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updated docs
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@ -107,6 +107,7 @@
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<item>scan_fhog_pyramid</item>
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<item>scan_fhog_pyramid</item>
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<item>scan_image_custom</item>
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<item>scan_image_custom</item>
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<item>find_candidate_object_locations</item>
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<item>find_candidate_object_locations</item>
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<item>min_barrier_distance</item>
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<item>test_box_overlap</item>
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<item>test_box_overlap</item>
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<item>remove_unobtainable_rectangles</item>
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<item>remove_unobtainable_rectangles</item>
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<item>setup_hashed_features</item>
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<item>setup_hashed_features</item>
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@ -233,6 +234,7 @@
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<item>flip_image_dataset_left_right</item>
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<item>flip_image_dataset_left_right</item>
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<item>rotate_image_dataset</item>
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<item>rotate_image_dataset</item>
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<item>extract_image_chips</item>
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<item>extract_image_chips</item>
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<item>extract_image_4points</item>
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<item>random_cropper</item>
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<item>random_cropper</item>
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<item>jitter_image</item>
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<item>jitter_image</item>
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<item>sub_image</item>
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<item>sub_image</item>
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@ -1898,6 +1900,29 @@
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</examples>
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</examples>
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</component>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>extract_image_4points</name>
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<file>dlib/image_transforms.h</file>
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<spec_file link="true">dlib/image_transforms/interpolation_abstract.h</spec_file>
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<description>
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This function allows you to extract an arbitrary quadrilateral patch from
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an image. For example, given the image on the left and the 4 corners of the
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red box you can extract the image on the right:
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<br/>
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<br/>
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<center>
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<table>
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<tr>
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<td><img src="images/extract_image_4points_source.jpg"/></td>
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<td><img src="images/extract_image_4points_crop.jpg"/></td>
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</tr>
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</table>
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</center>
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</description>
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</component>
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<!-- ************************************************************************* -->
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<!-- ************************************************************************* -->
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<component>
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<component>
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@ -2169,6 +2194,34 @@
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</examples>
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</examples>
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</component>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>min_barrier_distance</name>
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<file>dlib/image_transforms.h</file>
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<spec_file link="true">dlib/image_transforms/segment_image_abstract.h</spec_file>
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<description>
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This function implements the salient object detection method described in the paper:
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<blockquote>
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"Minimum barrier salient object detection at 80 fps" by Zhang, Jianming, et al.
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</blockquote>
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This routine takes an image as input and creates a new image where objects that are
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visually distinct from the borders of the image have bright pixels while everything else is
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dark. This is useful because you can then threshold the resulting image to detect objects.
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For example, given the left image as input you get the right image as output:
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<br/>
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<br/>
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<center>
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<table>
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<tr>
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<td><img src="images/mbd_example_in.jpg"/></td>
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<td><img src="images/mbd_example_out.jpg"/></td>
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</tr>
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</table>
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</center>
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</description>
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</component>
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<!-- ************************************************************************* -->
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<!-- ************************************************************************* -->
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<component>
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<component>
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@ -663,6 +663,9 @@
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<item>intersect</item>
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<item>intersect</item>
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<item>count_points_on_side_of_line</item>
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<item>count_points_on_side_of_line</item>
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<item>count_points_between_lines</item>
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<item>count_points_between_lines</item>
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<item>angle_between_lines</item>
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<item>is_convex_quadrilateral</item>
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<item>find_convex_quadrilateral</item>
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</section>
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</section>
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@ -823,6 +826,42 @@
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</description>
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</description>
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</component>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>angle_between_lines</name>
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<file>dlib/geometry.h</file>
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<spec_file link="true">dlib/geometry/line_abstract.h</spec_file>
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<description>
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This routine returns the angle, in degrees, between two <a
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href="#line">lines</a>. This is a number in the range [0 90].
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>is_convex_quadrilateral</name>
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<file>dlib/geometry.h</file>
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<spec_file link="true">dlib/geometry/vector_abstract.h</spec_file>
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<description>
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This routine tests if 4 points define a convex quadrilateral.
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>find_convex_quadrilateral</name>
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<file>dlib/geometry.h</file>
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<spec_file link="true">dlib/geometry/line_abstract.h</spec_file>
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<description>
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This routine takes 4 <a href="#line">lines</a> as input and determines if their
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intersections form a convex quadrilateral. If so it returns the 4 corners of
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this quadrilateral.
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</description>
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</component>
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<!-- ************************************************************************* -->
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<!-- ************************************************************************* -->
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@ -11,6 +11,49 @@
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<!-- ************************************************************************************** -->
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<!-- ************************************************************************************** -->
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<current>
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<current>
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New Features and Improvements:
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- Added a lot of new Python bindings. You can now use these things from Python:
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- gaussian_blur(), label_connected_blobs(), randomly_color_image(), jet(),
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skeleton(), find_line_endpoints(), get_rect(), shrink_rect(), grow_rect(),
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image_gradients, label_connected_blobs_watershed(), convert_image(),
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convert_image_scaled(), dpoint, centered_rect(), centered_rects(), length(),
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as_grayscale(), pyramid_down, find_bright_keypoints(), find_bright_lines(),
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find_dark_lines(), find_dark_keypoints(), suppress_non_maximum_edges(),
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find_peaks(), hysteresis_threshold(), sobel_edge_detector(), equalize_histogram(),
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resize_image(), hough_transform, remove_incoherent_edge_pixels(),
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normalize_image_gradients(), line, signed_distance_to_line(), distance_to_line(),
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reverse(), intersect(), count_points_on_side_of_line(),
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count_points_between_lines(), dot(), normalize(), point_transform_projective,
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find_projective_transform(), inv(), transform_image(), angle_between_lines(),
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extract_image_4points(), load_grayscale_image(), min_barrier_distance().
