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update docs
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@ -49,9 +49,19 @@
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For convenience, you can also serialize to a file using this syntax:
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For convenience, you can also serialize to a file using this syntax:
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serialize("your_file.dat") << some_object << another_object;
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serialize("your_file.dat") << some_object << another_object;
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// or to a memory buffer.
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std::vector<char> memory_buffer;
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serialize(memory_buffer) << some_object << another_object;
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// or some other stream
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std::ostringstream memory_buffer2;
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serialize(memory_buffer2) << some_object << another_object;
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That overwrites the contents of your_file.dat with the serialized data from some_object
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That overwrites the contents of your_file.dat with the serialized data from some_object
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and another_object. Then to recall the objects from the file you can do:
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and another_object. Then to recall the objects from the file you can do:
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deserialize("your_file.dat") >> some_object >> another_object;
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deserialize("your_file.dat") >> some_object >> another_object;
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// or from a memory buffer or another stream called memory_buffer.
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deserialize(memory_buffer) >> some_object >> another_object;
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Finally, you can chain as many objects together using the << and >> operators as you
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Finally, you can chain as many objects together using the << and >> operators as you
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like.
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like.
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