* util functions to get static client id
* check static client ids in login flow
* remove dead code
* add trailing slash
* comment error enum
* spacing
* PR tidying
* more comments
* add ValidatedDelegatedAuthConfig type
* Update src/Login.ts
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Update src/Login.ts
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Update src/utils/ValidatedServerConfig.ts
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* rename oidc_static_clients to oidc_static_client_ids
* comment
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Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Cypress: move verification tests to their own file
* Remove redundant cypress test
This does nothing that the verification test doesn't do better.
* Factor `beginKeyVerification` call out of `doTwoWaySasVerification`
... for more flexibility. This allows us to have tests where the other side
picks the verification method.
* Cypress test for incoming verification requests
* force disable encryption on room creation
* test allowChangingEncryption
* move into utils/room directory
* tests
* unit test CreateRoomDialog
* remove debug
* wait for constructor promises to settle
* test case for force_disable
* comment
* set forced value after resolving checkUserIsAllowedToChangeEncryption
* tidy and comments
* use label text in test
* disable encryption switch in room settings when force disabled
* force disable encryption on room creation
* test allowChangingEncryption
* move into utils/room directory
* tests
* unit test CreateRoomDialog
* remove debug
* wait for constructor promises to settle
* test case for force_disable
* comment
* set forced value after resolving checkUserIsAllowedToChangeEncryption
* tidy and comments
* use label text in test
* add failing test
* WIP - pause work until we can implement with new patch release of RTE
* focus tests purely on the body output
* remove unused import
* Speed up `waitForMember` if user already in room
`waitForMember` waits for a user to join, or be invited, to a room. But if the
user is already in the room (ie, we miss the `NewMember` event), we end up
timing out after 1500ms.
We can save 1.5s here by returning immediately.
* fix strict type errors
* stfu SonarCloud
* fix logic error
* update types
* extract message content to variable
* use the new messageContent property
* sort out mention types to make them a map
* update getMentionAttributes to use AllowedMentionAttributes
* add plain text handling
* change type and handling for attributes when creating a mention in plain text
* tidy, add comment
* revert TS config change
* fix broken types in test
* update tests
* bump rte
* fix import and ts errors
* fix broken tests
* Rename classes of appTileBodyClass
Include mx_AppTileBody_fadeInSpinner in mx_AppTileBody, the class name applied by default
* Apply a common CSS declaration to mx_AppTileBody
* Strictify style rule specificity to avoid visual regressions - mx_AppTileBody--*
* Run prettier
* Change --normal to --large
* Edit and add comments
When you add, edit, or remove style rules from mx_appTileBody without causing a visual regression, it is imperative to keep in mind which selector should be worked on. The comments should help developers who are not familiar with the style codebase to avoid a regression.
* Rename classes of appTileBodyClass
Include mx_AppTileBody_fadeInSpinner in mx_AppTileBody, the class name applied by default
* Apply a common CSS declaration to mx_AppTileBody
* Strictify style rule specificity to avoid visual regressions - mx_AppTileBody--*
* Run prettier
* Change --normal to --large
* Edit and add comments
When you add, edit, or remove style rules from mx_appTileBody without causing a visual regression, it is imperative to keep in mind which selector should be worked on. The comments should help developers who are not familiar with the style codebase to avoid a regression.
* Update a Jest snapshot
* Update a Jest snapshot
Because the style rules do not belong to AppsDrawer.tsx and are used by other multiple components, it is sensible to manage the rules on _common.pcss rather than _AppsDrapwer.pcss to improve maintainability.
* Move Room context threadId our of RoomView state
* Allow maintaining a different right panel width for thread panels
* Fix types
* Fix types
* Add tests
* Increase coverage
* Increase coverage
* Add comments
* Update src/components/structures/MainSplit.tsx
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
The values are the same values that Signal Desktop uses for their notification sounds and currently the sounds are 5-10 LUFS too loud, which makes them incredibly loud in many instances (especially ring.mp3)
Co-authored-by: Janne Mareike Koschinski <janne@kuschku.de>
* Integrate compound design tokens
The icons should not be included in this repo, and should live in the compound design token repo, but for simplicity sake at this phase of the integration they will be added here
* lintfix
* Use correct SpyInstance import
* Using npm build of design tokens
* Update references to `VerificationRequestEvent`
* Update references to `Phase`
* update references to legacy `PHASE_*` constants
* Replace `request.canAccept` with `canAcceptVerificationRequest`
* Replace `VerificationRequest` with the interface throughout
* Minor strict type fixes
* Add a couple of tests
* Add a Jest snapshot of AppPermission
* Move the test inside 'for a pinned widget' category
* Make only spinner message bold
* Set font size specified with "mx_AppPermission_smallText" by default
- Add "mx_AppPermission_largeText" for elements whose size has not been specified with mx_AppPermission_smallText
- Create _AppWarning.pcss for AppWarning
* Make AppPermission panel scrollable, keeping the content at the center
* Run prettier
* Use Heading component
* Use Icon component
* Fix the test