented by subtask().
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int result = var;
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// print out the result
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dlog << LINFO << "var = " << result;
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// Wait for all the tasks we have started to finish. Note that
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// wait_for_all_tasks() only waits for tasks which were started
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// by the calling thread. So you don't have to worry about other
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// unrelated parts of your application interfering. In this case
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// it just waits for subtask2() to finish.
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tp.wait_for_all_tasks();
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dlog << LINFO << "task end" ;
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}
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void subtask(int& a)
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{
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dlib::sleep(200);
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a = a + 1;
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dlog << LINFO << "subtask end ";
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}
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void subtask2()
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{
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dlib::sleep(300);
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dlog << LINFO << "subtask2 end ";
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}
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};
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// ----------------------------------------------------------------------------------------
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class add_value
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{
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public:
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add_value(int value):val(value) { }
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void operator()( int& a )
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{
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a += val;
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}
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private:
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int val;
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};
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// ----------------------------------------------------------------------------------------
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int main()
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{
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// tell the logger to print out everything
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dlog.set_level(LALL);
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dlog << LINFO << "schedule a few tasks";
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test mytask;
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// Schedule the thread pool to call mytask.task(). Note that all forms of add_task()
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// pass in the task object by reference. This means you must make sure, in this case,
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// that mytask isn't destructed until after the task has finished executing.
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tp.add_task(mytask, &test::task);
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// You can also pass task objects to a thread pool by value. So in this case we don't
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// have to worry about keeping our own instance of the task. Here we construct a temporary
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// add_value object and pass it right in and everything works like it should.
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future<int> num = 3;
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tp.add_task_by_value(add_value(7), num); // adds 7 to num
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int result = num.get();
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dlog << LINFO << "result = " << result; // prints result = 10
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// uncomment this line if your compiler supports the new C++0x lambda functions
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//#define COMPILER_SUPPORTS_CPP0X_LAMBDA_FUNCTIONS
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#ifdef COMPILER_SUPPORTS_CPP0X_LAMBDA_FUNCTIONS
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// In the above examples we had to explicitly create task objects which is
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// inconvenient. If you have a compiler which supports C++0x lambda functions
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// then you can use the following simpler method.
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// make a task which will just log a message
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tp.add_task_by_value([](){
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dlog << LINFO << "A message from a lambda function running in another thread.";
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});
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// Here we make 10 different tasks, each assigns a different value into
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// the elements of the vector vect.
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std::vector<int> vect(10);
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for (unsigned long i = 0; i < vect.size(); ++i)
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{
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// Make a lambda function which takes vect by reference and i by value. So what
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// will happen is each assignment statement will run in a thread in the thread_pool.
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tp.add_task_by_value([&vect,i](){
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vect[i] = i;
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});
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}
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// Wait for all tasks which were requested by the main thread to complete.
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tp.wait_for_all_tasks();
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for (unsigned long i = 0; i < vect.size(); ++i)
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{
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dlog << LINFO << "vect["<<i<<"]: " << vect[i];
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}
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#endif
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/* A possible run of this program might produce the following output (the first column is
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the time the log message occurred and the value in [] is the thread id for the thread
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that generated the log message):
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1 INFO [0] main: schedule a few tasks
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1 INFO [1] main: task start
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1 INFO [0] main: result = 10
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201 INFO [2] main: subtask end
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201 INFO [1] main: var = 2
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201 INFO [2] main: A message from a lambda function running in another thread.
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301 INFO [3] main: subtask2 end
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301 INFO [1] main: task end
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301 INFO [0] main: vect[0]: 0
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301 INFO [0] main: vect[1]: 1
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301 INFO [0] main: vect[2]: 2
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301 INFO [0] main: vect[3]: 3
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301 INFO [0] main: vect[4]: 4
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301 INFO [0] main: vect[5]: 5
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301 INFO [0] main: vect[6]: 6
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301 INFO [0] main: vect[7]: 7
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301 INFO [0] main: vect[8]: 8
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301 INFO [0] main: vect[9]: 9
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*/
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}
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