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Fixed the load_bmp function with respect to another weird BMP format I found.
--HG-- extra : convert_revision : svn%3Afdd8eb12-d10e-0410-9acb-85c331704f74/trunk%403025
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@ -12,6 +12,7 @@
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#include "../entropy_decoder_model.h"
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#include "../entropy_decoder.h"
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#include "../uintn.h"
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#include "../image_transforms/assign_image.h"
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#include <algorithm>
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namespace dlib
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@ -412,7 +413,13 @@ namespace dlib
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// This is the escape code for a run of uncompressed bytes
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if (row < 0 || col + command > image.nc())
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{
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// If this is just some padding bytes at the end then ignore them
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if (row >= 0 && col + count <= image.nc() + padding)
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continue;
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throw image_load_error("bmp load error 21.2: file data corrupt");
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}
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// put the bytes into the image
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for (unsigned int i = 0; i < command; ++i)
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@ -439,12 +446,20 @@ namespace dlib
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throw image_load_error("bmp load error 21.4: file too short");
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}
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}
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continue;
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}
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rgb_pixel p;
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if (row < 0 || col + count > image.nc())
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{
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// If this is just some padding bytes at the end then ignore them
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if (row >= 0 && col + count <= image.nc() + padding)
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continue;
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throw image_load_error("bmp load error 21.5: file data corrupt");
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}
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// put the bytes into the image
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for (unsigned int i = 0; i < count; ++i)
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