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fix spelling errors (#1985)
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@ -977,7 +977,7 @@ namespace dlib
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/*!A wrap_function
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This is a template that allows you to turn a global function into a
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function object. The reason for this template's existance is so you can
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function object. The reason for this template's existence is so you can
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do stuff like this:
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template <typename T>
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@ -55,7 +55,7 @@ namespace dlib
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parameter to main()
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sword ::= any suffix of a string from argv where argv is the
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second parameter to main()
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bword ::= This is an empty string which denotes the begining of a
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bword ::= This is an empty string which denotes the beginning of a
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<word>.
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2
dlib/external/libpng/png.c
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2
dlib/external/libpng/png.c
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@ -1895,7 +1895,7 @@ png_icc_check_header(png_const_structrp png_ptr, png_colorspacerp colorspace,
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*/
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/* Data checks (could be skipped). These checks must be independent of the
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* version number; however, the version number doesn't accomodate changes in
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* version number; however, the version number doesn't accommodate changes in
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* the header fields (just the known tags and the interpretation of the
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* data.)
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*/
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4
dlib/external/libpng/png.h
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4
dlib/external/libpng/png.h
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@ -1866,7 +1866,7 @@ PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp));
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*
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* The integer return from the callback function is interpreted thus:
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*
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* negative: An error occured, png_chunk_error will be called.
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* negative: An error occurred, png_chunk_error will be called.
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* zero: The chunk was not handled, the chunk will be saved. A critical
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* chunk will cause an error at this point unless it is to be saved.
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* positive: The chunk was handled, libpng will ignore/discard it.
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@ -2804,7 +2804,7 @@ PNG_EXPORT(207, void, png_save_uint_16, (png_bytep buf, unsigned int i));
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* The simplified API hides the details of both libpng and the PNG file format
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* itself. It allows PNG files to be read into a very limited number of
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* in-memory bitmap formats or to be written from the same formats. If these
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* formats do not accomodate your needs then you can, and should, use the more
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* formats do not accommodate your needs then you can, and should, use the more
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* sophisticated APIs above - these support a wide variety of in-memory formats
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* and a wide variety of sophisticated transformations to those formats as well
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* as a wide variety of APIs to manipulate ancillary information.
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4
dlib/external/libpng/pngrutil.c
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4
dlib/external/libpng/pngrutil.c
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@ -96,7 +96,7 @@ png_get_int_32)(png_const_bytep buf)
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png_uint_16 (PNGAPI
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png_get_uint_16)(png_const_bytep buf)
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{
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/* ANSI-C requires an int value to accomodate at least 16 bits so this
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/* ANSI-C requires an int value to accommodate at least 16 bits so this
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* works and allows the compiler not to worry about possible narrowing
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* on 32 bit systems. (Pre-ANSI systems did not make integers smaller
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* than 16 bits either.)
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@ -2799,7 +2799,7 @@ png_handle_unknown(png_structrp png_ptr, png_inforp info_ptr,
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&png_ptr->unknown_chunk);
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/* ret is:
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* negative: An error occured, png_chunk_error will be called.
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* negative: An error occurred, png_chunk_error will be called.
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* zero: The chunk was not handled, the chunk will be discarded
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* unless png_set_keep_unknown_chunks has been used to set
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* a 'keep' behavior for this particular chunk, in which
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2
dlib/external/libpng/pngwutil.c
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2
dlib/external/libpng/pngwutil.c
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@ -868,7 +868,7 @@ png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
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interlace_type=PNG_INTERLACE_NONE;
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#endif
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/* Save the relevent information */
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/* Save the relevant information */
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png_ptr->bit_depth = (png_byte)bit_depth;
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png_ptr->color_type = (png_byte)color_type;
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png_ptr->interlaced = (png_byte)interlace_type;
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@ -134,7 +134,7 @@ namespace dlib
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requires
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- start points to a node in a singly linked list
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- start->last points to the next node in the list
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- there are at least length nodes in the list begining with start
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- there are at least length nodes in the list beginning with start
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ensures
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- length nodes have been deleted starting with the node pointed
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to by start
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@ -260,7 +260,7 @@ int main(int argc, char** argv)
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{
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if (file_map[out_file] != in_file)
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{
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// there is a file name colision in the output folder. definitly a bad thing
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// there is a file name colision in the output folder. definitely a bad thing
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cout << "Error: Two of the input files have the same name and would overwrite each\n";
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cout << "other. They are " << in_file << " and " << file_map[out_file] << ".\n" << endl;
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return 1;
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@ -532,7 +532,7 @@ void add_files (
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{
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if (file_map[out_file] != in_file)
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{
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// there is a file name colision in the output folder. definitly a bad thing
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// there is a file name colision in the output folder. definitely a bad thing
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ostringstream sout;
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sout << "Error: Two of the input files have the same name and would overwrite each\n";
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sout << "other. They are " << in_file << " and " << file_map[out_file] << ".";
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