mirror of
https://github.com/vector-im/element-web.git
synced 2024-11-27 02:48:39 +08:00
c894bebaa0
* Split up slow Playwright tests To optimise parallelism Deals with: ``` Slow test file: read-receipts/redactions.spec.ts (5.4m) Slow test file: read-receipts/new-messages.spec.ts (3.9m) Slow test file: read-receipts/high-level.spec.ts (3.6m) Slow test file: read-receipts/editing-messages.spec.ts (3.1m) Slow test file: read-receipts/reactions.spec.ts (2.2m) Slow test file: crypto/crypto.spec.ts (2.4m) Slow test file: settings/appearance-user-settings-tab/appearance-user-settings-tab.spec.ts (1.2m) Slow test file: composer/composer.spec.ts (1.1m) Slow test file: crypto/verification.spec.ts (1.1m) ``` Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Move around snapshots Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Fix test Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> --------- Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
310 lines
12 KiB
TypeScript
310 lines
12 KiB
TypeScript
/*
|
|
Copyright 2023 The Matrix.org Foundation C.I.C.
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
|
|
/* See readme.md for tips on writing these tests. */
|
|
|
|
import { many, test } from ".";
|
|
|
|
test.describe("Read receipts", () => {
|
|
test.describe("new messages", () => {
|
|
test.describe("in threads", () => {
|
|
test("Receiving a message makes a room unread", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a message arrived and is read
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, ["Msg1"]);
|
|
await util.assertUnread(room2, 1);
|
|
await util.goTo(room2);
|
|
await util.assertRead(room2);
|
|
await util.goTo(room1);
|
|
|
|
// When I receive a threaded message
|
|
await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp1")]);
|
|
|
|
// Then the room stays read
|
|
await util.assertRead(room2);
|
|
// but the thread is unread
|
|
await util.goTo(room2);
|
|
await util.assertUnreadThread("Msg1");
|
|
});
|
|
|
|
test("Reading the last threaded message makes the room read", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a thread exists and is not read
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, ["Msg1", msg.threadedOff("Msg1", "Resp1")]);
|
|
await util.assertUnread(room2, 1);
|
|
await util.goTo(room2);
|
|
|
|
// When I read it
|
|
await util.openThread("Msg1");
|
|
|
|
// The thread becomes read
|
|
await util.assertReadThread("Msg1");
|
|
});
|
|
|
|
test("Reading a thread message makes the thread read", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a thread exists
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 1); // (Sanity)
|
|
|
|
// When I read the main timeline
|
|
await util.goTo(room2);
|
|
|
|
// Then room is read
|
|
await util.assertRead(room2);
|
|
|
|
// Reading the thread causes it to become read too
|
|
await util.openThread("Msg1");
|
|
await util.assertReadThread("Msg1");
|
|
await util.assertRead(room2);
|
|
});
|
|
|
|
test("Reading an older thread message leaves the thread unread", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given there are many messages in a thread
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"ThreadRoot",
|
|
...msg.manyThreadedOff("ThreadRoot", many("InThread", 20)),
|
|
]);
|
|
await util.assertUnread(room2, 1);
|
|
await util.goTo(room2);
|
|
await util.assertUnreadThread("ThreadRoot");
|
|
await util.goTo(room1);
|
|
|
|
// When I read an older message in the thread
|
|
await msg.jumpTo(room2.name, "InThread0000", true);
|
|
|
|
// Then the thread is still marked as unread
|
|
await util.backToThreadsList();
|
|
await util.assertUnreadThread("ThreadRoot");
|
|
});
|
|
|
|
test("Reading only one thread's message makes that thread read but not others", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given I have unread threads
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
"Msg2",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg2", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 2); // (Sanity)
|
|
await util.goTo(room2);
|
|
await util.assertRead(room2);
|
|
await util.assertUnreadThread("Msg1");
|
|
await util.assertUnreadThread("Msg2");
