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updated docs
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@ -599,6 +599,7 @@
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<name>2D/3D Geometry</name>
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<item>border_enumerator</item>
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<item>rectangle</item>
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<item>drectangle</item>
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<item>vector</item>
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<item>point</item>
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<item>rotate_point</item>
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@ -1177,6 +1178,20 @@
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<!-- ************************************************************************* -->
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<component>
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<name>drectangle</name>
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<file>dlib/geometry.h</file>
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<spec_file>dlib/geometry/drectangle_abstract.h</spec_file>
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<description>
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This object represents a rectangular region inside a Cartesian
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coordinate system. It is very similar to the <a href="#rectangle">rectangle</a>
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except that it uses double variables instead of longs to represent the location of the rectangle.
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Therefore, it can position rectangles with sub-pixel accuracy.
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>rectangle</name>
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<file>dlib/geometry.h</file>
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@ -202,6 +202,7 @@
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<term file="algorithms.html" name="disjoint_subsets" include="dlib/disjoint_subsets.h"/>
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<term link="algorithms.html#disjoint_subsets" name="union-find" include="dlib/disjoint_subsets.h"/>
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<term file="linear_algebra.html" name="rectangle" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="drectangle" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="border_enumerator" include="dlib/geometry.h"/>
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<term file="graph_tools.html" name="edge" include="dlib/graph_utils.h"/>
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<term file="graph_tools.html" name="is_join_tree" include="dlib/graph_utils.h"/>
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