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Add tooltip to Room Tile Icon
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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@ -22,6 +22,8 @@ import { MatrixEvent } from "matrix-js-sdk/src/models/event";
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import DMRoomMap from "../../../utils/DMRoomMap";
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import DMRoomMap from "../../../utils/DMRoomMap";
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import { MatrixClientPeg } from "../../../MatrixClientPeg";
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import { MatrixClientPeg } from "../../../MatrixClientPeg";
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import { isPresenceEnabled } from "../../../utils/presence";
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import { isPresenceEnabled } from "../../../utils/presence";
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import { _t } from "../../../languageHandler";
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import TextWithTooltip from "../elements/TextWithTooltip";
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enum Icon {
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enum Icon {
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// Note: the names here are used in CSS class names
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// Note: the names here are used in CSS class names
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@ -32,6 +34,19 @@ enum Icon {
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PresenceOffline = "OFFLINE",
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PresenceOffline = "OFFLINE",
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}
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}
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function tooltipText(variant: Icon) {
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switch (variant) {
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case Icon.Globe:
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return _t("Public Room");
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case Icon.PresenceOnline:
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return _t("Online");
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case Icon.PresenceAway:
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return _t("Away");
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case Icon.PresenceOffline:
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return _t("Offline");
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}
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}
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interface IProps {
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interface IProps {
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room: Room;
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room: Room;
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tag: TagID;
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tag: TagID;
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@ -145,6 +160,10 @@ export default class RoomTileIcon extends React.Component<IProps, IState> {
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public render(): React.ReactElement {
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public render(): React.ReactElement {
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if (this.state.icon === Icon.None) return null;
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if (this.state.icon === Icon.None) return null;
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return <span className={`mx_RoomTileIcon mx_RoomTileIcon_${this.state.icon.toLowerCase()}`} />;
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return <TextWithTooltip
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tooltip={tooltipText(this.state.icon)}
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tooltipClass="mx_Tooltip_timeline"
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class={`mx_RoomTileIcon mx_RoomTileIcon_${this.state.icon.toLowerCase()}`}
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/>;
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}
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}
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}
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}
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@ -1239,6 +1239,8 @@
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"Leave Room": "Leave Room",
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"Leave Room": "Leave Room",
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"Forget Room": "Forget Room",
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"Forget Room": "Forget Room",
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"Room options": "Room options",
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"Room options": "Room options",
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"Public Room": "Public Room",
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"Away": "Away",
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"Add a topic": "Add a topic",
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"Add a topic": "Add a topic",
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"Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.": "Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.",
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"Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.": "Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.",
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"This room has already been upgraded.": "This room has already been upgraded.",
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"This room has already been upgraded.": "This room has already been upgraded.",
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