|
|
|
|
// When I read one of them
|
|
await util.openThread("Msg1");
|
|
|
|
// Then that one is read, but the other is not
|
|
await util.assertReadThread("Msg1");
|
|
await util.assertUnreadThread("Msg2");
|
|
});
|
|
|
|
test("Reading the main timeline does not mark a thread message as read", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a thread exists
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 1); // (Sanity)
|
|
|
|
// When I read the main timeline
|
|
await util.goTo(room2);
|
|
await util.assertRead(room2);
|
|
|
|
// Then thread does appear unread
|
|
await util.assertUnreadThread("Msg1");
|
|
});
|
|
|
|
test("Marking a room with unread threads as read makes it read", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given I have an unread thread
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 1); // (Sanity)
|
|
|
|
// When I mark the room as read
|
|
await util.markAsRead(room2);
|
|
|
|
// Then the room is read
|
|
await util.assertRead(room2);
|
|
// and so are the threads
|
|
await util.assertReadThread("Msg1");
|
|
});
|
|
|
|
test("Sending a new thread message after marking as read makes it unread", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a thread exists
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
|
|
// When I mark the room as read
|
|
await util.markAsRead(room2);
|
|
await util.assertRead(room2);
|
|
|
|
// Then another message appears in the thread
|
|
await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp3")]);
|
|
|
|
// Then the thread becomes unread
|
|
await util.goTo(room2);
|
|
await util.assertUnreadThread("Msg1");
|
|
});
|
|
|
|
test("Sending a new different-thread message after marking as read makes it unread", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given 2 threads exist, and Thread2 has the latest message in it
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, ["Thread1", "Thread2", msg.threadedOff("Thread1", "t1a")]);
|
|
// Make sure the message in Thread 1 has definitely arrived, so that we know for sure
|
|
// that the one in Thread 2 is the latest.
|
|
|
|
await util.receiveMessages(room2, [msg.threadedOff("Thread2", "t2a")]);
|
|
|
|
// When I mark the room as read (making an unthreaded receipt for t2a)
|
|
await util.markAsRead(room2);
|
|
await util.assertRead(room2);
|
|
|
|
// Then another message appears in the other thread
|
|
await util.receiveMessages(room2, [msg.threadedOff("Thread1", "t1b")]);
|
|
|
|
// Then the other thread becomes unread
|
|
await util.goTo(room2);
|
|
await util.assertUnreadThread("Thread1");
|
|
});
|
|
|
|
test("A room with a new threaded message is still unread after restart", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given a thread exists
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 1); // (Sanity)
|
|
|
|
// When I read the main timeline
|
|
await util.goTo(room2);
|
|
|
|
// Then room appears read
|
|
await util.assertRead(room2);
|
|
/// but with an unread thread
|
|
await util.assertUnreadThread("Msg1");
|
|
|
|
await util.saveAndReload();
|
|
await util.assertRead(room2);
|
|
await util.goTo(room2);
|
|
await util.assertUnreadThread("Msg1");
|
|
|
|
// Opening the thread now marks it as read
|
|
await util.openThread("Msg1");
|
|
await util.assertReadThread("Msg1");
|
|
});
|
|
|
|
test("A room where all threaded messages are read is still read after restart", async ({
|
|
roomAlpha: room1,
|
|
roomBeta: room2,
|
|
util,
|
|
msg,
|
|
}) => {
|
|
// Given I have read all the threads
|
|
await util.goTo(room1);
|
|
await util.receiveMessages(room2, [
|
|
"Msg1",
|
|
msg.threadedOff("Msg1", "Resp1"),
|
|
msg.threadedOff("Msg1", "Resp2"),
|
|
]);
|
|
await util.assertUnread(room2, 1); // (Sanity)
|
|
await util.goTo(room2);
|
|
await util.assertRead(room2);
|
|
await util.assertUnreadThread("Msg1");
|
|
await util.openThread("Msg1");
|
|
await util.assertReadThread("Msg1");
|
|
|
|
// When I restart
|
|
await util.saveAndReload();
|
|
|
|
// Then the room & thread still read
|
|
await util.assertRead(room2);
|
|
await util.goTo(room2);
|
|
await util.assertReadThread("Msg1");
|
|
});
|
|
});
|
|
});
|
|
});
|