// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt /* This is an example illustrating the use of the ffmpeg wrappers, in this case the encding API. This is a pretty simple example. It loads a video file, extracts the images and re-encodes them into a raw buffer using a user-specified codec. Please see the following examples on how to decode, demux, and get information on your installation of ffmpeg: - ffmpeg_info_ex.cpp - ffmpeg_video_decoding_ex.cpp - ffmpeg_video_decoding2_ex.cpp - ffmpeg_video_demuxing_ex.cpp - ffmpeg_video_demuxing2_ex.cpp */ #include #include #include using namespace std; using namespace dlib; using namespace dlib::ffmpeg; int main(const int argc, const char** argv) try { command_line_parser parser; parser.add_option("i", "input video", 1); parser.add_option("codec", "codec name. e.g. h264. Defaults to mpeg4", 1); parser.add_option("height", "height of encoded stream. Defaults to whatever is in the video file", 1); parser.add_option("width", "width of encoded stream. Defaults to whatever is in the video file", 1); parser.set_group_name("Help Options"); parser.add_option("h", "alias of --help"); parser.add_option("help", "display this message and exit"); parser.parse(argc, argv); const char* one_time_opts[] = {"i", "codec", "height", "width"}; parser.check_one_time_options(one_time_opts); if (parser.option("h") || parser.option("help")) { parser.print_options(); return 0; } const std::string filepath = parser.option("i").argument(); // Load input video. // Note, this uses a convenient constructor which (dis)enables audio and/or video. demuxer cap({filepath, video_enabled, audio_disabled}); if (!cap.is_open() || !cap.video_enabled()) { cout << "Failed to open " << filepath << endl; return EXIT_FAILURE; } // This is a small functor that creates an encoder using the command line arguments // and different types of output buffers using the convenient sink() overload. const auto make_encoder = [&] { return encoder([&] { encoder::args args; args.args_codec.codec_name = get_option(parser, "codec", "mpeg4"); args.args_image.h = get_option(parser, "height", cap.height()); args.args_image.w = get_option(parser, "width", cap.width()); args.args_image.fmt = cap.pixel_fmt(); args.args_image.framerate = cap.fps(); return args; }()); }; // Encode to multiple different types of buffers. std::vector buf1; std::vector buf2; std::vector buf3; std::ostringstream buf4; std::ofstream buf5("encoded.dat", std::ios::binary); // Different encoders for different buffers auto enc1 = make_encoder(); auto enc2 = make_encoder(); auto enc3 = make_encoder(); auto enc4 = make_encoder(); auto enc5 = make_encoder(); frame f; while (cap.read(f)) { enc1.push(f, sink(buf1)); enc2.push(f, sink(buf2)); enc3.push(f, sink(buf3)); enc4.push(f, sink(buf4)); enc5.push(f, sink(buf5)); } enc1.flush(sink(buf1)); enc2.flush(sink(buf2)); enc3.flush(sink(buf3)); enc4.flush(sink(buf4)); enc5.flush(sink(buf5)); cout << "vector size " << buf1.size() << endl; cout << "vector size " << buf2.size() << endl; cout << "vector size " << buf3.size() << endl; cout << "ostringstream size " << buf4.tellp() << endl; cout << "ofstream size " << buf5.tellp() << endl; return EXIT_SUCCESS; } catch (const std::exception& e) { cout << e.what() << endl; return EXIT_FAILURE; }