mirror of
https://github.com/davisking/dlib.git
synced 2024-11-01 10:14:53 +08:00
Added comments to this example program
This commit is contained in:
parent
eb39b3b965
commit
20dde81bd1
@ -1,7 +1,39 @@
|
||||
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
|
||||
/*
|
||||
|
||||
This example program shows how to find frontal human faces in an image. In
|
||||
particular, this program shows how you can take a list of images from the
|
||||
command line and display each on the screen with red boxes overlaid on each
|
||||
human face.
|
||||
|
||||
The examples/faces folder contains some jpg images of people. You can run
|
||||
this program on them and see the detections by executing the following:
|
||||
./face_detection_ex faces/*.jpg
|
||||
|
||||
|
||||
This face detector is made using the now classic Histogram of Oriented
|
||||
Gradients (HOG) feature combined with a linear classifier, an image pyramid,
|
||||
and sliding window detection scheme. This type of object detector is fairly
|
||||
general and capable of detecting many types of semi-rigid objects in
|
||||
addition to human faces. Therefore, if you are interested in making your
|
||||
own object detectors then read the fhog_object_detector_ex.cpp example
|
||||
program. It shows how to use the machine learning tools used to create this
|
||||
face detector.
|
||||
|
||||
|
||||
Finally, note that the face detector is fastest when compiled with at least
|
||||
SSE2 instructions enabled. So if you are using a PC with an Intel or AMD
|
||||
chip then you should enable at least SSE2. If you are using cmake to
|
||||
compile this program you can enable them by using one of the following
|
||||
commands when you create the build project:
|
||||
cmake path_to_dclib/examples -DUSE_SSE2_INSTRUCTIONS=ON
|
||||
cmake path_to_dclib/examples -DUSE_SSE4_INSTRUCTIONS=ON
|
||||
cmake path_to_dclib/examples -DUSE_AVX_INSTRUCTIONS=ON
|
||||
This will set the appropriate compiler options for GCC, clang, Visual
|
||||
Studio, or the Intel compiler. If you are using another compiler then you
|
||||
need to consult your compiler's manual to determine how to enable these
|
||||
instructions. Note that AVX is the fastest but requires a CPU from at least
|
||||
2011. SSE4 is the next fastest and is supported by most current machines.
|
||||
*/
|
||||
|
||||
|
||||
@ -19,20 +51,44 @@ int main(int argc, char** argv)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (argc == 1)
|
||||
{
|
||||
cout << "Give some image files as arguments to this program." << endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
frontal_face_detector detector = get_frontal_face_detector();
|
||||
image_window win;
|
||||
|
||||
// Loop over all the images provided on the command line.
|
||||
for (int i = 1; i < argc; ++i)
|
||||
{
|
||||
cout << "processing image " << argv[i] << endl;
|
||||
array2d<unsigned char> img;
|
||||
load_image(img, argv[i]);
|
||||
// Make the image bigger by a factor of two. This is useful since
|
||||
// the face detector looks for faces that are about 80 by 80 pixels
|
||||
// or larger. Therefore, if you want to find faces that are smaller
|
||||
// than that then you need to upsample the image as we do here by
|
||||
// calling pyramid_up(). So this will allow it to detect faces that
|
||||
// are at least 40 by 40 pixels in size. We could call pyramid_up()
|
||||
// again to find even smaller faces, but note that every time we
|
||||
// upsample the image we make the detector run slower since it must
|
||||
// process a larger image.
|
||||
pyramid_up(img);
|
||||
|
||||
// Now tell the face detector to give us a list of bounding boxes
|
||||
// around all the faces it can find in the image.
|
||||
std::vector<rectangle> dets = detector(img);
|
||||
|
||||
cout << "number of faces detected: " << dets.size() << endl;
|
||||
cout << "Number of faces detected: " << dets.size() << endl;
|
||||
// Now we show the image on the screen and the face detections as
|
||||
// red overlay boxes.
|
||||
win.clear_overlay();
|
||||
win.set_image(img);
|
||||
win.add_overlay(dets, rgb_pixel(255,0,0));
|
||||
// Pause until the user hits the enter key
|
||||
|
||||
cout << "Hit enter to process the next image..." << endl;
|
||||
cin.get();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user