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Made input_rgb_image_pyramid use multiple cores while building the pyramid.
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@ -567,15 +567,21 @@ namespace dlib
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}
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matrix<rgb_pixel> img;
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create_tiled_pyramid<pyramid_type>(*ibegin, img, data.annotation().get<std::vector<rectangle>>());
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nr = img.nr();
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nc = img.nc();
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data.set_size(std::distance(ibegin,iend), 3, nr, nc);
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std::vector<matrix<rgb_pixel>> imgs(std::distance(ibegin,iend));
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parallel_for(0, imgs.size(), [&](long i){
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std::vector<rectangle> rects;
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if (i == 0)
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create_tiled_pyramid<pyramid_type>(ibegin[i], imgs[i], data.annotation().get<std::vector<rectangle>>());
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else
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create_tiled_pyramid<pyramid_type>(ibegin[i], imgs[i], rects);
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});
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nr = imgs[0].nr();
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nc = imgs[0].nc();
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data.set_size(imgs.size(), 3, nr, nc);
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const size_t offset = nr*nc;
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auto ptr = data.host();
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while(true)
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for (auto&& img : imgs)
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{
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for (long r = 0; r < nr; ++r)
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{
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@ -592,11 +598,6 @@ namespace dlib
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}
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}
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ptr += offset*(data.k()-1);
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++ibegin;
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if (ibegin == iend)
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break;
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create_tiled_pyramid<pyramid_type>(*ibegin, img, data.annotation().get<std::vector<rectangle>>());
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}
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}
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