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Fixed the image_display so that when you try to click on boxes that happen to
have object parts labeled with OBJECT_PART_NOT_PRESENT it doesn't accidentally move that non-present part rather than what you are clicking on.
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@ -6312,6 +6312,9 @@ namespace dlib
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std::map<std::string,point>::const_iterator itr;
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for (itr = overlay_rects[i].parts.begin(); itr != overlay_rects[i].parts.end(); ++itr)
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{
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if (itr->second == OBJECT_PART_NOT_PRESENT)
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continue;
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rectangle temp = centered_rect(get_rect_on_screen(centered_rect(itr->second,1,1)), part_width, part_width);
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if (rect_is_selected && selected_rect == i &&
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@ -6504,6 +6507,9 @@ namespace dlib
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std::map<std::string,point>::const_iterator itr;
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for (itr = overlay_rects[i].parts.begin(); itr != overlay_rects[i].parts.end(); ++itr)
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{
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if (itr->second == OBJECT_PART_NOT_PRESENT)
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continue;
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rectangle temp = centered_rect(get_rect_on_screen(centered_rect(itr->second,1,1)), part_width, part_width);
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point c = center(temp);
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@ -6647,6 +6653,9 @@ namespace dlib
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std::map<std::string,point>::const_iterator itr;
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for (itr = overlay_rects[i].parts.begin(); itr != overlay_rects[i].parts.end(); ++itr)
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{
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if (itr->second == OBJECT_PART_NOT_PRESENT)
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continue;
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rectangle temp = centered_rect(get_rect_on_screen(centered_rect(itr->second,1,1)), part_width, part_width);
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point c = center(temp);
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