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Added another overload of poly_min_extrap() and also improved the speed of
backtracking_line_search() by making it use 3rd degree polynomial interpolation after the first step. Also made it more robust to alpha inputs with improper signs.
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@ -183,6 +183,57 @@ namespace dlib
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return put_in_range(0,1,alpha);
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}
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// ----------------------------------------------------------------------------------------
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inline double poly_min_extrap (
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double f0,
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double d0,
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double x1,
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double f_x1,
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double x2,
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double f_x2
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)
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{
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DLIB_ASSERT(0 < x1 && x1 < x2,"Invalid inputs were given to this function");
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// The contents of this function follow the equations described on page 58 of the
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// book Numerical Optimization by Nocedal and Wright, second edition.
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matrix<double,2,2> m;
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matrix<double,2,1> v;
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const double aa2 = x2*x2;
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const double aa1 = x1*x1;
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m = aa2, -aa1,
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-aa2*x2, aa1*x1;
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v = f_x1 - f0 - d0*x1,
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f_x2 - f0 - d0*x2;
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double temp = aa2*aa1*(x1-x2);
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// just take a guess if this happens
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if (temp == 0)
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{
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return x1/2.0;
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}
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matrix<double,2,1> temp2;
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temp2 = m*v/temp;
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const double a = temp2(0);
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const double b = temp2(1);
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temp = b*b - 3*a*d0;
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if (temp < 0 || a == 0)
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{
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// This is probably a line so just pick the lowest point
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if (f0 < f_x2)
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return 0;
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else
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return x2;
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}
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temp = (-b + std::sqrt(temp))/(3*a);
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return put_in_range(0, x2, temp);
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}
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// ----------------------------------------------------------------------------------------
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inline double lagrange_poly_min_extrap (
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@ -447,11 +498,17 @@ namespace dlib
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<< "\n\t max_iter: " << max_iter
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);
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// If the gradient is telling us we need to search backwards then that is what we
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// will do.
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if (d0 > 0 && alpha > 0)
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// make sure alpha is going in the right direction. That is, it should be opposite
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// the direction of the gradient.
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if ((d0 > 0 && alpha > 0) ||
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(d0 < 0 && alpha < 0))
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{
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alpha *= -1;
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}
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bool have_prev_alpha = false;
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double prev_alpha = 0;
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double prev_val = 0;
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unsigned long iter = 0;
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while (true)
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{
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@ -466,12 +523,26 @@ namespace dlib
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// Interpolate a new alpha. We also make sure the step by which we
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// reduce alpha is not super small.
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double step;
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if (d0 < 0)
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step = put_in_range(0.1,0.9, poly_min_extrap(f0, d0, val));
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if (!have_prev_alpha)
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{
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if (d0 < 0)
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step = alpha*put_in_range(0.1,0.9, poly_min_extrap(f0, d0, val));
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else
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step = alpha*put_in_range(0.1,0.9, poly_min_extrap(f0, -d0, val));
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have_prev_alpha = true;
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}
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else
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step = put_in_range(0.1,0.9, poly_min_extrap(f0, -d0, val));
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{
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if (d0 < 0)
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step = put_in_range(0.1*alpha,0.9*alpha, poly_min_extrap(f0, d0, alpha, val, prev_alpha, prev_val));
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else
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step = put_in_range(0.1*alpha,0.9*alpha, -poly_min_extrap(f0, -d0, -alpha, val, -prev_alpha, prev_val));
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}
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alpha *= step;
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prev_alpha = alpha;
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prev_val = val;
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alpha = step;
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}
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}
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}
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@ -119,6 +119,28 @@ namespace dlib
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- returns the point in the range [0,1] that minimizes the polynomial c(x)
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!*/
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// ----------------------------------------------------------------------------------------
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inline double poly_min_extrap (
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double f0,
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double d0,
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double x1,
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double f_x1,
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double x2,
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double f_x2
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)
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/*!
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requires
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- 0 < x1 < x2
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ensures
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- let f(x) be a 3rd degree polynomial such that:
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- f(0) == f0
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- derivative of f(x) at x==0 is d0
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- f(x1) == f_x1
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- f(x2) == f_x2
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- returns the point in the range [0,x2] that minimizes the polynomial f(x)
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!*/
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// ----------------------------------------------------------------------------------------
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inline double lagrange_poly_min_extrap (
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