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updated docs
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@ -819,7 +819,7 @@
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Note that you must define DLIB_PNG_SUPPORT if you want to use this object. You
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must also set your build environment to link to the libpng library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically (assuming libpng is properly installed on your system).
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automatically.
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</p>
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</description>
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@ -838,7 +838,7 @@
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Note that you must define DLIB_JPEG_SUPPORT if you want to use this object. You
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must also set your build environment to link to the libjpeg library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically (assuming libjpeg is properly installed in your system).
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automatically.
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</p>
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</description>
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@ -857,7 +857,7 @@
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Note that you must define DLIB_JPEG_SUPPORT if you want to use this object. You
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must also set your build environment to link to the libjpeg library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically (assuming libjpeg is properly installed in your system).
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automatically.
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</p>
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</description>
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@ -909,7 +909,7 @@
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Note that you must define DLIB_PNG_SUPPORT if you want to use this function. You
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must also set your build environment to link to the libpng library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically (assuming libpng is properly installed in your system).
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automatically.
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</p>
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<p>
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This routine can save images containing any type of pixel. However, save_png() can
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@ -972,7 +972,7 @@
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Note that you must define DLIB_PNG_SUPPORT if you want to use this object. You
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must also set your build environment to link to the libpng library. However,
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if you use CMake and dlib's default CMakeLists.txt file then it will get setup
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automatically (assuming libpng is properly installed on your system).
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automatically.
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</p>
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</description>
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