* Fix string ref issue
* Implement unreachable state
* Fix eslint failure
* Fix i18n
* Fix i18n again
* Write cypress test
* Write jest test
* Write more jest tests
* Update method name
* Use unstable prefix
* Always use prefix
This is never to going to be in the spec so always use the io.element
prefix
* Update tests
* Remove redundant code from cypress test
* Use unstable prefix
* Refactor code
* Remove supressOnHover prop
* Remove sub-text label
* Join lines
* Remove blank line
* Add jsdoc
* Fix CSS for uploading-files in threads
* fix-close button to stick at top of container
* re-align close button
* re-align close button
* Fix verification-message-scaling
* add min width to mx_EventTileBubble
---------
Co-authored-by: Kerry <kerrya@element.io>
* make invitation dialog scrollable when room name or invitation text/info is too long.
Signed-off-by: nurjinn jafar <nurjin.jafar@nordeck.net>
* truncate room name in invitation dialog to two lines
Signed-off-by: nurjinn jafar <nurjin.jafar@nordeck.net>
* truncate room name in invitation dialog to two lines
Signed-off-by: nurjinn jafar <nurjin.jafar@nordeck.net>
* fix linter issue
Signed-off-by: nurjinn jafar <nurjin.jafar@nordeck.net>
---------
Signed-off-by: nurjinn jafar <nurjin.jafar@nordeck.net>
* Fixed the layout, added border to match design
* Border fixed for hover and highlighted messages
* moved some selectors up to avoid duplicate selectors
* Use new crypto-api for cross user verification
* update verification flow with new APIs
* Replace some calls to `checkUserTrust`
A start on https://github.com/vector-im/crypto-internal/issues/147
* Enable cypress tests
* update tests
* Delegate decisions on event shields to the js-sdk
* rerender after editing events
This is required because a transition from "valid event" to "unencrypted event"
no longer triggers a state change, so the component does not render
itself. Previously, this would be a transition from `verified:
E2EState.Normal` to `verified: null`.
* Update tests
* prettier
* Test coverage
---------
Co-authored-by: Florian Duros <florianduros@element.io>
* Fix performance issues with useRoomMembers
With the current implementation it would create a new function, with leading: true, rendering the whole throttling useless
* Add public room indicator
* Format room members count better
* Add public room test
* Add search to room summary card
* Update settings UI
* Update snapshot
* Remove default title attribute
There is a little-known feature where, if you have verified a user (eg, via the
emoji game), then when you mouse-over a message that they sent, it gets a green
highlight.
We also show a brown bar sometimes, and according to the CSS there may be a
yellow bar too?
Very few people seem to know this exists, and even if you do know it exists
nobody seems to understand what exactly the various colours are supposed to be.
So, rather than porting this magic mystery feature to Rust Crypto, let's rip it
out.
* Add face pile to rooms
* Migrate FacePile to use Compound
* Fix CI
* Use FacePile component in room header
* Add facepile tests
* Make dead code CI happy
* Lint
* Fix tests
* Fix CSS selectors
* Update room face pile snapshot
* Use useMemo instead of useState and useEffect
* Remove unused imports
* Update snapshot
* Update snapshot
* Move avatar to new compound implementation
* Make space avatars square
* Remove reference to the avatar initial CSS class
* remove references to mx_BaseAvatar_image
* Fixe test suites
* Fix accessbility violations
* Add ConfirmUserActionDialog test
* Fix tests
* Add FacePile test
* Fix items clipping in members list
* Fix user info avatar sizing
* Fix tests
* Add Voice and Video call in room header
* Add thread icon in room header
* Add room notification icon to room header
* Fix linting
* Add tests for buttons in room header
* Add JSDoc
* micro optimisations
* Fix call disabled when hanging up
* Fix disabled state change on members count update
* Exclude functional members from members count optionally
* i18n
* Create useRoomName hook
Mark RoomName component as deprecated
* Pass out-of-band data to relevant RoomHeader component
* Mark LegacyRoomHeader as deprecated
* Fix incorrect search&replace in _RoomHeader.pcss
* lintfix
* Mark room as optional in room topic hook
* Fix i18n
* Discard use of useCallback
* Change export of useRoomName
* fix ts issue
* lints
* Add room topic to room header
* lintfix
* lintfix & clamp to one line
* Revert optimisations to DecoratedRoomAvatar
* Add test for opening the room summary
* Make transition honour prefer-reduced-motion
* Integrate @vector-im/compound-web
* Use compound type styles
* Use latest version of @vector-im/compound-web
* Change component name
* Fallback when room is undefined
* fix snapshot
* Create useRoomName hook
Mark RoomName component as deprecated
* Pass out-of-band data to relevant RoomHeader component
* Mark LegacyRoomHeader as deprecated
* Fix incorrect search&replace in _RoomHeader.pcss
* lintfix
* Mark room as optional in room topic hook
* Fix i18n
