commit
9c62a73b15
@ -89,6 +89,7 @@ module.exports = function(RED) {
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if(!node.server.isConnected()) {
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node.error("Matrix server connection is currently closed");
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node.send([null, msg]);
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return;
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}
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msg.topic = node.roomId || msg.topic;
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@ -133,36 +133,70 @@ module.exports = function(RED) {
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});
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node.matrixClient.on("sync", async function(state, prevState, data) {
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switch (state) {
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case "ERROR":
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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break;
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case "RECONNECTING":
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node.setConnected(false, function(){
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node.log("Trying to reconnect to matrix server");
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});
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break;
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case "STOPPED":
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node.setConnected(false, function(){
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node.log("Matrix client stopped");
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});
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break;
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case "SYNCING":
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case "PREPARED":
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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break;
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// case "PREPARED":
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// // the client instance is ready to be queried.
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// node.log("Matrix server connection ready.");
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// node.setConnected(true);
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// break;
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node.debug("SYNC [STATE=" + state + "] [PREVSTATE=" + prevState + "]");
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if(prevState === null && state === "PREPARED" ) {
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// Occurs when the initial sync is completed first time.
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// This involves setting up filters and obtaining push rules.
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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} else if(prevState === null && state === "ERROR") {
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// Occurs when the initial sync failed first time.
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node.setConnected(false, function(){
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node.error("Failed to connect to Matrix server");
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});
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} else if(prevState === "ERROR" && state === "PREPARED") {
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// Occurs when the initial sync succeeds
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// after previously failing.
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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} else if(prevState === "PREPARED" && state === "SYNCING") {
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// Occurs immediately after transitioning to PREPARED.
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// Starts listening for live updates rather than catching up.
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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} else if(prevState === "SYNCING" && state === "RECONNECTING") {
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// Occurs when the live update fails.
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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} else if(prevState === "RECONNECTING" && state === "RECONNECTING") {
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// Can occur if the update calls continue to fail,
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// but the keepalive calls (to /versions) succeed.
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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} else if(prevState === "RECONNECTING" && state === "ERROR") {
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// Occurs when the keepalive call also fails
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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} else if(prevState === "ERROR" && state === "SYNCING") {
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// Occurs when the client has performed a
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// live update after having previously failed.
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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} else if(prevState === "ERROR" && state === "ERROR") {
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// Occurs when the client has failed to
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// keepalive for a second time or more.
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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} else if(prevState === "SYNCING" && state === "SYNCING") {
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// Occurs when the client has performed a live update.
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// This is called <i>after</i> processing.
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node.setConnected(true, function(){
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node.log("Matrix client connected");
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});
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} else if(state === "STOPPED") {
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// Occurs once the client has stopped syncing or
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// trying to sync after stopClient has been called.
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node.setConnected(false, function(){
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node.error("Connection to Matrix server lost");
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});
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}
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});
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