dlib/examples/config_reader_ex.cpp
Davis King 1a55d39afd Minor comment cleanup.
--HG--
extra : convert_revision : svn%3Afdd8eb12-d10e-0410-9acb-85c331704f74/trunk%403085
2009-05-30 18:25:58 +00:00

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// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
/*
This is an example illustrating the use of the config_reader component
from the dlib C++ Library.
This example uses the config_reader to load a config file and then
prints out the values of various fields in the file.
*/
#include "dlib/config_reader.h"
#include "dlib/string.h"
#include <iostream>
#include <fstream>
#include <vector>
// Here I'm just making a typedef of the config reader we will be using. If you
// look at the documentation you will see that there are two possible config_reader
// types we could use here. The other one is a thread-safe version for use in an
// application that needs to access a global config reader from multiple threads.
// But we aren't doing that here so I'm using the normal kind.
typedef dlib::config_reader::kernel_1a cr_type;
using namespace std;
using namespace dlib;
// ----------------------------------------------------------------------------------------
// For reference, the contents of the config file used in this example is reproduced below:
/*
# This is an example config file. Note that # is used to create a comment.
# At its most basic level a config file is just a bunch of key/value pairs.
# So for example:
key1 = value2
dlib = a C++ library
# You can also define "sub blocks" in your config files like so
user1
{
# Inside a sub block you can list more key/value pairs.
id = 42
name = davis
# you can also nest sub-blocks as deep as you want
details
{
editor = vim
home_dir = /home/davis
}
}
user2 {
id = 1234
name = joe
details {
editor = emacs
home_dir = /home/joe
}
}
*/
// ----------------------------------------------------------------------------------------
void print_config_reader_contents (
const cr_type& cr,
int depth = 0
);
/*
This is a simple function that recursively walks through everything in
a config reader and prints it to the screen.
*/
// ----------------------------------------------------------------------------------------
int main()
{
try
{
ifstream fin("config.txt");
cr_type cr;
cr.load_from(fin);
// Use our recursive function to print everything in the config file.
print_config_reader_contents(cr);
// Now lets access some of the fields of the config file directly. You
// use [] for accessing key values and .block() for accessing sub-blocks.
// Print out the string value assigned to key1 in the config file
cout << cr["key1"] << endl;
// Print out the name field inside the user1 sub-block
cout << cr.block("user1")["name"] << endl;
// Now print out the editor field in the details block
cout << cr.block("user1").block("details")["editor"] << endl;
// Note that you can use the string_cast function to easily convert fields
// into non-string types. For example, the config file has an integer id
// field that could be converted into an int like so:
int id = string_cast<int>(cr.block("user2")["id"]);
cout << "user2's id is " << id << endl;
}
catch (exception& e)
{
// Finally, note that the config_reader throws exceptions if the config
// file is corrupted or if you ask it for a key or block that doesn't exist.
// Here we print out any such error messages.
cout << e.what() << endl;
}
}
// ----------------------------------------------------------------------------------------
void print_config_reader_contents (
const cr_type& cr,
int depth
)
{
// Make a string with depth*4 spaces in it.
const string padding(depth*4, ' ');
// We can obtain a list of all the keys and sub-blocks defined
// at the current level in the config reader like so:
vector<string> keys, blocks;
cr.get_keys(keys);
cr.get_blocks(blocks);
// Now print all the key/value pairs
for (unsigned long i = 0; i < keys.size(); ++i)
cout << padding << keys[i] << " = " << cr[keys[i]] << endl;
// Now print all the sub-blocks.
for (unsigned long i = 0; i < blocks.size(); ++i)
{
// First print the block name
cout << padding << blocks[i] << " { " << endl;
// Now recursively print the contents of the sub block. Note that the cr.block()
// function returns another config_reader that represents the sub-block.
print_config_reader_contents(cr.block(blocks[i]), depth+1);
cout << padding << "}" << endl;
}
}
// ----------------------------------------------------------------------------------------