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Merge pull request #2860 from matrix-org/travis/breadcrumbs/parted
Apply 50% opacity to left breadcrumbs
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commit
c3d3dd1fd7
@ -47,6 +47,9 @@ limitations under the License.
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transform: scale(0);
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}
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.mx_RoomBreadcrumbs_left {
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opacity: 0.5;
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}
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// Note: we have to manually control the gradient and stuff, but the IndicatorScrollbar
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// will deal with left/right positioning for us. Normally we'd use position:sticky on
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@ -52,10 +52,15 @@ export default class RoomBreadcrumbs extends React.Component {
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console.error("Failed to parse breadcrumbs:", e);
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}
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}
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MatrixClientPeg.get().on("Room.myMembership", this.onMyMembership);
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}
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componentWillUnmount() {
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dis.unregister(this._dispatcherRef);
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const client = MatrixClientPeg.get();
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if (client) client.removeListener("Room.myMembership", this.onMyMembership);
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}
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componentDidUpdate() {
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@ -81,6 +86,17 @@ export default class RoomBreadcrumbs extends React.Component {
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}
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}
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onMyMembership = (room, membership) => {
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if (membership === "leave" || membership === "ban") {
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const rooms = this.state.rooms.slice();
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const roomState = rooms.find((r) => r.room.roomId === room.roomId);
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if (roomState) {
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roomState.left = true;
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this.setState({rooms});
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}
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}
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};
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_appendRoomId(roomId) {
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const room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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@ -130,23 +146,24 @@ export default class RoomBreadcrumbs extends React.Component {
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return null;
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}
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const rooms = this.state.rooms;
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const avatars = rooms.map(({room, animated, hover}, i) => {
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const avatars = rooms.map((r, i) => {
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const isFirst = i === 0;
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const classes = classNames({
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"mx_RoomBreadcrumbs_crumb": true,
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"mx_RoomBreadcrumbs_preAnimate": isFirst && !animated,
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"mx_RoomBreadcrumbs_preAnimate": isFirst && !r.animated,
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"mx_RoomBreadcrumbs_animate": isFirst,
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"mx_RoomBreadcrumbs_left": r.left,
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});
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let tooltip = null;
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if (hover) {
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tooltip = <Tooltip label={room.name} />;
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if (r.hover) {
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tooltip = <Tooltip label={r.room.name} />;
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}
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return (
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<AccessibleButton className={classes} key={room.roomId} onClick={() => this._viewRoom(room)}
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onMouseEnter={() => this._onMouseEnter(room)} onMouseLeave={() => this._onMouseLeave(room)}>
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<RoomAvatar room={room} width={32} height={32} />
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<AccessibleButton className={classes} key={r.room.roomId} onClick={() => this._viewRoom(r.room)}
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onMouseEnter={() => this._onMouseEnter(r.room)} onMouseLeave={() => this._onMouseLeave(r.room)}>
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<RoomAvatar room={r.room} width={32} height={32} />
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{tooltip}
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</AccessibleButton>
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);
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