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https://github.com/vector-im/element-web.git
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520 lines
19 KiB
JavaScript
520 lines
19 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2017, 2018 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/*
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* Manages a list of all the currently active calls.
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*
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* This handler dispatches when voip calls are added/updated/removed from this list:
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* {
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* action: 'call_state'
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* room_id: <room ID of the call>
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* }
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*
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* To know the state of the call, this handler exposes a getter to
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* obtain the call for a room:
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* var call = CallHandler.getCall(roomId)
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* var state = call.call_state; // ringing|ringback|connected|ended|busy|stop_ringback|stop_ringing
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*
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* This handler listens for and handles the following actions:
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* {
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* action: 'place_call',
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* type: 'voice|video',
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* room_id: <room that the place call button was pressed in>
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* }
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*
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* {
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* action: 'incoming_call'
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* call: MatrixCall
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* }
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*
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* {
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* action: 'hangup'
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* room_id: <room that the hangup button was pressed in>
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* }
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*
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* {
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* action: 'answer'
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* room_id: <room that the answer button was pressed in>
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* }
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*/
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import MatrixClientPeg from './MatrixClientPeg';
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import PlatformPeg from './PlatformPeg';
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import Modal from './Modal';
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import sdk from './index';
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import { _t } from './languageHandler';
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import Matrix from 'matrix-js-sdk';
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import dis from './dispatcher';
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import SdkConfig from './SdkConfig';
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import { showUnknownDeviceDialogForCalls } from './cryptodevices';
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import WidgetUtils from './utils/WidgetUtils';
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import WidgetEchoStore from './stores/WidgetEchoStore';
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import ScalarAuthClient from './ScalarAuthClient';
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global.mxCalls = {
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//room_id: MatrixCall
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};
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const calls = global.mxCalls;
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let ConferenceHandler = null;
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const audioPromises = {};
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function play(audioId) {
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// TODO: Attach an invisible element for this instead
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// which listens?
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const audio = document.getElementById(audioId);
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if (audio) {
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if (audioPromises[audioId]) {
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audioPromises[audioId] = audioPromises[audioId].then(()=>{
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audio.load();
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return audio.play();
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});
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} else {
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audioPromises[audioId] = audio.play();
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}
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}
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}
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function pause(audioId) {
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// TODO: Attach an invisible element for this instead
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// which listens?
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const audio = document.getElementById(audioId);
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if (audio) {
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if (audioPromises[audioId]) {
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audioPromises[audioId] = audioPromises[audioId].then(()=>audio.pause());
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} else {
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// pause doesn't actually return a promise, but might as well do this for symmetry with play();
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audioPromises[audioId] = audio.pause();
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}
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}
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}
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function _reAttemptCall(call) {
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if (call.direction === 'outbound') {
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dis.dispatch({
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action: 'place_call',
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room_id: call.roomId,
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type: call.type,
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});
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} else {
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call.answer();
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}
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}
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function _setCallListeners(call) {
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call.on("error", function(err) {
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console.error("Call error: %s", err);
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console.error(err.stack);
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if (err.code === 'unknown_devices') {
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const QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
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Modal.createTrackedDialog('Call Failed', '', QuestionDialog, {
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title: _t('Call Failed'),
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description: _t(
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"There are unknown devices in this room: "+
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"if you proceed without verifying them, it will be "+
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"possible for someone to eavesdrop on your call.",
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),
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button: _t('Review Devices'),
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onFinished: function(confirmed) {
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if (confirmed) {
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const room = MatrixClientPeg.get().getRoom(call.roomId);
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showUnknownDeviceDialogForCalls(
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MatrixClientPeg.get(),
