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* typo * - added compile time information to audio object. Not convinced this is needed actually. I'm perfectly happy just using the ffmpeg::frame object. I'm pretty sure I'm the only user who cares about audio. - created resizing_args and resampling_args * smaller videos for unit tests * shorter videos for unit tests * - decoder and demuxer: you now resize or resample at the time of read. therefore you don't set resizing or resampling parameters in constructor, but you pass them to read() - added templated read() function - simplified load_frame() * inherit from resizing_args and resampling_args * reorganised the tests to segragate decoding, demuxing, encoding and muxing as much as possible * much more basic example * demxing examples split * examples * fixing examples * wip * Fix load_frame() * added frame - specific tests * - makes sense to have a set_params() method rather than constructing a new object and moving. I mean, it works and it absolutely does the right thing, and in fact the same thing as calling set_params() now, but it can look a bit weird. * notes on defaults and good pairings * Update ffmpeg_demuxer.h Watch out for `DLIB_ASSERT` statements. Maybe one of the unit tests should build with asserts enabled. * Update ffmpeg_details.h * Update ffmpeg_muxer.h * WIP * WIP * - simplified details::resizer - added frame::set_params() - added frame::clear() - forward packet directly into correct queue * pick best codec if not specified * added image data * warn when we're choosing an appropriate codec * test load_frame() * - for some reason, you sometimes get warning messages about too many b-frames. Resetting pict_type suppresses this. - you can move freshly decoded frames directly out. * callback passed to push() * I think it's prettier this way * WIP * full callback API for decoder * updated tests * updated example * check the template parameter is callable and has 1 argument first before getting it's first argument * Potential bug fix * - write out the enable_if's explictly. It's fine. I think it's clear what's going on if someone cares - guard push() with a boolean which asserts when recursion is detected * pre-conditions on callbacks: no recursion --------- Co-authored-by: pf <pf@me> Co-authored-by: Your name <you@example.com>
106 lines
3.3 KiB
C++
106 lines
3.3 KiB
C++
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
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/*
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This is an example illustrating the use of the ffmpeg wrappers,
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in this case the decoding API.
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This is a pretty simple example. It loads a raw codec file, parses chunks of
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data to the decoder and plots images to a GUI window.
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Background about video files:
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Using FFMpeg's terminology, a video/audio file has the following structure:
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- container:
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- stream 0
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- stream 1
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- stream ...
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A `container` is a file format like MP4, MP3, WAV.
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A `stream` is encoded media like video, audio ( or subtitles)
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using a codec like H264, H265, VP9, AAC, A3C, etc.
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MP4 isn't a codec and H264 isn't (strictly speaking) a file format.
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The first describes a packet structure for saving encoded streams to file,
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it contains header information, trailer information, and describes how to
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interleave multiple streams in a file.
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The later is a protocol for compressing raw media streams into something smaller in size,
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suitable for saving to file, transmitting over a network connection or adding
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to a `container` file.
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Note, FFMpeg treats network protocols like HTTP, RTMP, RTSP as containers.
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Dlib's dlib::ffmpeg::demuxer class reads `container` files like MP4, MP3 or RTSP streams,
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extracts and decodes each stream.
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Dlib's dlib::ffmpeg::decoder class reads raw encoded DATA like H264 or PCM data
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and decodes it to images or audio frames.
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*/
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#include <cstdio>
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#include <dlib/media.h>
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#include <dlib/gui_widgets.h>
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#include <dlib/cmd_line_parser.h>
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using namespace std;
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using namespace dlib;
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using namespace dlib::ffmpeg;
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int main(const int argc, const char** argv)
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try
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{
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command_line_parser parser;
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parser.add_option("i", "input video encoded stream. e.g. dlib/test/ffmpeg_data/MOT20-08-raw.h264", 1);
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parser.add_option("codec", "codec name. e.g. h264", 1);
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parser.set_group_name("Help Options");
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parser.add_option("h", "alias of --help");
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parser.add_option("help", "display this message and exit");
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parser.parse(argc, argv);
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const char* one_time_opts[] = {"i"};
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parser.check_one_time_options(one_time_opts);
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if (parser.option("h") || parser.option("help"))
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{
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parser.print_options();
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return 0;
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}
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const std::string filepath = parser.option("i").argument();
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const std::string codec = parser.option("codec").argument();
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decoder dec([&] {
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decoder::args args;
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args.codec_name = codec;
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return args;
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}());
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if (!dec.is_open())
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{
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printf("Failed to create decoder.\n");
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return EXIT_FAILURE;
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}
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image_window win;
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const auto callback = [&](array2d<rgb_pixel>& img)
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{
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win.set_image(img);
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};
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ifstream fin{filepath, std::ios::binary};
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std::vector<char> buf(1024);
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while (fin)
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{
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fin.read(buf.data(), buf.size());
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size_t ret = fin.gcount();
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dec.push((const uint8_t*)buf.data(), ret, wrap(callback));
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}
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dec.flush(wrap(callback));
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return EXIT_SUCCESS;
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}
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catch (const std::exception& e)
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{
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printf("%s\n", e.what());
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return EXIT_FAILURE;
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} |