* force disable encryption on room creation
* test allowChangingEncryption
* move into utils/room directory
* tests
* unit test CreateRoomDialog
* remove debug
* wait for constructor promises to settle
* test case for force_disable
* comment
* set forced value after resolving checkUserIsAllowedToChangeEncryption
* tidy and comments
* use label text in test
* disable encryption switch in room settings when force disabled
* allow testids in settings sections
* use semantic headings in LabsUserSettingsTab
* put back margin var
* use SettingsTab wrapper
* use semantic headings for deactivate acc section
* use semantic heading in manage integratios
* i18n
* use currentColor in warning-triangle svg, update use in RoomStatusBar
* use semantic headings for discovery section
* test manage integration settings
* test deactivate account section display
* remove SettingsFieldset margins
* threepids styles
* remove debug
* test discovery email and phone
* split SettingsSection out of SettingsTab, replace usage
* correct copyright
* use semantic headings in GeneralRoomSettingsTab
* use SettingsTab and SettingsSubsection in room settings
* fix VoipRoomSettingsTab
* hack to fix console noise from unfaked timers and clearAllModals
* remove old debug logging in AsyncWrapper
* pass room to room settings tabs
* add errorboundary for roomsettingsdialog
* apply strictnullchecks to tabs/room
* dedupe code to set toom in roomsettingdialog
* add unit tests
* test SecurityRoomSettingsTab
* remove snapshot
* strict fixes
* more tests
* 2% more test coverage
* remove roomName from RoomSettingsDialogs state
* Improve typing in constructor of RoomPermalinkCreator
* Provide via servers if present when navigating to predecessor room from Advanced Room Settings
* Show an error tile when the predecessor room is not found
* Test for MatrixToPermalinkConstructor.forRoom
* Test for MatrixToPermalinkConstructor.forEvent
* Display a tile for predecessor event if it contains via servers
* Fix missing case where event id is provided as well as via servers
* Refactor RoomPredecessor tests
* Return lost filterConsole to its home
* Comments for IState in AdvancedRoomSettingsTab
* Explain why we might render a tile even without prevRoom
* Guess the old room's via servers if they are not provided
* Fix TypeScript errors
* Adjust regular expression (hopefully) to avoid potential catastrophic backtracking
* Another attempt at avoiding super-liner regex performance
* Tests for guessServerNameFromRoomId and better implementation
* Further attempt to prevent backtracking
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Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>