* Remove blank header from video room view frame
* Add a beta card for video rooms
* Rename the 'disclaimer' on beta cards to 'FAQ'
Because that's what the section actually gets used as
* Add beta pills to video room creation buttons
* Remove duplicate tooltips from face piles
* Add beta pill to headers of video rooms
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Add types
* Clarify !important comments
* Add a reload warning
* Fix the reload warning being the wrong way around
* Fix lints
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
* Fix lint
* Iterate beta reload warning
* Add support for MD / HTML in room topics
Setting MD / HTML supported:
- /topic command
- Room settings overlay
- Space settings overlay
Display of MD / HTML supported:
- /topic command
- Room header
- Space home
Based on extensible events as defined in [MSC1767]
Fixes: vector-im/element-web#5180
Signed-off-by: Johannes Marbach <johannesm@element.io>
[MSC1767]: matrix-org/matrix-spec-proposals#1767
* Fix build error
* Add comment to explain origin of styles
Co-authored-by: Travis Ralston <travpc@gmail.com>
* Empty commit to retrigger build
* Fix import grouping
* Fix useTopic test
* Add tests for HtmlUtils
* Add slash command test
* Add further serialize test
* Fix ternary formatting
Co-authored-by: Travis Ralston <travpc@gmail.com>
* Add blank line
Co-authored-by: Travis Ralston <travpc@gmail.com>
* Properly mock SettingsStore access
* Remove trailing space
* Assert on HTML content and add test for plain text in HTML parameter
* Appease the linter
* Fix JSDoc comment
* Fix toEqual call formatting
* Repurpose test for literal HTML case
* Empty commit to fix CI
Co-authored-by: Travis Ralston <travpc@gmail.com>
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Show a lobby screen in video rooms
* Add connecting state
* Test VideoRoomView
* Test VideoLobby
* Get the local video stream with useAsyncMemo
* Clean up code review nits
* Explicitly state what !important is overriding
* Use spacing variables
* Wait for video channel messaging
* Update join button copy
* Show frame on both the lobby and widget
* Force dark theme for video lobby
* Wait for the widget to be ready
* Make VideoChannelStore constructor private
* Allow video lobby to shrink
* Add invite button to video room header
* Show connected members on lobby screen
* Make avatars in video lobby clickable
* Increase video channel store timeout
* Fix Jitsi Meet getting wedged on startup in Chrome and Safari
* Revert "Fix Jitsi Meet getting wedged on startup in Chrome and Safari"
This reverts commit 9f77b8c227c1a5bffa5d91b0c48bf3bbc44d4cec.
* Disable device buttons while connecting
* Factor RoomFacePile into a separate file
* Fix i18n lint
* Fix switching video channels while connected
* Properly limit number of connected members in face pile
* Fix CSS lint
This is to make some room in the composer for voice messages. The hangup behaviour is intentionally lost by this change as the VOIP UX is intended to rely on dedicated hangup buttons instead.
Room header use DecoratedRoomAvatar instead of manual e2eIcon overlay
move e2eIcon next to it instead of private padlock
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
It's become obvious that these random floating points everywhere
are unwieldy. Now they're all in one place with some fairly logical
variable names which will help out in design->implementation phase.
Font size of the whole app would ideally be controlled by a single
value. This value is currently hard coded using the :root CSS selector.
It is the intention to make this value configurable within riot. In the
interim all font-sizes have been converted to rem by the simple process
of regex. Replacing px values with their equivalent rem values assuming
a font size of 15px and then rounded to three decimal places, which was
the base at the time of this transformation.
I'm expecting another commit cleaning up rem values but I thought it
best to leave that to review.
This commit doesn't address any scaling issues. I thought it better to
land this unwieldy, mechanical, invisible change before the others
otherwise the pr would be impossible to review thoroughly.
These icons are based on Feather as the original source, but they have various
tweaks applied, such as stroke width, color, etc. Hopefully the tweaked name
makes this more obvious in the future.