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* Copyright headers 1 * Licence headers 2 * Copyright Headers 3 * Copyright Headers 4 * Copyright Headers 5 * Copyright Headers 6 * Copyright headers 7 * Add copyright headers for html and config file * Replace license files and update package.json * Update with CLA * lint
118 lines
3.6 KiB
Plaintext
118 lines
3.6 KiB
Plaintext
/*
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Copyright 2024 New Vector Ltd.
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Copyright 2021 The Matrix.org Foundation C.I.C.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
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Please see LICENSE files in the repository root for full details.
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*/
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.mx_VoiceRecordComposerTile_stop {
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/* 28px plus a 2px border makes this a 32px square (as intended) */
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width: 28px;
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height: 28px;
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border: 2px solid $voice-record-stop-border-color;
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border-radius: 32px;
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margin-right: 2px; /* between us and the waveform component */
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position: relative;
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&::after {
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content: "";
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width: 14px;
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height: 14px;
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position: absolute;
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top: 7px;
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left: 7px;
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border-radius: 2px;
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background-color: $voice-record-stop-symbol-color;
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}
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}
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.mx_VoiceRecordComposerTile_delete {
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width: 24px;
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height: 24px;
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vertical-align: middle;
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margin-right: 2px; /* distance from left edge of waveform container (container has some margin too) */
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background-color: $voice-record-icon-color;
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mask-repeat: no-repeat;
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mask-size: contain;
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mask-image: url("$(res)/img/element-icons/trashcan.svg");
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}
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.mx_VoiceRecordComposerTile_uploadingState {
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margin-right: 10px;
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color: $secondary-content;
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}
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.mx_VoiceRecordComposerTile_failedState {
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margin-right: 21px;
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.mx_VoiceRecordComposerTile_uploadState_badge {
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display: inline-block;
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margin-right: 4px;
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vertical-align: middle;
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}
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}
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.mx_MessageComposer_row .mx_VoiceMessagePrimaryContainer {
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/* Note: remaining class properties are in the PlayerContainer CSS. */
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/* fixed height to reduce layout jumps with the play button appearing */
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/* https://github.com/vector-im/element-web/issues/18431 */
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height: 32px;
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margin: 6px; /* force the composer area to put a gutter around us */
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margin-right: 6px; /* isolate from stop/send button */
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position: relative; /* important for the live circle */
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&.mx_VoiceRecordComposerTile_recording {
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/* We are putting the circle in this padding, so we need +10px from the regular */
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/* padding on the left side. */
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padding-left: 22px;
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&::before {
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animation: recording-pulse 2s infinite;
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content: "";
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background-color: $voice-record-live-circle-color;
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width: 10px;
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height: 10px;
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position: absolute;
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left: 12px; /* 12px from the left edge for container padding */
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top: 17px; /* vertically center (middle align with clock) */
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border-radius: 10px;
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}
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}
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}
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.mx_MessageComposer_wysiwyg .mx_VoiceMessagePrimaryContainer {
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&.mx_VoiceRecordComposerTile_recording {
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&::before {
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top: 15px; /* vertically center (middle align with clock) */
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}
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}
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}
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/* The keyframes are slightly weird here to help make a ramping/punch effect */
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/* for the recording dot. We start and end at 100% opacity to help make the */
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/* dot feel a bit like a real lamp that is blinking: the animation ends up */
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/* spending a lot of its time showing a steady state without a fade effect. */
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/* This lamp effect extends into why the 0% opacity keyframe is not in the */
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/* midpoint: lamps take longer to turn off than they do to turn on, and the */
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/* extra frames give it a bit of a realistic punch for when the animation is */
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/* ramping back up to 100% opacity. */
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/* Target animation timings: steady for 1.5s, fade out for 0.3s, fade in for 0.2s */
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/* (intended to be used in a loop for 2s animation speed) */
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@keyframes recording-pulse {
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0% {
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opacity: 1;
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}
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35% {
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opacity: 0;
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}
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65% {
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opacity: 1;
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}
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}
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