Implement logging in via password

This commit is contained in:
Kegan Dougal 2015-11-12 15:15:00 +00:00
parent f4dd88ed64
commit b127c30436
2 changed files with 49 additions and 2 deletions

View File

@ -1,6 +1,7 @@
"use strict";
var MatrixClientPeg = require("./MatrixClientPeg");
var dis = require("./dispatcher");
var q = require("q");
class Register {
@ -43,6 +44,46 @@ class Login {
var flowStep = this._flows[this._currentFlowIndex];
return flowStep ? flowStep.type : null;
}
loginViaPassword(username, pass) {
var self = this;
var isEmail = username.indexOf("@") > 0;
var loginParams = {
password: pass
};
if (isEmail) {
loginParams.medium = 'email';
loginParams.address = username;
} else {
loginParams.user = username;
}
return MatrixClientPeg.get().login('m.login.password', loginParams).then(function(data) {
return q({
homeserverUrl: self._hsUrl,
identityServerUrl: self._isUrl,
userId: data.user_id,
accessToken: data.access_token
});
}, function(error) {
if (error.httpStatus == 400 && loginParams.medium) {
error.friendlyText = (
'This Home Server does not support login using email address.'
);
}
else if (error.httpStatus === 403) {
error.friendlyText = (
'Incorrect username and/or password.'
);
}
else {
error.friendlyText = (
'There was a problem logging in. (HTTP ' + error.httpStatus + ")"
);
}
throw error;
});
}
}
module.exports.Register = Register;

View File

@ -293,7 +293,12 @@ module.exports = {
}
},
onLoggedIn: function() {
onLoggedIn: function(credentials) {
console.log("onLoggedIn => %s", credentials.userId);
MatrixClientPeg.replaceUsingAccessToken(
credentials.homeserverUrl, credentials.identityServerUrl,
credentials.userId, credentials.accessToken
);
this.setState({
screen: undefined,
logged_in: true
@ -307,7 +312,8 @@ module.exports = {
var cli = MatrixClientPeg.get();
var self = this;
cli.on('sync', function(state) {
if (self.sdkReady || state !== "PREPARED") { return; }
console.log("MatrixClient sync state => %s", state);
if (state !== "PREPARED") { return; }
self.sdkReady = true;
if (self.starting_room_alias) {