This changes to "did update" and also calls the reaction change handler to
ensure that we update the state of my reactions (to know which were sent by
you).
This simplifies `ReactionDimension` by using the emoji string everywhere instead
of keeping a separate text string as well. It should improve readability as
well, as the reaction events also have a field `key` which was the emoji
content, which was easy to confuse.
This makes it a bit easier to meet the requirements while still requiring a
fairly strong value. The progress bar displays a score of 3 as reaching 100% for
simplicity.
Fixes https://github.com/vector-im/riot-web/issues/9642
This repairs access to the "Quote" option of the message context menu by passing
down a getter so that we always access the most recent tile and reply thread
instances. This ensures the context menu uses the newest information about the
current event when determining menu options to show.
Fixes https://github.com/vector-im/riot-web/issues/9639
The configuration flag is intentionally long and annoying - the vast majority of people should not need this. The flag is intended to be used in development environments where accounts are often registered with no intention of them sticking around.
This way the server config is consistent across login, password reset, and registration. This also brings the code into a more generic place for all 3 duplicated efforts.
Very similar to password resets and registration, the components pass around a server config for usage by other components. Login is a bit more complicated and needs a few more changes to pull the logic out to a more generic layer.
All `Room.timeline*` handlers must currently test for `room` first if they
expect it to exist. It is emitted not only for rooms, but also for timeline sets
without rooms, such as for notifications.
Almost all such handlers were correctly testing as needed, but it was missing
from `RoomBreadcrumbs`.
While that's quite confusing, we can start by testing for `room` when we expect
to have one.
Fixes https://github.com/vector-im/riot-web/issues/9630
This allows you to increment an existing reaction below a message by clicking on
it.
At the moment, this is not linked to the action bar, so they each are using
local state. We'll likely want to add some mechanism so that we can local echo
to both of these UI areas at the same time, but that can be done separately.
Fixes https://github.com/vector-im/riot-web/issues/9486
This displays the existing reactions a message has from all users below the
message.
Since we don't currently have an API to actually get these events yet,
adds a temporary hook that looks for a specific message to inject some sample
data. This helps build out the UI for now and can be removed once it exists.
Fixes https://github.com/vector-im/riot-web/issues/9573
Concludes https://github.com/vector-im/riot-web/issues/8593
We are no longer seeing this error being triggered, and are considering it fixed. As a result, the dialog can be removed to reduce the amount of dead code in the project.
This adds the primary reactions to the action bar. They act as toggles where you
can only select one from each group at a time.
Note that currently we aren't actually sending the reaction at all. That's left
for a separate task.
Fixes https://github.com/vector-im/riot-web/issues/9576
This removes the clickable inviter behaviour, as it was too confusing to reveal
the user info sidebar and also hide the invite. Keeping both on screen would be
okay, but seems a bit too complex to resolve right before RC.
In addition, this adds the full inviter MXID to ensure it's clear who invited
you.
This applies the new design for multiple buttons in the message action bar,
paving the way for more things to appear here.
In addition, this changes the existing options button to use the three vertical
dots icon. Some theme colors are also tweaked to align with what they were meant
to be from the unified palette.
This adds a new action bar component to hold multiple per-message actions. This
existing options button has moved to this new component, and is currently the
only action.
This naming is clearer as it doesn't really edit at all (it shows a context
menu). This should also be less confusing with actual editing when it arrives.
Now that we have a fancier password complexity check, remove the older minimum
length to avoid the feeling of two password style guides fighting each other.
This adds a password complexity rule during registration to require strong
passwords. This is based on the `zxcvbn` module that we already use for key
backup passphrases.
In addition, this also tweaks validation more generally to allow rules to be
async functions.
In addition to migrating password fields, this also removes the remaining
support for old-style validation in registration now that all checks have been
converted.
When submitting a form, we want to validate more strictly to check for empty
values that might be required. A separate mode is used since we want to ignore
this issue when visiting a field one by one to enter data.
As an example, we convert the pre-existing logic for the username requirement
using this new support.
Since we're keeping the input as a ref anyway, let's use that rather than
requiring the value to be passed to `validate`. This allows others to call
`validate` as well.
This adjusts the submission step to focus the first invalid field and redisplay
validation. This also rearranges the older style field error handling on
registration which is slated for removal once we convert all fields to the new
style.
This updates the registration form to include the new-style validation state
when deciding whether the entire form is valid overall.
In addition, this tweaks the validation helper to take functions instead of
strings for translated text. This allows the validation helper to be create once
per component instead of once every render, which improves performance.
The Forgot Password screen wasn't checking the default server name for a value
before showing it, leading to a possible "Your Matrix account on <blank>"
message.
Fixes https://github.com/vector-im/riot-web/issues/9507
Alt-enter is a common macOS shortcut for inserting a new line in an
input that has a separate action tied to the enter key.
Signed-off-by: Ross Brandes <ross.brandes@gmail.com>
This makes the key backup panel much more explicit about the case where an
existing backup does exist, but this device just isn't using it. You can join
the device to the backup and restore from it by going through the restore
workflow.