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- Added a .add_overlay_circle() to dlib.image_window. Also made .add_overlay()
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take lines.
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- Added the *_corner() routines to rectangle and drectangle and made these
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objects constructable from instances of each other.
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- Made the Python extension module automatically enable AVX instructions if the host
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machine supports them. So you never need to say --yes USE_AVX_INSTRUCTIONS anymore
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when installing dlib.
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- New C++ routines:
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- Added an image_window::add_overlay() overload for line object.
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- Added angle_between_lines()
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- Added extract_image_4points()
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- Added is_convex_quadrilateral(), find_convex_quadrilateral(), and no_convex_quadrilateral.
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- Added python_list_to_array()
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- Added min_barrier_distance()
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Non-Backwards Compatible Changes:
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Bug fixes:
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- Fixed numpy_image and pybind11 crashing python sometimes when certain types of
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conversions are attempted.
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- Fixed some python functions not taking as wide a range of image types as they did in
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previous dlib versions.
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</current>
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<!-- ************************************************************************************** -->
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<old name="19.12" date="May 19, 2018">
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New Features and Improvements:
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New Features and Improvements:
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- Added Python interface to threshold_image() and partition_pixels().
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- Added Python interface to threshold_image() and partition_pixels().
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@ -20,7 +63,7 @@ Non-Backwards Compatible Changes:
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Bug fixes:
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Bug fixes:
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- Dlib 19.11 had a bug that caused the Python interface to reject grayscale images.
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- Dlib 19.11 had a bug that caused the Python interface to reject grayscale images.
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This has been fixed.
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This has been fixed.
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</current>
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</old>
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<!-- ************************************************************************************** -->
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<!-- ************************************************************************************** -->
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@ -433,6 +433,10 @@
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<term file="linear_algebra.html" name="intersect" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="intersect" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="count_points_on_side_of_line" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="count_points_on_side_of_line" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="count_points_between_lines" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="count_points_between_lines" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="angle_between_lines" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="is_convex_quadrilateral" include="dlib/geometry.h"/>
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<term file="linear_algebra.html" name="find_convex_quadrilateral" include="dlib/geometry.h"/>
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<term file="dlib/geometry/line_abstract.h.html" name="no_convex_quadrilateral" include="dlib/geometry.h"/>
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<term file="algorithms.html" name="running_stats" include="dlib/statistics.h"/>
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<term file="algorithms.html" name="running_stats" include="dlib/statistics.h"/>
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<term file="dlib/image_transforms/image_pyramid_abstract.h.html" name="image_to_tiled_pyramid" include="dlib/image_transforms.h"/>
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<term file="dlib/image_transforms/image_pyramid_abstract.h.html" name="image_to_tiled_pyramid" include="dlib/image_transforms.h"/>
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<term file="dlib/image_transforms/image_pyramid_abstract.h.html" name="tiled_pyramid_to_image" include="dlib/image_transforms.h"/>
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<term file="dlib/image_transforms/image_pyramid_abstract.h.html" name="tiled_pyramid_to_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="threshold_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="threshold_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="min_barrier_distance" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="partition_pixels" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="partition_pixels" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="png_loader" include="dlib/image_io.h"/>
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<term file="imaging.html" name="png_loader" include="dlib/image_io.h"/>
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<term file="imaging.html" name="jpeg_loader" include="dlib/image_io.h"/>
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<term file="imaging.html" name="jpeg_loader" include="dlib/image_io.h"/>
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@ -1525,6 +1530,7 @@
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<term file="imaging.html" name="rotate_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="rotate_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="resize_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="resize_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="extract_image_chips" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="extract_image_chips" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="extract_image_4points" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="random_cropper" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="random_cropper" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="sub_image" include="dlib/image_transforms.h"/>
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<term file="imaging.html" name="sub_image" include="dlib/image_transforms.h"/>
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<term file="dlib/image_transforms/interpolation_abstract.h.html" name="sub_image_proxy" include="dlib/image_transforms.h"/>
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<term file="dlib/image_transforms/interpolation_abstract.h.html" name="sub_image_proxy" include="dlib/image_transforms.h"/>
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@ -184,6 +184,8 @@ makedocs ()
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cp docs/ml_guide.svg docs/chm/docs
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cp docs/ml_guide.svg docs/chm/docs
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cp -r docs/guipics docs/web
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cp -r docs/guipics docs/web
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cp -r docs/guipics docs/chm/docs
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cp -r docs/guipics docs/chm/docs
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cp -r docs/images docs/web
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cp -r docs/images docs/chm/docs
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cp docs/*.html docs/web
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cp docs/*.html docs/web
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cp docs/*.html docs/chm/docs
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cp docs/*.html docs/chm/docs
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cp docs/*.css docs/web
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cp docs/*.css docs/web
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