* Remove radio component
* "Voice room" → "video room"
* Remove interactivity from video room tiles
* Update connection state when joining via widget
* Simplify room header buttons for video rooms
* Split out video room creation into a separate menu option
* Simplify room options for video rooms
* Update video room tile layout
* Tell the Jitsi widget whether it's a video channel
* Update tests
* "Voice" → "video" in more places
* Fix tests
* Re-add frame to immersive Jitsi widgets
* Comment ack
* Make updateDevices more readable
* Type FacePile
* Move user avatar to Space panel
* Add room list header for 'Home' or 'Space Name' to room list
Add existing Space context menus to room list header
* Re-add pending room join spinner
* Iterate RoomListHeader plus context menu
* Iterate space context menu
* Iterate room list + interactions
* Move DND to new iA model
* Replace composer custom status management with usermenu one
* Cull Quick Actions
* Iterate minimized room list state
* delint
* Merge the RoomListNumResults into the RoomListHeader
* Make the search shortcut prompt semi-bold
* Iterate RoomListHeader based on design review
* Iterate UserMenu based on feedback
* Add name to expanded spacepanel usermenu button
* i18n
* Make room sub list aux button components more generic
* Change left panel explore button to only refer to room directory
* Iterate RoomListHeader
* Fix custom user status input field width in Chrome
* Bring back Notification settings button
* delint
* i18n
* post-merge fix
* iterate pr
* Remove unused state
* update copy
* Apply suggestions from PR review
* delint
* Update invite iconography
* Iterate Space context menu to match Figma
* Fix chevron alignment
* Fix edge case for RoomListHeader on metaspaces
* Wire up general rageshake-driven feedback mechanism
* Add IA1.1 info toast
* add missing alt attribute
* delint
* delint
* tweak ia toast priority
* e2e test account for new toast
* autofocus feedback field and remove old subheading
* tweak copy
* Iterate space panel colours to match Figma
* Iterate PR
* delint
* Fix feedback submission with object setting values
* iterate based on review
* Tweak colours and update splash image
* Tweaks based on review
* Remove room list prompt, made redundant by the big fat `+`
* Fix edge cases around User Menu positioning and dnd
* Add missing import, bad merge?
* Update aria label in e2e test
* Fix room list space rooms context menu explore button behaviour
* Tweak copy
* Revert order of options in the UserMenu
* Tweak copy
* i18n
Queries the homeserver for PSTN protocol support, and if found,
the add-room button on the DM rooms list section opens a context
menu instead with a 'dial pad' option as well as the current 'start chat'
dialog. Entering a number into this and pressing dial performs
a thirdparty user query for the given string and starts a DM with that
user.
We don't need columns of divs to equally size themselves, so use easier layout techniques to make the list fit in the container. We have to take a hit with `height:100%`, but the hit is much more insignificant than confusing the layout engine.
The layout engine has a hard time with dynamically-but-statically-sized stuff like `width: 100%; display: flex;`, particularly when it is nested so badly. Overall this should improve performance for the app by not having to re-paint so often.
Fixes https://github.com/vector-im/riot-web/issues/14639
It's become obvious that these random floating points everywhere
are unwieldy. Now they're all in one place with some fairly logical
variable names which will help out in design->implementation phase.
Font size of the whole app would ideally be controlled by a single
value. This value is currently hard coded using the :root CSS selector.
It is the intention to make this value configurable within riot. In the
interim all font-sizes have been converted to rem by the simple process
of regex. Replacing px values with their equivalent rem values assuming
a font size of 15px and then rounded to three decimal places, which was
the base at the time of this transformation.
I'm expecting another commit cleaning up rem values but I thought it
best to leave that to review.
This commit doesn't address any scaling issues. I thought it better to
land this unwieldy, mechanical, invisible change before the others
otherwise the pr would be impossible to review thoroughly.