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Moved create_random_projection_hash() into its own file.
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@ -5,6 +5,7 @@
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#include "lsh/projection_hash.h"
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#include "lsh/create_random_projection_hash.h"
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#endif // DLIB_LSh_
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93
dlib/lsh/create_random_projection_hash.h
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93
dlib/lsh/create_random_projection_hash.h
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@ -0,0 +1,93 @@
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// Copyright (C) 2011 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#ifndef DLIB_CREATE_RANDOM_PROJECTION_HAsH_H__
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#define DLIB_CREATE_RANDOM_PROJECTION_HAsH_H__
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#include "create_random_projection_hash_abstract.h"
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#include "projection_hash.h"
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#include "../matrix.h"
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#include "../rand.h"
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#include <vector>
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namespace dlib
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{
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// ----------------------------------------------------------------------------------------
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template <typename vector_type>
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projection_hash create_random_projection_hash (
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const vector_type& v,
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const int bits
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)
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{
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// compute a whitening matrix
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matrix<double> whiten = trans(chol(pinv(covariance(vector_to_matrix(v)))));
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// hashes
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std::vector<unsigned long> h(v.size(),0);
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std::vector<double> vals(v.size(),0);
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// number of hits for each hash value
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std::vector<unsigned long> counts;
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std::vector<double> temp;
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// build a random projection matrix
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dlib::rand rnd;
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matrix<double> proj(bits, v[0].size());
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for (long r = 0; r < proj.nr(); ++r)
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for (long c = 0; c < proj.nc(); ++c)
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proj(r,c) = rnd.get_random_gaussian();
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// merge whitening matrix with projection matrix
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proj = proj*whiten;
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matrix<double,0,1> offset(bits);
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// figure out what the offset values should be
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for (int itr = 0; itr < offset.size(); ++itr)
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{
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counts.assign(std::pow(2,bits), 0);
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// count the popularity of each hash value
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for (unsigned long i = 0; i < h.size(); ++i)
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{
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h[i] <<= 1;
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counts[h[i]] += 1;
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}
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const unsigned long max_h = index_of_max(vector_to_matrix(counts));
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temp.clear();
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for (unsigned long i = 0; i < v.size(); ++i)
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{
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vals[i] = dot(rowm(proj,itr), v[i]);
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if (h[i] == max_h)
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temp.push_back(vals[i]);
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}
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// split down the middle
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std::sort(temp.begin(), temp.end());
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const double split = temp[temp.size()/2];
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offset(itr) = -split;
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for (unsigned long i = 0; i < vals.size(); ++i)
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{
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if (vals[i] - split > 0)
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h[i] |= 1;
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}
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}
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return projection_hash(proj, offset);
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}
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// ----------------------------------------------------------------------------------------
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}
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#endif // DLIB_CREATE_RANDOM_PROJECTION_HAsH_H__
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26
dlib/lsh/create_random_projection_hash_abstract.h
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26
dlib/lsh/create_random_projection_hash_abstract.h
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// Copyright (C) 2011 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#undef DLIB_CREATE_RANDOM_PROJECTION_HAsH_ABSTRACT_H__
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#ifdef DLIB_CREATE_RANDOM_PROJECTION_HAsH_ABSTRACT_H__
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#include "projection_hash_abstract.h"
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#include "../rand.h"
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namespace dlib
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{
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// ----------------------------------------------------------------------------------------
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template <typename vector_type>
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projection_hash create_random_projection_hash (
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const vector_type& v,
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const int bits
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);
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// ----------------------------------------------------------------------------------------
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}
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#endif // DLIB_CREATE_RANDOM_PROJECTION_HAsH_ABSTRACT_H__
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@ -89,79 +89,6 @@ namespace dlib
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item = projection_hash(proj, offset);
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}
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// ----------------------------------------------------------------------------------------
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template <typename vector_type>
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projection_hash create_random_projection_hash (
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const vector_type& v,
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const int bits
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)
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{
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// compute a whitening matrix
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matrix<double> whiten = trans(chol(pinv(covariance(vector_to_matrix(v)))));
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// hashes
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std::vector<unsigned long> h(v.size(),0);
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std::vector<double> vals(v.size(),0);
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// number of hits for each hash value
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std::vector<unsigned long> counts;
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std::vector<double> temp;
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// build a random projection matrix
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dlib::rand rnd;
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matrix<double> proj(bits, v[0].size());
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for (long r = 0; r < proj.nr(); ++r)
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for (long c = 0; c < proj.nc(); ++c)
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proj(r,c) = rnd.get_random_gaussian();
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// merge whitening matrix with projection matrix
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proj = proj*whiten;
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matrix<double,0,1> offset(bits);
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// figure out what the offset values should be
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for (int itr = 0; itr < offset.size(); ++itr)
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{
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counts.assign(std::pow(2,bits), 0);
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// count the popularity of each hash value
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for (unsigned long i = 0; i < h.size(); ++i)
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{
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h[i] <<= 1;
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counts[h[i]] += 1;
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}
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const unsigned long max_h = index_of_max(vector_to_matrix(counts));
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temp.clear();
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for (unsigned long i = 0; i < v.size(); ++i)
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{
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vals[i] = dot(rowm(proj,itr), v[i]);
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if (h[i] == max_h)
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temp.push_back(vals[i]);
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}
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// split down the middle
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std::sort(temp.begin(), temp.end());
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const double split = temp[temp.size()/2];
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offset(itr) = -split;
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for (unsigned long i = 0; i < vals.size(); ++i)
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{
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if (vals[i] - split > 0)
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h[i] |= 1;
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}
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}
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return projection_hash(proj, offset);
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}
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// ----------------------------------------------------------------------------------------
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}
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@ -4,8 +4,6 @@
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#ifdef DLIB_PROJECTION_HASh_ABSTRACT_H__
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#include "../matrix.h"
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#include "../rand.h"
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#include <vector>
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namespace dlib
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{
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@ -55,14 +53,6 @@ namespace dlib
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std::istream& in
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);
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// ----------------------------------------------------------------------------------------
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template <typename vector_type>
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projection_hash create_random_projection_hash (
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const vector_type& v,
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const int bits
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);
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// ----------------------------------------------------------------------------------------
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}
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