* Use native js-sdk group call support
Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)
* Fix strings
* Fix strict type errors
* Fix getRelationsForEvent tsc strictness
* Use shared type for GetRelationsForEvent
* Fix lint
* Add alternative type
* getRelationsForEvent is not required
* Relations are optional
* Reactions are optional
* We expect relations in these tests
* Add more protection if the eventID is not defined
* Allow null too
* Better test typing
* User ID is not necessary unless something is selected
* It's okay to [].includes(null)
* Null is as good as undefined here
* Null or undefined is good here
* We have some expectations for the tests
* The room and user can be undefined too
* Protec
* Reactions are optional
* Try match signatures
* Null or undefined
* More null or undefined
* Protec
* Fix typo (wrong variable)
* Remove optional params
See https://github.com/matrix-org/matrix-react-sdk/pull/9558#discussion_r1017515913
* Fix up last maaaaybe relevant lint
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* sliding sync: add lazy-loading member support
Also swap to `$ME` constants when referring to our own member event.
* Hook into existing LL logic when showing the MemberList
* Linting
* Use consts in js sdk not react sdk
* Add jest tests
* linting
* Store the room in the test
* Fix up getRoom impl
* Add MemberListStore
* Use the right context in MemberList tests
* Fix RightPanel-test
* Always return members even if we lazy load
* Add MemberListStore tests
* Additional tests
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* change testid attribute for dialog buttons to rtl friendly
* add confirm dialog for signing out sessions
* cleanup commented
* update cypress tets
* clear modals before test
* missing modal in jest tests on ci only
* Support for login + E2EE set up with QR
* Whitespace
* Padding
* Refactor of fetch
* Whitespace
* CSS whitespace
* Add link to MSC3906
* Handle incorrect typing in MatrixClientPeg.get()
* Use unstable class name
* fix: use unstable class name
* Use default fetch client instead
* Update to revised function name
* Refactor device manager panel and make it work with new sessions manager
* Lint fix
* Add missing interstitials and update wording
* Linting
* i18n
* Lint
* Use sensible sdk config name for fallback server
* Improve error handling for QR code generation
* Refactor feature availability logic
* Hide device manager panel if no options available
* Put sign in with QR behind lab setting
* Reduce scope of PR to just showing code on existing device
* i18n updates
* Handle null features
* Testing for LoginWithQRSection
* Refactor to handle UIA
* Imports
* Reduce diff complexity
* Remove unnecessary change
* Remove unused styles
* Support UIA
* Tidy up
* i18n
* Remove additional unused parts of flow
* Add extra instruction when showing QR code
* Add getVersions to server mocks
* Use proper colours for theme support
* Test cases
* Lint
* Remove obsolete snapshot
* Don't override error if already set
* Remove unused var
* Update src/components/views/settings/devices/LoginWithQRSection.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update res/css/views/auth/_LoginWithQR.pcss
Co-authored-by: Kerry <kerrya@element.io>
* Use spacing variables
* Remove debug
* Style + docs
* preventDefault
* Names of tests
* Fixes for js-sdk refactor
* Update snapshots to match test names
* Refactor labs config to make deployment simpler
* i18n
* Unused imports
* Typo
* Stateless component
* Whitespace
* Use context not MatrixClientPeg
* Add missing context
* Type updates to match js-sdk
* Wrap click handlers in useCallback
* Update src/components/views/settings/DevicesPanel.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Wait for DOM update instead of timeout
* Add missing snapshot update from last commit
* Remove void keyword in favour of then() clauses
* test main paths in LoginWithQR
* test coverage for display of qr code section
* remove unused test props
Co-authored-by: Hugh Nimmo-Smith <hughns@matrix.org>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Support for login + E2EE set up with QR
* Whitespace
* Padding
* Refactor of fetch
* Whitespace
* CSS whitespace
* Add link to MSC3906
* Handle incorrect typing in MatrixClientPeg.get()
* Use unstable class name
* fix: use unstable class name
* Use default fetch client instead
* Update to revised function name
* Refactor device manager panel and make it work with new sessions manager
* Lint fix
* Add missing interstitials and update wording
* Linting
* i18n
* Lint
* Use sensible sdk config name for fallback server
* Improve error handling for QR code generation
* Refactor feature availability logic
* Hide device manager panel if no options available
* Put sign in with QR behind lab setting
* Reduce scope of PR to just showing code on existing device
* i18n updates
* Handle null features
* Testing for LoginWithQRSection
* Refactor to handle UIA
* Imports
* Reduce diff complexity
* Remove unnecessary change
* Remove unused styles
* Support UIA
* Tidy up
* i18n
* Remove additional unused parts of flow
* Add extra instruction when showing QR code
* Add getVersions to server mocks
* Use proper colours for theme support
* Test cases
* Lint
* Remove obsolete snapshot
* Don't override error if already set