Fixes https://github.com/vector-im/riot-web/issues/9446
To avoid confusion with other components that also might be named Avatar
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
To reduce the complexity in render(), move the format bar rendering to a
separate method
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Make the user avatar a separate function component, make the logic for
laying out components a little more concise
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Make the call/voice-call/hangup buttons separate react components
to reduce the amount of complexity on MessageComposer.
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
We might not have the device in `sig.device`, so we have to check for it's
existence first. This fixes the "Unable to load key backup status" message that
is incorrectly triggering.
Fixes https://github.com/vector-im/riot-web/issues/9442
The `BottomLeftMenu` component is not used in the new design. This removes the
component and also any images and sub-components that were only used by it.
The class name handling for validation inadvertently added `undefined` as a
class when validation is not used. This rearranges the logic to avoid the issue.
Fixes https://github.com/vector-im/riot-web/issues/9345
Rooms which are already upgraded shouldn't be asked to upgrade. Additionally, this fixes a bug where the room upgrade dialog would stay open even after upgrading the room.
Fixes an issue where hovering over the breadcrumbs could cause hundreds of web requests due to updates. This also fixes https://github.com/vector-im/riot-web/issues/9390 as the update is more reliable.
This is a bit of a mess of passing promises around - we weren't
taking the right promise to pass to cancelUpload.
Also e2e uploads take time to read into memory & encrypt, so allow
cancelling them during those phases too, even though we can't abort
those phases before they're done - we do mark the upload as cancelled
though so filter the current uploads for cancelled ones.
Fixes https://github.com/vector-im/riot-web/issues/4891
Stop the settings dialogs from requiring special styles on the
mx_Dialog which required passing in a classname from anywhere the
settings dialogs were opened (although this still requires
static=true). Some of the things have now been adopted for all dialogs
(border-radius), others have been moved to within the dialog content.
When crypto is disabled for the current device, we can't tell whether there are
unverified devices since we aren't tracking devices at all.
Let's be safe and default to the warning state.
See also https://github.com/matrix-org/matrix-js-sdk/pull/889
Add i18n entries for rotating images; fix the way `getName` is defined
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Little bit of a mix of things in this one:
* Support variable-width dialogs. Default is fixed-width as before,
only UploadConformDialog is variable-width. Controlled by a prop
to BaseDialog.
* Fixes to the cancel 'x' - scale the mask image, tweak size & colour
* Colour & boldness of dialog titles
* Align the dialog title & cancel 'x'
* Remove gap between dialog buttons & right hand side of dialog(!)
* Round corners on dialogs
* Add grey border on image preview in upload confirm dialog
* and, squeezing in slightly randomly, finish the partially renamed
ChatInviteDialog to AddressPickerDialog.
This ensures we always include the current power level in the power selector,
even if it's greater than the level you're allowed to set yourself. This ensures
the selector can display the current value correctly when disabled.
Fixes https://github.com/vector-im/riot-web/issues/9340
Fixes https://github.com/vector-im/riot-web/issues/9353
The ContextualMenu now accepts a zIndex parameter which can be used to control its level. Dialogs are at around 4000 in the z-index, and the context menu defaults to 5000 for the things that need tooltips and such in a dialog.
When setting, delete the old one. Because delete checks if it exists first, we can safely call this.
The change in FromWidgetPostMessageApi is just something noticed while debugging.
Fixes https://github.com/vector-im/riot-web/issues/9354https://github.com/matrix-org/matrix-react-sdk/pull/2801 introduced a change which tried to make sure that when the widget URL was changed that the picker would be re-mounted, however it accidentally introduced a regression. While it effectively did the task it wanted to, it failed to keep the previously-mounted sticker picker alive. This is because the Stickerpicker component is remounted when opened, and the _updateWidget function is called. This results in this.state not having the "current" widget, meaning a URL change is always detected when the component is remounted (room changes, open sticker picker).
Instead of remounting always, we'll instead track which sticker picker widget is being used out of band. This therefore means that whenever the Stickerpicker component is mounted it doesn't create a whole new widget, and the existing (background) picker can be used. This also fixes the loading screen that people would see when opening the sticker picker after switching rooms, something which the persistent widget stuff is supposed to solve.
This uses the field component in the bug report dialog, which generally improves
the styling to fit in more naturally with the rest of the app so that it feels
more trustworthy.
Fixes https://github.com/vector-im/riot-web/issues/9343
Also fairly significant refactor of the uploading code: there are
a number of different ways of triggerring a file upload and each
went through a different code path (the media config size limit
worked on one of those paths). Basically take a lot of code out
of the views and put it into ContentMessages.
Sorry about the size of this patch.
https://github.com/vector-im/riot-web/issues/7565
Fixes https://github.com/vector-im/riot-web/issues/8605
The grey screen of sadness comes up when Chrome tries to open the PDF but doesn't have the right CSP headers. To avoid this, we'll just force a download of the PDF through `fetch` and `Blob`.
There are a few cases where the user might still get a grey screen though: namely if they open the URL in a new tab or when the event content is lying about the file type, or the file is too large to blobify.
`fetch` works in Chrome, Firefox, and our packaged Electron version.