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room,
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() => {
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_reAttemptCall(call);
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},
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call.direction === 'outbound' ? _t("Call Anyway") : _t("Answer Anyway"),
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call.direction === 'outbound' ? _t("Call") : _t("Answer"),
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);
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}
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},
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});
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} else {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Failed', '', ErrorDialog, {
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title: _t('Call Failed'),
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description: err.message,
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});
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}
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});
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call.on("hangup", function() {
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_setCallState(undefined, call.roomId, "ended");
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});
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// map web rtc states to dummy UI state
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// ringing|ringback|connected|ended|busy|stop_ringback|stop_ringing
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call.on("state", function(newState, oldState) {
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if (newState === "ringing") {
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_setCallState(call, call.roomId, "ringing");
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pause("ringbackAudio");
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} else if (newState === "invite_sent") {
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_setCallState(call, call.roomId, "ringback");
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play("ringbackAudio");
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} else if (newState === "ended" && oldState === "connected") {
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_setCallState(undefined, call.roomId, "ended");
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pause("ringbackAudio");
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play("callendAudio");
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} else if (newState === "ended" && oldState === "invite_sent" &&
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(call.hangupParty === "remote" ||
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(call.hangupParty === "local" && call.hangupReason === "invite_timeout")
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)) {
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_setCallState(call, call.roomId, "busy");
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pause("ringbackAudio");
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play("busyAudio");
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Handler', 'Call Timeout', ErrorDialog, {
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title: _t('Call Timeout'),
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description: _t('The remote side failed to pick up') + '.',
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});
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} else if (oldState === "invite_sent") {
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_setCallState(call, call.roomId, "stop_ringback");
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pause("ringbackAudio");
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} else if (oldState === "ringing") {
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_setCallState(call, call.roomId, "stop_ringing");
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pause("ringbackAudio");
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} else if (newState === "connected") {
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_setCallState(call, call.roomId, "connected");
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pause("ringbackAudio");
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}
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});
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}
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function _setCallState(call, roomId, status) {
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console.log(
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"Call state in %s changed to %s (%s)", roomId, status, (call ? call.call_state : "-"),
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);
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calls[roomId] = call;
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if (status === "ringing") {
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play("ringAudio");
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} else if (call && call.call_state === "ringing") {
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pause("ringAudio");
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}
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if (call) {
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call.call_state = status;
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}
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dis.dispatch({
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action: 'call_state',
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room_id: roomId,
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state: status,
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});
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}
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function _onAction(payload) {
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function placeCall(newCall) {
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_setCallListeners(newCall);
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if (payload.type === 'voice') {
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newCall.placeVoiceCall();
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} else if (payload.type === 'video') {
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newCall.placeVideoCall(
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payload.remote_element,
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payload.local_element,
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);
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} else if (payload.type === 'screensharing') {
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const screenCapErrorString = PlatformPeg.get().screenCaptureErrorString();
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if (screenCapErrorString) {
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_setCallState(undefined, newCall.roomId, "ended");
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console.log("Can't capture screen: " + screenCapErrorString);
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Handler', 'Unable to capture screen', ErrorDialog, {
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title: _t('Unable to capture screen'),
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description: screenCapErrorString,
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});
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return;
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}
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newCall.placeScreenSharingCall(
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payload.remote_element,
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payload.local_element,
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);
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} else {
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console.error("Unknown conf call type: %s", payload.type);
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}
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}
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switch (payload.action) {
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case 'place_call':
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{
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if (module.exports.getAnyActiveCall()) {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Handler', 'Existing Call', ErrorDialog, {
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title: _t('Existing Call'),
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description: _t('You are already in a call.'),
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});
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return; // don't allow >1 call to be placed.
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}
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// if the runtime env doesn't do VoIP, whine.
