diff --git a/src/stores/RoomListStore.js b/src/stores/RoomListStore.js index e8946d5f77..ca349f00ba 100644 --- a/src/stores/RoomListStore.js +++ b/src/stores/RoomListStore.js @@ -330,9 +330,9 @@ class RoomListStore extends Store { const targetCategoryIndex = CATEGORY_ORDER.indexOf(category); // The slotting algorithm works by trying to position the room in the most relevant - // section of the list (red > grey > etc). To accomplish this, we need to consider - // a couple cases: the section existing in the list but having other rooms in it and - // the case of the section simply not existing and needing to be started. In order to + // category of the list (red > grey > etc). To accomplish this, we need to consider + // a couple cases: the category existing in the list but having other rooms in it and + // the case of the category simply not existing and needing to be started. In order to // do this efficiently, we only want to iterate over the list once and solve our sorting // problem as we go. // @@ -342,25 +342,25 @@ class RoomListStore extends Store { // let it pass through wherever it resides in the list: it shouldn't be moving around // the list too much, so we want to keep it where it is. // - // The case of the section we want existing is easy to handle: once we hit the section, + // The case of the category we want existing is easy to handle: once we hit the category, // find the room that has a most recent event later than our own and insert just before - // that (making us the more recent room). If we end up hitting the next section before - // we can slot the room in, insert the room at the top of the section as a fallback. We + // that (making us the more recent room). If we end up hitting the next category before + // we can slot the room in, insert the room at the top of the category as a fallback. We // do this to ensure that the room doesn't go too far down the list given it was previously // considered important (in the case of going down in category) or is now more important // (suddenly becoming red, for instance). The boundary tracking is how we end up achieving // this, as described in the next paragraphs. // - // The other case of the section not already existing is a bit more complicated. We track - // the boundaries of each section relative to the list we're currently building so that - // when we miss the section we can insert the room at the right spot. Most importantly, we + // The other case of the category not already existing is a bit more complicated. We track + // the boundaries of each category relative to the list we're currently building so that + // when we miss the category we can insert the room at the right spot. Most importantly, we // can't assume that the end of the list being built is the right spot because of the last - // paragraph's requirement: the room should be put to the top of a section if the section + // paragraph's requirement: the room should be put to the top of a category if the category // runs out of places to put it. // // All told, our tracking looks something like this: // - // ------ A <- Section boundary (start of red) + // ------ A <- Category boundary (start of red) // RED // RED // RED