* Add Pin/Unpin action in quick access of the message action bar
* Add tests for `MessageActionBar`
* Add tests for `PinningUtils`
* Fix `MessageContextMenu-test`
* Add e2e test to pin/unpin from message action bar
* Fix closing all modals
We used `Modal.closeCurrentModal()` in a bunch of places, in all cases
(as far as I can see: it wasn't commented) we meant to close all open
modals. This swaps that function for one that closes all open modals.
Also types the close reason which claimed to be something in a comment,
of course, was wrong because a load of places passed their own random
string which was never used.
* Force close modals
* Try with minimal changes
* Already had a method for this
* Add test
* More tests
* Unused importsd
* Support the mark as unread flag
* Add mark as unread menu option
and make clering notifications also clear the unread flag
* Mark as read on viewing room
* Tests
* Remove random import
* Don't show mark as unread for historical rooms
* Fix tests & add test for menu option
* Test RoomNotificationState updates on unread flag change
* Test it doesn't update on other room account data
* New icon for mark as unread
* Add analytics events for mark as (un)read
* Bump to new analytics-events package
* Read from both stable & unstable prefixes
* Cast to boolean before checking
to avoid setting state unnecessarily
* Typo
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Doc external interface (and the rest at the same time)
* Doc & rename unread market set function
* Doc const exports
* Remove listener on destroy
* Add playwright test
* Clearer language, hopefully
* Move comment
* Add reference to the MSC
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Expand on function doc
* Remove empty beforeEach
* Rejig badge logic a little and add tests
* Fix basdges to not display dots in room sublists again
and hopefully rename the forceDot option to something that better
indicates what it does, and add tests.
* Remove duplicate license header (?)
* Missing word (several times...)
* Incorporate PR suggestion on badge type switch
* Better description in doc comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Update other doc comments in the same way
* Remove duplicate quote
* Use quotes consistently
* Better test name
* c+p fail
---------
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Update Jest to more recent release
I want to use things like `jest.advanceTimersByTimeAsync`
* more jest updates
* add dep on types/prettier
* fix LegacyRoomHeader-test
* fix MatrixChat-test
* fix RoomView-test
* fix PollHistory-test
* update SidebarUserSettingsTab-test
* fix PipContainer-test
* fix UserOnboardingPage-test
* fix WidgetContextMenu-test.tsx
* Avoid `mockImplementation` for mock `matchMedia` impl
`mockImplementation` is (now) reset by `jest.resetAllMocks` and
`jest.restoreAllMocks`, which we don't really want here.
Fixes `theme-test`
* Move `mediaDevices` mock out of `setupManualMocks`
This doesn't work well in test suites with multiple tests, because the
`mockReturnValue` is reset for subsequent tests.
In any case, having it mocked out automagically is *magical*. Let's make it
opt-in.
* fix FormattingButtons-test.tsx
* fix DeviceListenerTest
* fix RoomTile-test
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Use js-sdk imports for poll event types instead of events-sdk
* Attempt to appease some tsc --strict errors
* Manually create poll response in cypress test
* Factor out `MessageEvent.from()` usage
The class/function is disappearing from the events-sdk, at least in this form.
* Manually create contents for events used by cypress
The utility function is out of range of the calling code at runtime, for some reason.
* Run prettier
* Maybe this will fix the build