Merge pull request #2143 from matrix-org/bwindels/fixreconnectspinner

Fix: show spinner again while recovering from connection error
This commit is contained in:
Bruno Windels 2018-09-04 16:40:30 +02:00 committed by GitHub
commit bc97a3efb5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 6 additions and 5 deletions

View File

@ -76,7 +76,7 @@ const TagPanel = React.createClass({
_onClientSync(syncState, prevState) {
// Consider the client reconnected if there is no error with syncing.
// This means the state could be RECONNECTING, SYNCING or PREPARED.
// This means the state could be RECONNECTING, SYNCING, PREPARED or CATCHUP.
const reconnected = syncState !== "ERROR" && prevState !== syncState;
if (reconnected) {
// Load joined groups

View File

@ -1146,10 +1146,11 @@ var TimelinePanel = React.createClass({
// of paginating our way through the entire history of the room.
const stickyBottom = !this._timelineWindow.canPaginate(EventTimeline.FORWARDS);
// If the state is PREPARED, we're still waiting for the js-sdk to sync with
// If the state is PREPARED or CATCHUP, we're still waiting for the js-sdk to sync with
// the HS and fetch the latest events, so we are effectively forward paginating.
const forwardPaginating = (
this.state.forwardPaginating || this.state.clientSyncState == 'PREPARED'
this.state.forwardPaginating ||
['PREPARED', 'CATCHUP'].includes(this.state.clientSyncState)
);
return (
<MessagePanel ref="messagePanel"

View File

@ -87,7 +87,7 @@ module.exports = React.createClass({
if (this.unmounted) return;
// Consider the client reconnected if there is no error with syncing.
// This means the state could be RECONNECTING, SYNCING or PREPARED.
// This means the state could be RECONNECTING, SYNCING, PREPARED or CATCHUP.
const reconnected = syncState !== "ERROR" && prevState !== syncState;
if (reconnected &&
// Did we fall back?

View File

@ -76,7 +76,7 @@ export default class MImageBody extends React.Component {
onClientSync(syncState, prevState) {
if (this.unmounted) return;
// Consider the client reconnected if there is no error with syncing.
// This means the state could be RECONNECTING, SYNCING or PREPARED.
// This means the state could be RECONNECTING, SYNCING, PREPARED or CATCHUP.
const reconnected = syncState !== "ERROR" && prevState !== syncState;
if (reconnected && this.state.imgError) {
// Load the image again