Commit Graph

15 Commits

Author SHA1 Message Date
Michael Telatynski
c1d4199b02
Upgrade target to es2022 (#12852)
* Upgrade target to es2021

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Upgrade to es2022

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Fix babel config

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Fix React contexts

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Fix types

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Fix React state

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Iterate

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2024-08-01 16:14:28 +00:00
Timo
396829e330
Element Call: fix widget shown while its still loading (waitForIframeLoad=false) (#12292)
* show loading spinner also if waitForIframeLoad = false
Configure EC so it waits for the content loaded action
!WARNING This breaks compatibility with the full mesh branch.
I would like to discuss here if/when we can do that.

Signed-off-by: Timo K <toger5@hotmail.de>

* stop show loading screen on widget ready (instead of preparing)

Signed-off-by: Timo K <toger5@hotmail.de>

* wait until widget loading is over before comparing screenshots

Signed-off-by: Timo K <toger5@hotmail.de>

* fix waitForIFrame=true widgets

Signed-off-by: Timo K <toger5@hotmail.de>

* test

Signed-off-by: Timo K <toger5@hotmail.de>

* always start with loading true. + cleanup

Signed-off-by: Timo K <toger5@hotmail.de>

* simplify loading

Signed-off-by: Timo K <toger5@hotmail.de>

* update snapshots (start not in loading state for waitForIframe = true widgets)

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
2024-03-12 16:55:01 +00:00
renovate[bot]
a0c8575113
Update dependency prettier to v3 (#12095)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2024-01-02 18:56:39 +00:00
Timo
860764c057
Use new matrixRTC calling (#11792)
* initial

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanup1

Signed-off-by: Timo K <toger5@hotmail.de>

* bring back call timer

Signed-off-by: Timo K <toger5@hotmail.de>

* more cleanup and test removals

Signed-off-by: Timo K <toger5@hotmail.de>

* remove event

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanups and minor fixes

Signed-off-by: Timo K <toger5@hotmail.de>

* add matrixRTC to stubClient

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests (some got removed)
The removal is a consequence of EW now doing less call logic.
More logic is done by the js sdk (MatrixRTCSession)
And therefore in EC itself.

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanups

Signed-off-by: Timo K <toger5@hotmail.de>

* mock the session

Signed-off-by: Timo K <toger5@hotmail.de>

* lint

Signed-off-by: Timo K <toger5@hotmail.de>

* remove GroupCallDuration

Signed-off-by: Timo K <toger5@hotmail.de>

* review and fixing tests

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
2023-10-30 15:14:27 +00:00
Michael Telatynski
ef385e6028
Switch to importing more things from the main js-sdk export (#11377) 2023-08-10 08:01:14 +00:00
Michael Telatynski
24703eea8f
Switch to importing models/event from main js-sdk export (#11363) 2023-08-07 08:24:58 +00:00
Michael Telatynski
e6af09e424
Switch to importing models/room-state & models/room-member from main js-sdk export (#11362)
* Switch to importing TypedEventEmitter from main js-sdk export

* Switch to importing js-sdk/matrix in cypress

* Remove duplicated imports

* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess

* Add lint rule

* Switch to importing models/Room from main js-sdk export

* Switch to importing models/room-state & models/room-member from main js-sdk export

* Fix cypress-axe import

* Fix more imports

* Fix cypress-axe import

* Fix bad merge
2023-08-04 11:22:08 +00:00
Michael Telatynski
e67ca33c4a
Switch to importing models/Room from main js-sdk export (#11361)
* Switch to importing TypedEventEmitter from main js-sdk export

* Switch to importing js-sdk/matrix in cypress

* Remove duplicated imports

* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess

* Add lint rule

* Switch to importing models/Room from main js-sdk export

* Fix cypress-axe import

* Fix more imports

* Fix cypress-axe import

* Fix duplicated lint rule
2023-08-04 07:36:16 +00:00
Michael Weimann
526645c791
Apply prettier formatting 2022-12-12 12:24:14 +01:00
Robin
2c612d5aa1
Use native js-sdk group call support (#9625)
* Use native js-sdk group call support

Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)

* Fix strings

* Fix strict type errors
2022-11-28 16:37:32 -05:00
Timo
372720ec8b
Room call banner (#9378)
Signed-off-by: Timo K <timok@element.io>
Co-authored-by: Timo K <timok@element.io>
Co-authored-by: Robin <robin@robin.town>
2022-10-17 21:36:17 +02:00
Robin
ff59f68a9f
New group call experience: Call tiles (#9332)
* Add call tiles

* Factor CallDuration out into a reusable component

* Correct the separator character in LiveContentSummary
2022-09-30 19:26:08 +00:00
Robin
ace6591f43
New group call experience: Starting and ending calls (#9318)
* Create m.room calls in video rooms, and m.prompt calls otherwise

* Terminate a call when the last person leaves

* Hook up the room header button to a unified CallView component

* Write more tests
2022-09-27 07:54:51 -04:00
Robin
cb735c9439
Element Call video rooms (#9267)
* Add an element_call_url config option

* Add a labs flag for Element Call video rooms

* Add Element Call as another video rooms backend

* Consolidate event power level defaults

* Remember to clean up participantsExpirationTimer

* Fix a code smell

* Test the clean method

* Fix some strict mode errors

* Test that clean still works when there are no state events

* Test auto-approval of Element Call widget capabilities

* Deduplicate some code to placate SonarCloud

* Fix more strict mode errors

* Test that calls disconnect when leaving the room

* Test the get methods of JitsiCall and ElementCall more

* Test Call.ts even more

* Test creation of Element video rooms

* Test that createRoom works for non-video-rooms

* Test Call's get method rather than the methods of derived classes

* Ensure that the clean method is able to preserve devices

* Remove duplicate clean method

* Fix lints

* Fix some strict mode errors in RoomPreviewCard

* Test RoomPreviewCard changes

* Quick and dirty hotfix for the community testing session

* Revert "Quick and dirty hotfix for the community testing session"

This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.

* Fix the event schema for org.matrix.msc3401.call.member devices

* Remove org.matrix.call_duplicate_session from Element Call capabilities

It's no longer used by Element Call when running as a widget.

* Replace element_call_url with a map

* Make PiPs work for virtual widgets

* Auto-approve room timeline capability

Because Element Call uses this now

* Create a reusable isVideoRoom util
2022-09-16 11:12:27 -04:00
Robin
0d6a550c33
Prepare for Element Call integration (#9224)
* Improve accessibility and testability of Tooltip

Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.

* Make the ReadyWatchingStore constructor safer

The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.

* Rename 1:1 call components to 'LegacyCall'

to reflect the fact that they're slated for removal, and to not clash
with the new Call code.

* Refactor VideoChannelStore into Call and CallStore

Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.

* Remove WidgetReady, ClientReady, and ForceHangupCall hacks

These are no longer used by the new Jitsi call implementation, and can
be removed.

* yarn i18n

* Delete call map entries instead of inserting nulls

* Allow multiple active calls and consolidate call listeners

* Fix a race condition when creating a video room

* Un-hardcode the media device fallback labels

* Apply misc code review fixes

* yarn i18n

* Disconnect from calls more politely on logout

* Fix some strict mode errors

* Fix another updateRoom race condition
2022-08-30 15:13:39 -04:00