This makes sure that the length of the range for a completed Entity = the length of the text in the decoration, which apparently draftjs assumes when calculating selection state offsets.
Fixes https://github.com/vector-im/riot-web/issues/4666
Tab-completing a room alias inserts a markdown link, which is now stripped before a command is parsed. We also strip the MD links when doing the autocompletion itself (getAutocompleteQuery).
There is still an issue where `/invite` will not work at all with tab-completion - the text of a user Pill is not the userID but rather the display name, which cannot be used as an argument to the command.
- Add "logcapture" reporter to capture logs only for failed tests
- Add "spec" reporter to show each test status individually
- Add "summary" reporter to show the total number of successful/failed tests
do not have the same i reference (namely MELS generation)
this way a member event at bottom of MELS (if is the last event
in the timeline will have last set appropriately)
This makes sure the selection state is correct when moving the cursor through an entity in the composer but only in rich text mode. https://github.com/vector-im/riot-web/issues/4666 still persists despite this, probably because the text content inserted during a completion in markdown mode has a different length to the text node within the entity.
fixesvector-im/riot-web#4654
Instead of relying on the local avatar/displayname of a user, request the data from the server and update the pill if it shows up.
This required a slight refactor which means we're not doing everything in `render` now. Also I noticed unknown rooms weren't being rendered _at all_! So now you get something that looks like a normal link but with the room alias/ID in it.
Tab-completed @Mentions should only be sent as display names in the `body` of the event. The HTML should be unaffected, and always sent as an anchor tag.
Instead of blindly stripping all MD mentions, only strip those that were tab-completed. We do this by adding the `isCompleted` flag to the Entity data.
this is needed so that if a client which does not hide any events
sets and RM at bottom of timeline, then riot-web which hides events
sets the RM it'd set it at X-N where X is bottom and N is the amount of
hidden events at bottom of the timeline, this way now an RM will
fall through to the hidden events below a seen event.
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>