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Handle joins/leaves safely
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9175655c16
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b741b76797
@ -154,7 +154,6 @@ class RoomListStore extends Store {
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// break;
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case 'MatrixActions.Room.myMembership': {
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if (!logicallyReady) break;
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// TODO: Slot room into list
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this._roomUpdateTriggered(payload.room.roomId);
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}
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break;
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@ -163,25 +162,25 @@ class RoomListStore extends Store {
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// a member.
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case 'MatrixActions.Room': {
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if (!logicallyReady) break;
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// TODO: Slot room into list
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this._roomUpdateTriggered(payload.room.roomId);
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}
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break;
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case 'RoomListActions.tagRoom.pending': {
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if (!logicallyReady) break;
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// XXX: we only show one optimistic update at any one time.
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// Ideally we should be making a list of in-flight requests
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// that are backed by transaction IDs. Until the js-sdk
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// supports this, we're stuck with only being able to use
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// the most recent optimistic update.
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console.log("!! Optimistic tag: ", payload);
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}
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break;
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case 'RoomListActions.tagRoom.failure': {
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if (!logicallyReady) break;
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// Reset state according to js-sdk
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console.log("!! Optimistic tag failure: ", payload);
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}
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// TODO: Re-enable optimistic updates when we support dragging again
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// case 'RoomListActions.tagRoom.pending': {
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// if (!logicallyReady) break;
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// // XXX: we only show one optimistic update at any one time.
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// // Ideally we should be making a list of in-flight requests
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// // that are backed by transaction IDs. Until the js-sdk
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// // supports this, we're stuck with only being able to use
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// // the most recent optimistic update.
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// console.log("!! Optimistic tag: ", payload);
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// }
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// break;
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// case 'RoomListActions.tagRoom.failure': {
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// if (!logicallyReady) break;
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// // Reset state according to js-sdk
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// console.log("!! Optimistic tag failure: ", payload);
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// }
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break;
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case 'on_logged_out': {
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// Reset state without pushing an update to the view, which generally assumes that
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@ -218,11 +217,18 @@ class RoomListStore extends Store {
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const listsClone = {};
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const targetCatIndex = CATEGORY_ORDER.indexOf(category);
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const myMembership = room.getMyMembership();
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let doInsert = true;
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if (myMembership !== "join" && myMembership !== "invite") {
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doInsert = false;
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}
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// We need to update all instances of a room to ensure that they are correctly organized
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// in the list. We do this by shallow-cloning the entire `lists` object using a single
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// iterator. Within the loop, we also rebuild the list of rooms per tag (key) so that the
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// updated room gets slotted into the right spot.
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let inserted = false;
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for (const key of Object.keys(this._state.lists)) {
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listsClone[key] = [];
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let pushedEntry = false;
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@ -231,7 +237,7 @@ class RoomListStore extends Store {
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// if the list is a recent list, and the room appears in this list, and we're not looking at a sticky
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// room (sticky rooms have unreliable categories), try to slot the new room in
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if (LIST_ORDERS[key] === 'recent' && hasRoom && entry.room.roomId !== this._state.stickyRoomId) {
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if (!pushedEntry) {
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if (!pushedEntry && doInsert) {
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// If we've hit the top of a boundary (either because there's no rooms in the target or
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// we've reached the grouping of rooms), insert our room ahead of the others in the category.
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// This ensures that our room is on top (more recent) than the others.
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@ -239,6 +245,7 @@ class RoomListStore extends Store {
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if (changedBoundary) {
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listsClone[key].push({room: room, category: category});
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pushedEntry = true;
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inserted = true;
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}
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}
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@ -253,6 +260,29 @@ class RoomListStore extends Store {
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}
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}
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if (!inserted) {
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// There's a good chance that we just joined the room, so we need to organize it
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// We also could have left it...
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let tags = [];
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if (doInsert) {
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tags = Object.keys(room.tags);
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if (tags.length === 0) {
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tags.push(myMembership === 'join' ? 'im.vector.fake.recent' : 'im.vector.fake.invite');
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}
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} else {
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tags = ['im.vector.fake.archived'];
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}
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for (const tag of tags) {
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for (let i = 0; i < listsClone[tag].length; i++) {
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const catIdxAtPosition = CATEGORY_ORDER.indexOf(listsClone[tag][i].category);
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if (catIdxAtPosition >= targetCatIndex) {
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listsClone[tag].splice(i, 0, {room: room, category: category});
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break;
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}
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}
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}
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}
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this._setState({lists: listsClone});
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}
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