* Remove unused var
* Update src/components/views/settings/devices/LoginWithQRSection.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/auth/LoginWithQR.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update res/css/views/auth/_LoginWithQR.pcss
Co-authored-by: Kerry <kerrya@element.io>
* Use spacing variables
* Remove debug
* Style + docs
* preventDefault
* Names of tests
* Fixes for js-sdk refactor
* Update snapshots to match test names
* Refactor labs config to make deployment simpler
* i18n
* Unused imports
* Typo
* Stateless component
* Whitespace
* Use context not MatrixClientPeg
* Add missing context
* Type updates to match js-sdk
* Wrap click handlers in useCallback
* Update src/components/views/settings/DevicesPanel.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Wait for DOM update instead of timeout
* Add missing snapshot update from last commit
* Remove void keyword in favour of then() clauses
* test main paths in LoginWithQR
Co-authored-by: Travis Ralston <travisr@matrix.org>
Co-authored-by: Kerry <kerrya@element.io>
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* silence call ringers when local notifications are silenced
* more coverage for silencing
* explain disabled silence button
* lint
* increase wait for modal
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* add destructive option and close on interaction options
* add kebab context menu wrapper
* use kebab context menu in current device section
* use named export
* lint
* sessionman tests
* promote new session manager to beta
* hide old sessions section when new dm enabled
* use correct logic
* add new ViewUserDeviceSettings action
* replace device management ctas with viewUserDeviceSettings
* test SecurityUserSettingsTab
* more complete mocks
* more thorough mocks
* more mocks
* test LabsUserSettingsTab
* lint
* updated copy
* update snaps for new copy
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* setup test cases
* detect device type correctly
* 80% working ua parser
* parse asera gents for device info
* combine clientName/Version into one field, remove debug from tests
* add new metadata to device details
* render device info from UA
* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* add icons
* set device type icon
* device type icon tets
* update snapshots for device type icon changes
* desktop icon viewbox
* i18n
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* Fix device selection in pre-join screen for Element Call video rooms
As per https://github.com/vector-im/element-call/pull/609
* Update unit test
* Lint
* Hold a media stream while we enumerate device so we can do so reliably.
This means we can remove the device fallback labels.
* i18n
* Remove unnecessary useState
* Fix fetching video devices when video muted
* Actually fix preview stream code
* Fix unit test now fallback is no longer a thing
* Test changing devices
* Create m.room calls in video rooms, and m.prompt calls otherwise
* Terminate a call when the last person leaves
* Hook up the room header button to a unified CallView component
* Write more tests
* Make useEventEmitterState more efficient
By not invoking the initializing function on every render
* Make useWidgets more efficient
By not calling WidgetStore on every render
* Add new group call experience Labs flag
* Add viewingCall field to RoomViewStore state
Currently has no effect, but in the future this will signal to RoomView to show the call or call lobby.
* Add element_call.use_exclusively config flag
As documented in element-web, this will tell the app to use Element Call exclusively for calls, disabling Jitsi and legacy 1:1 calls.
* Make placeCall return a promise
So that the UI can know when placeCall completes
* Update start call buttons to new group call designs
Since RoomView doesn't do anything with viewingCall yet, these buttons won't have any effect when starting native group calls, but the logic is at least all there and ready to be hooked up.
* Allow calls to be detected if the new group call experience is enabled
* Test the RoomHeader changes
* Iterate code
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Add Voice Broadcast labs setting and composer button
* Implement strict typing
* Extend MessageComposer-test
* Extend tests
* Revert some strict type fixex
* Convert FEATURES to enum; change case
* Use fake timers in MessageComposer-test
* add sign out of current device section in device details
* lint
* add sign out cta for other sessions
* test other device sign out
* add pending sign out loader
* tidy
* fix strict error
* use gap instead of nbsp
* use more specific assertions in tests, tweak formatting
* tweak test
* trigger verification of other devices
* add sign out of current device section in device details
* fix classname
* lint
* strict type fix
* fix test
* improve mocked VerifReq
* scroll to filtered list from security recommendations
* test sessionmanager scroll to
* stable snapshot
* fix strict errors
* prtidy
* dont show security rec section when only curent session is unverified
* scroll to filtered list from security recommendations
* test sessionmanager scroll to
* stable snapshot
* fix strict errors
* prtidy
* use smooth scrolling
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition