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Add click-to-jump on badge in the room sublist header
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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@ -29,6 +29,8 @@ import { IDestroyable } from "../../../utils/IDestroyable";
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import SettingsStore from "../../../settings/SettingsStore";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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import { readReceiptChangeIsFor } from "../../../utils/read-receipts";
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import AccessibleButton from "../elements/AccessibleButton";
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import { XOR } from "../../../@types/common";
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export const NOTIFICATION_STATE_UPDATE = "update";
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@ -62,11 +64,18 @@ interface IProps {
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roomId?: string;
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}
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interface IClickableProps extends IProps, React.InputHTMLAttributes<Element> {
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/**
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* If specified will return an AccessibleButton instead of a div.
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*/
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onClick?(ev: React.MouseEvent);
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}
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interface IState {
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showCounts: boolean; // whether or not to show counts. Independent of props.forceCount
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}
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export default class NotificationBadge extends React.PureComponent<IProps, IState> {
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export default class NotificationBadge extends React.PureComponent<XOR<IProps, IClickableProps>, IState> {
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private countWatcherRef: string;
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constructor(props: IProps) {
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@ -109,20 +118,22 @@ export default class NotificationBadge extends React.PureComponent<IProps, IStat
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};
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public render(): React.ReactElement {
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// Don't show a badge if we don't need to
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if (this.props.notification.color <= NotificationColor.None) return null;
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const {notification, forceCount, roomId, onClick, ...props} = this.props;
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const hasNotif = this.props.notification.color >= NotificationColor.Red;
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const hasCount = this.props.notification.color >= NotificationColor.Grey;
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const hasUnread = this.props.notification.color >= NotificationColor.Bold;
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// Don't show a badge if we don't need to
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if (notification.color <= NotificationColor.None) return null;
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const hasNotif = notification.color >= NotificationColor.Red;
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const hasCount = notification.color >= NotificationColor.Grey;
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const hasUnread = notification.color >= NotificationColor.Bold;
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const couldBeEmpty = (!this.state.showCounts || hasUnread) && !hasNotif;
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let isEmptyBadge = couldBeEmpty && (!this.state.showCounts || !hasCount);
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if (this.props.forceCount) {
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if (forceCount) {
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isEmptyBadge = false;
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if (!hasCount) return null; // Can't render a badge
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}
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let symbol = this.props.notification.symbol || formatMinimalBadgeCount(this.props.notification.count);
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let symbol = notification.symbol || formatMinimalBadgeCount(notification.count);
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if (isEmptyBadge) symbol = "";
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const classes = classNames({
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@ -134,6 +145,14 @@ export default class NotificationBadge extends React.PureComponent<IProps, IStat
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'mx_NotificationBadge_3char': symbol.length > 2,
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});
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if (onClick) {
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return (
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<AccessibleButton {...props} className={classes} onClick={onClick}>
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<span className="mx_NotificationBadge_count">{symbol}</span>
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</AccessibleButton>
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);
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}
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return (
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<div className={classes}>
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<span className="mx_NotificationBadge_count">{symbol}</span>
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@ -33,6 +33,7 @@ import StyledRadioButton from "../elements/StyledRadioButton";
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import RoomListStore from "../../../stores/room-list/RoomListStore2";
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import { ListAlgorithm, SortAlgorithm } from "../../../stores/room-list/algorithms/models";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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import dis from "../../../dispatcher/dispatcher";
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// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
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// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
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@ -160,6 +161,29 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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this.forceUpdate(); // because the layout doesn't trigger a re-render
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};
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private onBadgeClick = (ev: React.MouseEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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let room;
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if (this.props.tagId === DefaultTagID.Invite) {
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// switch to first room in sortedList as that'll be the top of the list for the user
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room = this.props.rooms && this.props.rooms[0];
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} else {
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room = this.props.rooms.find((r: Room) => {
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const notifState = this.state.notificationState.getForRoom(r);
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return notifState.count > 0 && notifState.color === this.state.notificationState.color;
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});
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}
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if (room) {
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dis.dispatch({
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action: 'view_room',
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room_id: room.roomId,
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});
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}
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};
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private onHeaderClick = (ev: React.MouseEvent<HTMLDivElement>) => {
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let target = ev.target as HTMLDivElement;
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if (!target.classList.contains('mx_RoomSublist2_headerText')) {
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@ -287,7 +311,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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// TODO: Use onFocus: https://github.com/vector-im/riot-web/issues/14180
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const tabIndex = isActive ? 0 : -1;
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const badge = <NotificationBadge forceCount={true} notification={this.state.notificationState}/>;
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const badge = (
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<NotificationBadge
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forceCount={true}
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notification={this.state.notificationState}
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onClick={this.onBadgeClick}
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tabIndex={tabIndex}
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/>
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);
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let addRoomButton = null;
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if (!!this.props.onAddRoom) {
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