* Discard use of useCallback
* Change export of useRoomName
* fix ts issue
* lints
* Add room topic to room header
* lintfix
* lintfix & clamp to one line
* Revert optimisations to DecoratedRoomAvatar
* Add test for opening the room summary
* Make transition honour prefer-reduced-motion
* Fallback when room is undefined
* fix snapshot
* Create useRoomName hook
Mark RoomName component as deprecated
* Pass out-of-band data to relevant RoomHeader component
* Mark LegacyRoomHeader as deprecated
* Fix incorrect search&replace in _RoomHeader.pcss
* lintfix
* Fix i18n
* Discard use of useCallback
* Change export of useRoomName
* fix ts issue
* lints
* Integrate compound design tokens
The icons should not be included in this repo, and should live in the compound design token repo, but for simplicity sake at this phase of the integration they will be added here
* Pareto color pass on the light theme
* bugfixes in the light color pass
* Compound color pass dark theme
* Compound color pass high contrast
* Fix typo
* fix tooltip
* Fix PR feedback
* fix composer button mixin
* Normalise some of the auth page colors
* Update based on figma feedback
* lintfix
* regenerate theme index
* Fix cypress tests
Removed the CSS assertions in the room header as it overlaps with the Percy snapshot
* fix more e2e tests
* update colors based on feedback
* fix color pass
* Fix theme overrides
* Restore -transparent
* fix color mapping
* Final colour pass update
* Do not consume compound colors directly
* rethemedex
* Update pass
* Final tweaks
* a11y pass
* scope opacity to checkbox and not label
* Add missing customisations var for theming
* lintfix
* remove unwanted test
* Integrate compound design tokens
The icons should not be included in this repo, and should live in the compound design token repo, but for simplicity sake at this phase of the integration they will be added here
* Delete unused or incorrect - sass variables
* Typography pass
* Deprecate _font-weights.pcss and use Compound instead
* lint fix
* Fix snapshot
* Fix typography pass feedback
* Remove unwanted e2e test
cypress tests should test functionality not visual output. And we should not test visual output by inspecting CSS properties
* lintfix
* Migration script for baseFontSize
* Updates after design review
* Update font scaling panel to use min/max size
* Fix custom font
* Fix font slider e2e test
* Update custom font
* Update new baseFontSizeV2
* Disambiguate heading props
* Fix appearance test
* change max font size
* fix e2ee test
* fix tests
* test baseFontSize migration code
* typescript strict
* Migrate baseFontSize account setting
* Change assertion for font size
* Fix font size controller test
* Rename classes of appTileBodyClass
Include mx_AppTileBody_fadeInSpinner in mx_AppTileBody, the class name applied by default
* Apply a common CSS declaration to mx_AppTileBody
* Strictify style rule specificity to avoid visual regressions - mx_AppTileBody--*
* Run prettier
* Change --normal to --large
* Edit and add comments
When you add, edit, or remove style rules from mx_appTileBody without causing a visual regression, it is imperative to keep in mind which selector should be worked on. The comments should help developers who are not familiar with the style codebase to avoid a regression.
* Rename classes of appTileBodyClass
Include mx_AppTileBody_fadeInSpinner in mx_AppTileBody, the class name applied by default
* Apply a common CSS declaration to mx_AppTileBody
* Strictify style rule specificity to avoid visual regressions - mx_AppTileBody--*
* Run prettier
* Change --normal to --large
* Edit and add comments
When you add, edit, or remove style rules from mx_appTileBody without causing a visual regression, it is imperative to keep in mind which selector should be worked on. The comments should help developers who are not familiar with the style codebase to avoid a regression.
* Update a Jest snapshot
* Update a Jest snapshot
Because the style rules do not belong to AppsDrawer.tsx and are used by other multiple components, it is sensible to manage the rules on _common.pcss rather than _AppsDrapwer.pcss to improve maintainability.
* Add a Jest snapshot of AppPermission
* Move the test inside 'for a pinned widget' category
* Make only spinner message bold
* Set font size specified with "mx_AppPermission_smallText" by default
- Add "mx_AppPermission_largeText" for elements whose size has not been specified with mx_AppPermission_smallText
- Create _AppWarning.pcss for AppWarning
* Make AppPermission panel scrollable, keeping the content at the center
* Run prettier
* Use Heading component
* Use Icon component
* Fix the test
* Add a snapshot to track AppTile in AppsDrawer
* Conform to the naming policy - AppsContainer resizer
* Nest 'mx_AppsContainer_resizer_container_handle' to enforce the style
- mx_AppsContainer_resizer
- mx_AppsContainer_resizer_container
- mx_AppsContainer_resizer_container_handle
* Rename "mx_AppsContainer_resizer" to "mx_AppsDrawer_resizer"
PersistentVResizer is defined by mx_AppsDrawer (see const "classes")