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CMAKE_MINIMUM_REQUIRED ( VERSION 2.8.12 )
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if ( WIN32 AND NOT "${CMAKE_GENERATOR}" MATCHES "Visual Studio" )
message ( FATAL_ERROR "\n"
" ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! \ n "
" Y o u m u s t u s e V i s u a l S t u d i o t o b u i l d a p y t h o n e x t e n s i o n o n w i n d o w s . I f y o u "
" a r e g e t t i n g t h i s e r r o r i t m e a n s y o u h a v e n o t i n s t a l l e d V i s u a l C + + . N o t e t h a t "
" t h e r e a r e m a n y f l a v o r s o f V i s u a l S t u d i o , l i k e V i s u a l S t u d i o f o r C \ # development. "
" Y o u n e e d t o i n s t a l l V i s u a l S t u d i o f o r C + + . \ n "
" ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! \ n " )
endif ( )
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project ( dlib_python_bindings )
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# Pybind11's cmake scripts enable link time optimization by default. However,
# it makes linking take a really long time and doesn't seem to substantively
# improve runtime performance. So we disable LTO here to make building dlib
# faster.
set ( PYBIND11_LTO_CXX_FLAGS "" )
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# Avoid cmake warnings about changes in behavior of some Mac OS X path
# variable we don't care about.
if ( POLICY CMP0042 )
cmake_policy ( SET CMP0042 NEW )
endif ( )
# To avoid dll hell, always link everything statically when compiling in
# visual studio. This way, the resulting library won't depend on a bunch
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# of other dll files and can be safely copied to someone else's computer
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# and expected to run.
if ( MSVC )
include ( ${ CMAKE_CURRENT_LIST_DIR } /../../dlib/cmake_utils/tell_visual_studio_to_use_static_runtime.cmake )
endif ( )
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add_subdirectory ( ../../dlib/external/pybind11 pybind11_build )
add_subdirectory ( ../../dlib dlib_build )
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if ( USING_OLD_VISUAL_STUDIO_COMPILER )
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message ( FATAL_ERROR "You have to use a version of Visual Studio that supports C++11. As of December 2017, the only versions that have good enough C++11 support to compile the dlib Python API is a fully updated Visual Studio 2015 or a fully updated Visual Studio 2017. Older versions of either of these compilers have bad C++11 support and will fail to compile the Python extension. ***SO UPDATE YOUR VISUAL STUDIO TO MAKE THIS ERROR GO AWAY***" )
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endif ( )
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add_definitions ( -DDLIB_VERSION= ${ DLIB_VERSION } )
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# Tell cmake to compile all these cpp files into a dlib python module.
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set ( python_srcs
s r c / d l i b . c p p
s r c / m a t r i x . c p p
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s r c / v e c t o r . c p p
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s r c / s v m _ c _ t r a i n e r . c p p
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s r c / s v m _ r a n k _ t r a i n e r . c p p
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s r c / d e c i s i o n _ f u n c t i o n s . c p p
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s r c / o t h e r . c p p
s r c / b a s i c . c p p
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s r c / c c a . c p p
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s r c / s e q u e n c e _ s e g m e n t e r . c p p
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s r c / s v m _ s t r u c t . c p p
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s r c / i m a g e . c p p
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s r c / i m a g e 2 . c p p
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s r c / i m a g e 3 . c p p
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s r c / i m a g e 4 . c p p
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s r c / r e c t a n g l e s . c p p
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s r c / o b j e c t _ d e t e c t i o n . c p p
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s r c / s h a p e _ p r e d i c t o r . c p p
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s r c / c o r r e l a t i o n _ t r a c k e r . c p p
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s r c / f a c e _ r e c o g n i t i o n . c p p
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s r c / c n n _ f a c e _ d e t e c t o r . c p p
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s r c / g l o b a l _ o p t i m i z a t i o n . c p p
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s r c / i m a g e _ d a t a s e t _ m e t a d a t a . c p p
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s r c / n u m p y _ r e t u r n s . c p p
Added hough_transform, remove_incoherent_edge_pixels(),
normalize_image_gradients(), line, signed_distance_to_line(),
distance_to_line(), reverse(), intersect(), count_points_on_side_of_line(),
count_points_between_lines(), dot(), and normalize() to Python API.
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s r c / l i n e . c p p
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)
# Only add the GUI module if requested
if ( NOT ${ DLIB_NO_GUI_SUPPORT } )
list ( APPEND python_srcs src/gui.cpp )
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endif ( )
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pybind11_add_module ( _dlib_pybind11 ${ python_srcs } )
target_link_libraries ( _dlib_pybind11 PRIVATE dlib::dlib )
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configure_file ( ${ PROJECT_SOURCE_DIR } /dlib/__init__.py.in ${ CMAKE_LIBRARY_OUTPUT_DIRECTORY } /dlib/__init__.py )