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if (!MatrixClientPeg.get().supportsVoip()) {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Handler', 'VoIP is unsupported', ErrorDialog, {
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title: _t('VoIP is unsupported'),
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description: _t('You cannot place VoIP calls in this browser.'),
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});
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return;
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}
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const room = MatrixClientPeg.get().getRoom(payload.room_id);
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if (!room) {
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console.error("Room %s does not exist.", payload.room_id);
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return;
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}
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const members = room.getJoinedMembers();
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if (members.length <= 1) {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Handler', 'Cannot place call with self', ErrorDialog, {
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description: _t('You cannot place a call with yourself.'),
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});
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return;
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} else if (members.length === 2) {
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console.log("Place %s call in %s", payload.type, payload.room_id);
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const call = Matrix.createNewMatrixCall(MatrixClientPeg.get(), payload.room_id);
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placeCall(call);
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} else { // > 2
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dis.dispatch({
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action: "place_conference_call",
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room_id: payload.room_id,
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type: payload.type,
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remote_element: payload.remote_element,
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local_element: payload.local_element,
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});
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}
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}
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break;
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case 'place_conference_call':
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console.log("Place conference call in %s", payload.room_id);
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_startCallApp(payload.room_id, payload.type);
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break;
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case 'incoming_call':
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{
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if (module.exports.getAnyActiveCall()) {
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// ignore multiple incoming calls. in future, we may want a line-1/line-2 setup.
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// we avoid rejecting with "busy" in case the user wants to answer it on a different device.
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// in future we could signal a "local busy" as a warning to the caller.
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// see https://github.com/vector-im/vector-web/issues/1964
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return;
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}
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// if the runtime env doesn't do VoIP, stop here.
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if (!MatrixClientPeg.get().supportsVoip()) {
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return;
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}
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const call = payload.call;
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_setCallListeners(call);
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_setCallState(call, call.roomId, "ringing");
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}
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break;
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case 'hangup':
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if (!calls[payload.room_id]) {
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return; // no call to hangup
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}
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calls[payload.room_id].hangup();
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_setCallState(null, payload.room_id, "ended");
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break;
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case 'answer':
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if (!calls[payload.room_id]) {
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return; // no call to answer
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}
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calls[payload.room_id].answer();
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_setCallState(calls[payload.room_id], payload.room_id, "connected");
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dis.dispatch({
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action: "view_room",
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room_id: payload.room_id,
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});
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break;
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}
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}
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async function _startCallApp(roomId, type) {
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// check for a working intgrations manager. Technically we could put
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// the state event in anyway, but the resulting widget would then not
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// work for us. Better that the user knows before everyone else in the
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// room sees it.
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const scalarClient = new ScalarAuthClient();
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let haveScalar = false;
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try {
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await scalarClient.connect();
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haveScalar = scalarClient.hasCredentials();
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} catch (e) {
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// fall through
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}
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if (!haveScalar) {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Could not connect to the integration server', '', ErrorDialog, {
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title: _t('Could not connect to the integration server'),
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description: _t('A conference call could not be started because the intgrations server is not available'),
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});
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return;
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}
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dis.dispatch({
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action: 'appsDrawer',
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show: true,
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});
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const room = MatrixClientPeg.get().getRoom(roomId);
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const currentRoomWidgets = WidgetUtils.getRoomWidgets(room);
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if (WidgetEchoStore.roomHasPendingWidgetsOfType(roomId, currentRoomWidgets, 'jitsi')) {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call already in progress', '', ErrorDialog, {
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title: _t('Call in Progress'),
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description: _t('A call is currently being placed!'),
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});
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return;
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}
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const currentJitsiWidgets = currentRoomWidgets.filter((ev) => {
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return ev.getContent().type === 'jitsi';
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});
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if (currentJitsiWidgets.length > 0) {
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console.warn(
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"Refusing to start conference call widget in " + roomId +
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" a conference call widget is already present",
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);
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Already have Jitsi Widget', '', ErrorDialog, {
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title: _t('Call in Progress'),
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description: _t('A call is already in progress!'),
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});
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return;
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}
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// This inherits its poor naming from the field of the same name that goes into
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// the event. It's just a random string to make the Jitsi URLs unique.
