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Merge pull request #773 from matrix-org/luke/fix-login-flash-new-state
Add state loggingIn to MatrixChat to fix flashing login
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commit
aa486b605d
@ -276,6 +276,11 @@ export function setLoggedIn(credentials) {
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console.log("setLoggedIn => %s (guest=%s) hs=%s",
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credentials.userId, credentials.guest,
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credentials.homeserverUrl);
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// This is dispatched to indicate that the user is still in the process of logging in
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// because `teamPromise` may take some time to resolve, breaking the assumption that
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// `setLoggedIn` takes an "instant" to complete, and dispatch `on_logged_in` a few ms
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// later than MatrixChat might assume.
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dis.dispatch({action: 'on_logging_in'});
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// Resolves by default
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let teamPromise = Promise.resolve(null);
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@ -117,7 +117,8 @@ module.exports = React.createClass({
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// If we're trying to just view a user ID (i.e. /user URL), this is it
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viewUserId: null,
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logged_in: false,
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loggedIn: false,
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loggingIn: false,
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collapse_lhs: false,
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collapse_rhs: false,
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ready: false,
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@ -315,7 +316,7 @@ module.exports = React.createClass({
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const newState = {
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screen: undefined,
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viewUserId: null,
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logged_in: false,
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loggedIn: false,
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ready: false,
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upgradeUsername: null,
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guestAccessToken: null,
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@ -364,7 +365,7 @@ module.exports = React.createClass({
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this.notifyNewScreen('login');
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break;
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case 'start_post_registration':
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this.setState({ // don't clobber logged_in status
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this.setState({ // don't clobber loggedIn status
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screen: 'post_registration'
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});
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break;
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@ -388,7 +389,7 @@ module.exports = React.createClass({
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this.notifyNewScreen('register');
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break;
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case 'start_password_recovery':
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if (this.state.logged_in) return;
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if (this.state.loggedIn) return;
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this.setStateForNewScreen({
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screen: 'forgot_password',
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});
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@ -568,6 +569,9 @@ module.exports = React.createClass({
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case 'set_theme':
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this._onSetTheme(payload.value);
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break;
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case 'on_logging_in':
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this.setState({loggingIn: true});
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break;
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case 'on_logged_in':
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this._onLoggedIn(payload.teamToken);
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break;
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@ -756,7 +760,8 @@ module.exports = React.createClass({
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_onLoggedIn: function(teamToken) {
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this.setState({
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guestCreds: null,
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logged_in: true,
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loggedIn: true,
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loggingIn: false,
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});
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if (teamToken) {
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@ -790,7 +795,7 @@ module.exports = React.createClass({
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_onLoggedOut: function() {
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this.notifyNewScreen('login');
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this.setStateForNewScreen({
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logged_in: false,
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loggedIn: false,
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ready: false,
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collapse_lhs: false,
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collapse_rhs: false,
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@ -971,7 +976,7 @@ module.exports = React.createClass({
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// we can't view a room unless we're logged in
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// (a guest account is fine)
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if (!this.state.logged_in) {
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if (!this.state.loggedIn) {
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// we may still be loading (ie, trying to register a guest
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// session); otherwise we're (probably) already showing a login
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// screen. Either way, we'll show the room once the client starts.
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@ -1157,10 +1162,11 @@ module.exports = React.createClass({
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var ForgotPassword = sdk.getComponent('structures.login.ForgotPassword');
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var LoggedInView = sdk.getComponent('structures.LoggedInView');
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// console.log("rendering; loading="+this.state.loading+"; screen="+this.state.screen +
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// "; logged_in="+this.state.logged_in+"; ready="+this.state.ready);
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if (this.state.loading) {
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// `loading` might be set to false before `loggedIn = true`, causing the default
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// (`<Login>`) to be visible for a few MS (say, whilst a request is in-flight to
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// the RTS). So in the meantime, use `loggingIn`, which is true between
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// actions `on_logging_in` and `on_logged_in`.
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if (this.state.loading || this.state.loggingIn) {
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var Spinner = sdk.getComponent('elements.Spinner');
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return (
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<div className="mx_MatrixChat_splash">
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@ -1174,7 +1180,7 @@ module.exports = React.createClass({
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<PostRegistration
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onComplete={this.onFinishPostRegistration} />
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);
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} else if (this.state.logged_in && this.state.ready) {
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} else if (this.state.loggedIn && this.state.ready) {
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/* for now, we stuff the entirety of our props and state into the LoggedInView.
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* we should go through and figure out what we actually need to pass down, as well
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* as using something like redux to avoid having a billion bits of state kicking around.
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@ -1189,7 +1195,7 @@ module.exports = React.createClass({
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{...this.state}
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/>
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);
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} else if (this.state.logged_in) {
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} else if (this.state.loggedIn) {
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// we think we are logged in, but are still waiting for the /sync to complete
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var Spinner = sdk.getComponent('elements.Spinner');
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return (
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