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A minor change to avoid a compiler error when not using SSE instructions.
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@ -83,10 +83,15 @@ namespace dlib
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simd4f(const simd4i& val) { x[0]=val[0]; x[1]=val[1]; x[2]=val[2]; x[3]=val[3];}
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// truncate to 32bit integers
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operator simd4i() const { return simd4i((int32)x[0],
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(int32)x[1],
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(int32)x[2],
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(int32)x[3]); }
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operator simd4i::rawarray() const
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{
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simd4i::rawarray temp;
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temp.a[0] = (int32)x[0];
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temp.a[1] = (int32)x[1];
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temp.a[2] = (int32)x[2];
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temp.a[3] = (int32)x[3];
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return temp;
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}
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void load_aligned(const type* ptr)
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{
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@ -45,6 +45,7 @@ namespace dlib
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__m128i x;
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};
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#else
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class simd4i
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{
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public:
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@ -54,6 +55,12 @@ namespace dlib
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simd4i(int32 f) { x[0]=f; x[1]=f; x[2]=f; x[3]=f; }
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simd4i(int32 r0, int32 r1, int32 r2, int32 r3) { x[0]=r0; x[1]=r1; x[2]=r2; x[3]=r3;}
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struct rawarray
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{
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int32 a[4];
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};
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simd4i(const rawarray& a) { x[0]=a.a[0]; x[1]=a.a[1]; x[2]=a.a[2]; x[3]=a.a[3]; }
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void load_aligned(const type* ptr)
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{
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x[0] = ptr[0];
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