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updated docs
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@ -83,6 +83,7 @@
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<item>save_bmp</item>
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<item>save_dng</item>
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<item>save_png</item>
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<item>save_jpeg</item>
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</section>
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<section>
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@ -974,6 +975,30 @@
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>save_jpeg</name>
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<file>dlib/image_io.h</file>
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<spec_file link="true">dlib/image_saver/save_jpeg_abstract.h</spec_file>
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<description>
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This global function writes an image to disk as a JPEG file.
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<p>
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Note that you must define DLIB_JPEG_SUPPORT if you want to use this function. You
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must also set your build environment to link to the libjpeg library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically.
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</p>
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<p>
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This routine can save images containing any type of pixel. However, save_jpeg() can
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only natively store the following pixel types: <b>rgb_pixel</b>
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and <b>uint8</b>. All other pixel types will be converted into
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one of these types as appropriate before being saved to disk.
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</p>
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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@ -1223,6 +1223,7 @@
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<term link="imaging.html#rgb_alpha_pixel" name="alpha"/>
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<term file="imaging.html" name="save_bmp" include="dlib/image_io.h"/>
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<term file="imaging.html" name="save_png" include="dlib/image_io.h"/>
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<term file="imaging.html" name="save_jpeg" include="dlib/image_io.h"/>
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<term file="imaging.html" name="load_image" include="dlib/image_io.h"/>
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<term file="imaging.html" name="save_dng" include="dlib/image_io.h"/>
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<term file="dlib/image_transforms/spatial_filtering_abstract.h.html" name="create_gaussian_filter" include="dlib/image_transforms.h"/>
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