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const widgetSessionId = Math.random().toString(36).substring(2);
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const confId = room.roomId.replace(/[^A-Za-z0-9]/g, '') + widgetSessionId;
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// NB. we can't just encodeURICompoent all of these because the $ signs need to be there
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// (but currently the only thing that needs encoding is the confId)
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const queryString = [
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'confId='+encodeURIComponent(confId),
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'isAudioConf='+(type === 'voice' ? 'true' : 'false'),
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'displayName=$matrix_display_name',
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'avatarUrl=$matrix_avatar_url',
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'email=$matrix_user_id',
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].join('&');
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let widgetUrl;
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if (SdkConfig.get().integrations_jitsi_widget_url) {
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// Try this config key. This probably isn't ideal as a way of discovering this
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// URL, but this will at least allow the integration manager to not be hardcoded.
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widgetUrl = SdkConfig.get().integrations_jitsi_widget_url + '?' + queryString;
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} else {
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widgetUrl = SdkConfig.get().integrations_rest_url + '/widgets/jitsi.html?' + queryString;
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}
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const widgetData = { widgetSessionId };
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const widgetId = (
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'jitsi_' +
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MatrixClientPeg.get().credentials.userId +
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'_' +
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Date.now()
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);
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WidgetUtils.setRoomWidget(roomId, widgetId, 'jitsi', widgetUrl, 'Jitsi', widgetData).then(() => {
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console.log('Jitsi widget added');
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}).catch((e) => {
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if (e.errcode === 'M_FORBIDDEN') {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Call Failed', '', ErrorDialog, {
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title: _t('Permission Required'),
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description: _t("You do not have permission to start a conference call in this room"),
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});
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}
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console.error(e);
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});
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}
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// FIXME: Nasty way of making sure we only register
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// with the dispatcher once
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if (!global.mxCallHandler) {
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dis.register(_onAction);
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}
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const callHandler = {
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getCallForRoom: function(roomId) {
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let call = module.exports.getCall(roomId);
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if (call) return call;
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if (ConferenceHandler) {
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call = ConferenceHandler.getConferenceCallForRoom(roomId);
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}
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if (call) return call;
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return null;
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},
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getCall: function(roomId) {
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return calls[roomId] || null;
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},
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getAnyActiveCall: function() {
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const roomsWithCalls = Object.keys(calls);
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for (let i = 0; i < roomsWithCalls.length; i++) {
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if (calls[roomsWithCalls[i]] &&
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calls[roomsWithCalls[i]].call_state !== "ended") {
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return calls[roomsWithCalls[i]];
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}
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}
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return null;
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},
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/**
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* The conference handler is a module that deals with implementation-specific
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* multi-party calling implementations. Riot passes in its own which creates
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* a one-to-one call with a freeswitch conference bridge. As of July 2018,
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* the de-facto way of conference calling is a Jitsi widget, so this is
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* deprecated. It reamins here for two reasons:
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* 1. So Riot still supports joining existing freeswitch conference calls
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* (but doesn't support creating them). After a transition period, we can
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* remove support for joining them too.
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* 2. To hide the one-to-one rooms that old-style conferencing creates. This
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* is much harder to remove: probably either we make Riot leave & forget these
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* rooms after we remove support for joining freeswitch conferences, or we
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* accept that random rooms with cryptic users will suddently appear for
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* anyone who's ever used conference calling, or we are stuck with this
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* code forever.
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*
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* @param {object} confHandler The conference handler object
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*/
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setConferenceHandler: function(confHandler) {
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ConferenceHandler = confHandler;
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},
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getConferenceHandler: function() {
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return ConferenceHandler;
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},
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};
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// Only things in here which actually need to be global are the
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// calls list (done separately) and making sure we only register
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// with the dispatcher once (which uses this mechanism but checks
|
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// separately). This could be tidied up.
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if (global.mxCallHandler === undefined) {
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global.mxCallHandler = callHandler;
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|
}
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module.exports = global.mxCallHandler;
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