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switch badge count to per-conversation, and add per-room badges
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parent
5bde32f7fe
commit
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@ -999,9 +999,12 @@ module.exports = React.createClass({
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var rooms = MatrixClientPeg.get().getRooms();
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var rooms = MatrixClientPeg.get().getRooms();
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for (var i = 0; i < rooms.length; ++i) {
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for (var i = 0; i < rooms.length; ++i) {
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if (rooms[i].hasMembershipState(MatrixClientPeg.get().credentials.userId, 'invite')) {
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if (rooms[i].hasMembershipState(MatrixClientPeg.get().credentials.userId, 'invite')) {
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++notifCount;
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notifCount++;
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} else if (rooms[i].getUnreadNotificationCount()) {
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} else if (rooms[i].getUnreadNotificationCount()) {
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notifCount += rooms[i].getUnreadNotificationCount();
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// if we were summing unread notifs:
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// notifCount += rooms[i].getUnreadNotificationCount();
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// instead, we just count the number of rooms with notifs.
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notifCount++;
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}
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}
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}
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}
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try {
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try {
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@ -83,7 +83,7 @@ module.exports = React.createClass({
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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var badge;
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var badge;
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if (this.props.highlight || notificationCount > 0) {
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if (this.props.highlight || notificationCount > 0) {
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badge = <div className="mx_RoomTile_badge"/>;
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badge = <div className="mx_RoomTile_badge">{ notificationCount ? notificationCount : '!' }</div>;
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}
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}
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/*
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/*
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if (this.props.highlight) {
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if (this.props.highlight) {
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@ -132,9 +132,9 @@ module.exports = React.createClass({
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<div className={classes} onClick={this.onClick} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
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<div className={classes} onClick={this.onClick} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
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<div className="mx_RoomTile_avatar">
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<div className="mx_RoomTile_avatar">
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<RoomAvatar room={this.props.room} width={24} height={24} />
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<RoomAvatar room={this.props.room} width={24} height={24} />
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{ badge }
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</div>
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</div>
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{ label }
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{ label }
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{ badge }
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{ incomingCallBox }
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{ incomingCallBox }
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</div>
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</div>
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));
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));
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