Update breadcrumbs when we do eventually see upgraded rooms

Fixes https://github.com/vector-im/riot-web/issues/11469
This commit is contained in:
Travis Ralston 2019-11-25 16:21:09 -07:00
parent 98693d2dbc
commit 9df227dbd0

View File

@ -31,6 +31,9 @@ import {_t} from "../../../languageHandler";
const MAX_ROOMS = 20;
const MIN_ROOMS_BEFORE_ENABLED = 10;
// The threshold time in milliseconds to wait for an autojoined room to show up.
const AUTOJOIN_WAIT_THRESHOLD_MS = 90000; // 90 seconds
export default class RoomBreadcrumbs extends React.Component {
constructor(props) {
super(props);
@ -38,6 +41,10 @@ export default class RoomBreadcrumbs extends React.Component {
this.onAction = this.onAction.bind(this);
this._dispatcherRef = null;
// The room IDs we're waiting to come down the Room handler and when we
// started waiting for them. Used to track a room over an upgrade/autojoin.
this._waitingRoomQueue = [/* { roomId, addedTs } */];
}
componentWillMount() {
@ -54,7 +61,7 @@ export default class RoomBreadcrumbs extends React.Component {
MatrixClientPeg.get().on("Room.receipt", this.onRoomReceipt);
MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
MatrixClientPeg.get().on("Event.decrypted", this.onEventDecrypted);
MatrixClientPeg.get().on("Room", this.onRoomMembershipChanged);
MatrixClientPeg.get().on("Room", this.onRoom);
}
componentWillUnmount() {
@ -68,7 +75,7 @@ export default class RoomBreadcrumbs extends React.Component {
client.removeListener("Room.receipt", this.onRoomReceipt);
client.removeListener("Room.timeline", this.onRoomTimeline);
client.removeListener("Event.decrypted", this.onEventDecrypted);
client.removeListener("Room", this.onRoomMembershipChanged);
client.removeListener("Room", this.onRoom);
}
}
@ -87,6 +94,12 @@ export default class RoomBreadcrumbs extends React.Component {
onAction(payload) {
switch (payload.action) {
case 'view_room':
if (payload.auto_join && !MatrixClientPeg.get().getRoom(payload.room_id)) {
// Queue the room instead of pushing it immediately - we're probably just waiting
// for a join to complete (ie: joining the upgraded room).
this._waitingRoomQueue.push({roomId: payload.room_id, addedTs: (new Date).getTime()});
break;
}
this._appendRoomId(payload.room_id);
break;
@ -153,7 +166,20 @@ export default class RoomBreadcrumbs extends React.Component {
if (!this.state.enabled && this._shouldEnable()) {
this.setState({enabled: true});
}
}
};
onRoom = (room) => {
// Always check for membership changes when we see new rooms
this.onRoomMembershipChanged();
const waitingRoom = this._waitingRoomQueue.find(r => r.roomId === room.roomId);
if (!waitingRoom) return;
this._waitingRoomQueue.splice(this._waitingRoomQueue.indexOf(waitingRoom), 1);
const now = (new Date()).getTime();
if ((now - waitingRoom.addedTs) > AUTOJOIN_WAIT_THRESHOLD_MS) return; // Too long ago.
this._appendRoomId(room.roomId); // add the room we've been waiting for
};
_shouldEnable() {
const client = MatrixClientPeg.get();