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powerpc/altivec: use __vector instead of vector (#2740)
The gcc altivec extension defines keywords for vector, bool, and pixel, both with underscores and without. However, unless another extension is used the keywords without underscores conflict with standard types. To resolve the conflict use the keywords with underscores for the altivec vector types. Fixes: #2711 Signed-off-by: Michal Suchanek <msuchanek@suse.de>
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@ -89,7 +89,7 @@ namespace dlib
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class simd4f
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{
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typedef union {
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vector float v;
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__vector float v;
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float x[4];
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} v4f;
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@ -98,7 +98,7 @@ namespace dlib
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public:
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inline simd4f() : x{0,0,0,0} {}
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inline simd4f(const simd4f& v) : x(v.x) { }
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inline simd4f(const vector float& v) : x{v} { }
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inline simd4f(const __vector float& v) : x{v} { }
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inline simd4f(const simd4i& v) {
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x.x[0]=v[0]; x.x[1]=v[1]; x.x[2]=v[2]; x.x[3]=v[3];
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@ -112,7 +112,7 @@ namespace dlib
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inline simd4f& operator=(const simd4f& v) { x = v.x; return *this; }
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inline simd4f& operator=(const float& v) { *this = simd4f(v); return *this; }
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inline vector float operator() () const { return x.v; }
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inline __vector float operator() () const { return x.v; }
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inline float operator[](unsigned int idx) const { return x.x[idx]; }
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inline void load_aligned(const float* ptr) { x.v = vec_ld(0, ptr); }
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@ -50,8 +50,8 @@ namespace dlib
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class simd4i
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{
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typedef union {
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vector signed int v;
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vector bool int b;
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__vector signed int v;
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__vector __bool int b;
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signed int x[4];
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} v4i;
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@ -60,8 +60,8 @@ namespace dlib
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public:
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inline simd4i() : x{0,0,0,0} { }
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inline simd4i(const simd4i& v) : x(v.x) { }
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inline simd4i(const vector int& v) : x{v} { }
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inline simd4i(const vector bool int& b) { x.b=b; }
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inline simd4i(const __vector int& v) : x{v} { }
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inline simd4i(const __vector __bool int& b) { x.b=b; }
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inline simd4i(int32 f) : x{f,f,f,f} { }
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inline simd4i(int32 r0, int32 r1, int32 r2, int32 r3)
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@ -70,10 +70,10 @@ namespace dlib
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inline simd4i& operator=(const simd4i& v) { x = v.x; return *this; }
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inline simd4i& operator=(const int32& v) { *this = simd4i(v); return *this; }
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inline vector signed int operator() () const { return x.v; }
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inline __vector signed int operator() () const { return x.v; }
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inline int32 operator[](unsigned int idx) const { return x.x[idx]; }
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inline vector bool int to_bool() const { return x.b; }
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inline __vector __bool int to_bool() const { return x.b; }
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// intrinsics now seem to use xxpermdi automatically now
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inline void load_aligned(const int32* ptr) { x.v = vec_ld(0, ptr); }
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@ -253,7 +253,7 @@ namespace dlib
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_lhs[2]*_rhs[2],
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_lhs[3]*_rhs[3]);
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#elif defined(DLIB_HAVE_VSX)
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vector int a = lhs(), b = rhs();
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__vector int a = lhs(), b = rhs();
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asm("vmuluwm %0, %0, %1\n\t" : "+&v" (a) : "v" (b) );
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return simd4i(a);
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#elif defined(DLIB_HAVE_NEON)
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@ -83,6 +83,9 @@
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#ifdef DLIB_HAVE_ALTIVEC
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#include <altivec.h>
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#undef bool
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#undef vector
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#undef pixel
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#endif
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#ifdef DLIB_HAVE_SSE2
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@ -137,7 +140,8 @@
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inline std::array<unsigned int,4> cpuid(int)
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{
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return std::array<unsigned int,4>{};
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std::array<unsigned int,4> info = { 0 };
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return info;
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}
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#endif
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